By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Pragmata takes a risk that other games need to follow
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Pragmata takes a risk that other games need to follow
PC Game

Pragmata takes a risk that other games need to follow

April 23, 2026 6 Min Read
Share
6 Min Read
Pragmata takes a risk that other games need to follow
SHARE

I got lost in Pragmata‘s New York. It was a little embarrassing, actually. I was in the shopping center, which is maze-like but not exactly huge, and entered a small area with three different exits. I wasn’t paying close attention at that point, having swapped to a different screen briefly, so I couldn’t remember which exit I had entered from. It was a dumb mistake Pragmata let me make, and I was thrilled.

Pragmata gives you a scanner that points out the general location of important objects, and you can even upgrade it later to show nearby collectibles, if you feel so inclined. I used it maybe twice — the first time to see how it worked and later to find a mod chest I just could not track down. The option to de-mystify the world and know where to go is welcome in situations like that, but even more welcome is that it’s just an option.


Hugh at a crossroads of sorts in Pragmata
Image: Capcom via gamexplore

It’s annoying when games tell you precisely where to go and what to do; it defeats the point of playing. Why, I always wonder, would you bother giving me these painstakingly crafted worlds, just to put me on a pre-determined path that points out all the surprises? I’ll ask for help if I need it. Otherwise, please leave me alone. The emotional satisfaction you get from trying something of your own volition that results in something cool happening is exponentially larger than finding something after you get a hint or reminder.

Look at the rest of Not-New-York, for example. The path at the top of the shopping center splits in two ways. One leads you to an objective, but there’s another route that could lead to another objective, a new area, or a secret, or who knows what. What you actually get is the neat visual of walking along a bridge made of windows and some useful upgrades, but thanks to the vagueness of Pragmata‘s map, there’s no way to know that without investigating yourself. It turns the discovery into a mini-event, instead of just another thing to tick off your checklist.

See also  Borderlands 4 Developer is Keeping an Eye on Bleed Damage, Won’t Make Knee-Jerk Nerfs

Heck, even Pragmata‘s first zone gave me more freedom and satisfaction than most modern big-budget games. In the initial “unlock four things” challenge, I climbed somewhere I thought I wasn’t supposed to reach yet and fell very far back to the ground floor. Then, I started a combat encounter I didn’t realize would happen, found a new weapon, and eventually hacked one of the door locks. I realized later that it wasn’t that big of a deal, and I would’ve ended up there shortly had I just followed the path. But it felt cool, like a bit of sequence breaking, and it encouraged me to explore everywhere after that.


Hugh fighting robots with less-than-optimal weapon choices in Pragmata
Image: Capcom via gamexplore

Pragmata‘s open-ended approach applies to combat as well. One of my lingering complaints about Ghost of Yōtei is how it gives you all these fantastically cool weapons and then only lets you use half of them in carefully prescribed scenarios. Pragmata isn’t like that. Yes, game, I see from the five charge piercer guns you left lying around that you’d like me to use a charge piercer in this fight. I will not. I wanna use my shotgun, jump into the air, slow down time while aiming, and do a dramatic little flashy finisher because it’s fun and because I can. Using certain weapons makes some fights easier, like the New York boss or the fights in the Terra Dome where you need to keep your distance from artificial lightning. But you’re never forced into a situation where you have to use a specific hacking node or gun. Every encounter is yours to handle as you see fit, even if that means making ill-advised choices and losing a fight.

See also  Resident Evil Requiem Producer Says Fans Preferring Grace’s Non-DLSS 5 Look is “A Positive”

Admittedly, Pragmata‘s hands-off approach to guidance works in part thanks to the small-ish map sizes. You’re less likely to get lost and probably won’t spend hours tracking down a collectible. (Unless, like me, you forget that fake walls are sometimes a thing in this game.) Maybe other, bigger games do need additional handholding options to ensure everyone has fun. But if other studios learn just one thing from Pragmata, I hope it’s the value of stepping back, of letting players make mistakes, do dumb things, and learn on their own.


Diana stares at a globe in Pragmata.

Pragmata’s big launch is giving me hope for single-player games

Capcom’s quest for world domination continues

You Might Also Like

ARC Raiders Doesn’t Support Console-Only Crossplay

Lego Batman: Legacy of the Dark Knight’s Batman 1989 mission is full of Easter eggs

15 Big New Games in December 2025

FBC: Firebreak’s “Rogue Protocol” Update Arrives in Late November, Third Major Update Due March 2026

EA Sports FC 27 Closed Beta is Live, Deep Dive Into New Feedback System Revealed

TAGGED:Latest GamePC Game
Share This Article
Facebook Twitter Copy Link
Previous Article The Expanse: Osiris Reborn is Looking Like a True Successor to Mass Effect The Expanse: Osiris Reborn is Looking Like a True Successor to Mass Effect
Next Article Nintendo Switch 2 Nintendo Switch 2 Tops US Sales in March, Drives Increase in Overall Hardware Spending
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Monster Hunter Wilds Prologue Demo is Out Now on PC, PS5, and Xbox Series X/S
Monster Hunter Wilds Prologue Demo is Out Now on PC, PS5, and Xbox Series X/S
PC Game August 6, 2026
Baldur's Gate 3's official livestream gets banned on YouTube and TikTok. Why? "Demon sex."
Baldur's Gate 3's official livestream gets banned on YouTube and TikTok. Why? "Demon sex."
Hardware August 6, 2026
Phantom Blade Zero_02
Phantom Blade Zero Debuts 11-Minute Trailer and Pre-Orders on August 11th as Development Wraps
News August 6, 2026
Onimusha Way of the Sword_02
Onimusha: Way of the Sword Features Wide-Linear Areas That Encourage Exploration
Upcoming August 6, 2026
Banned Steam horror game gets physical release in defiance of Valve
Banned Steam horror game gets physical release in defiance of Valve
PC Game August 6, 2026
Beast of Reincarnation Will Receive “Story Pacing” and Camera Improvements in Next Patch
Beast of Reincarnation Will Receive “Story Pacing” and Camera Improvements in Next Patch
News August 6, 2026
Beast of Reincarnation Guide – Don’t Start Until You Know These 15 Tips
Beast of Reincarnation Guide – Don’t Start Until You Know These 15 Tips
PC Game August 6, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Romeo is a Dead Man review – an offbeat action game that finds its groovy, gory rhythm
XBOX CEO Says New Business Model is Needed “Rather Than Premium, High-Performance” Consoles
Clair Obscur only gets better after you beat its final boss
Hearts of Iron 4 system requirements

Trending News

Blizzard’s latest major Diablo 4 rework targets the battle pass
Starsand Island is a life and farming sim that isn't gacha, and it's out next week
OD Will be “Something Totally Different” and Will be Divisive – Hideo Kojima
Your Switch 2 games might look worse than they’re supposed to
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Pragmata takes a risk that other games need to follow
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?