By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Pragmata takes a risk that other games need to follow
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Pragmata takes a risk that other games need to follow
PC Game

Pragmata takes a risk that other games need to follow

April 23, 2026 6 Min Read
Share
6 Min Read
Pragmata takes a risk that other games need to follow
SHARE

I got lost in Pragmata‘s New York. It was a little embarrassing, actually. I was in the shopping center, which is maze-like but not exactly huge, and entered a small area with three different exits. I wasn’t paying close attention at that point, having swapped to a different screen briefly, so I couldn’t remember which exit I had entered from. It was a dumb mistake Pragmata let me make, and I was thrilled.

Pragmata gives you a scanner that points out the general location of important objects, and you can even upgrade it later to show nearby collectibles, if you feel so inclined. I used it maybe twice — the first time to see how it worked and later to find a mod chest I just could not track down. The option to de-mystify the world and know where to go is welcome in situations like that, but even more welcome is that it’s just an option.


Hugh at a crossroads of sorts in Pragmata
Image: Capcom via gamexplore

It’s annoying when games tell you precisely where to go and what to do; it defeats the point of playing. Why, I always wonder, would you bother giving me these painstakingly crafted worlds, just to put me on a pre-determined path that points out all the surprises? I’ll ask for help if I need it. Otherwise, please leave me alone. The emotional satisfaction you get from trying something of your own volition that results in something cool happening is exponentially larger than finding something after you get a hint or reminder.

Look at the rest of Not-New-York, for example. The path at the top of the shopping center splits in two ways. One leads you to an objective, but there’s another route that could lead to another objective, a new area, or a secret, or who knows what. What you actually get is the neat visual of walking along a bridge made of windows and some useful upgrades, but thanks to the vagueness of Pragmata‘s map, there’s no way to know that without investigating yourself. It turns the discovery into a mini-event, instead of just another thing to tick off your checklist.

See also  The Elder Scrolls 4: Oblivion Remastered Started Development Four Years Ago

Heck, even Pragmata‘s first zone gave me more freedom and satisfaction than most modern big-budget games. In the initial “unlock four things” challenge, I climbed somewhere I thought I wasn’t supposed to reach yet and fell very far back to the ground floor. Then, I started a combat encounter I didn’t realize would happen, found a new weapon, and eventually hacked one of the door locks. I realized later that it wasn’t that big of a deal, and I would’ve ended up there shortly had I just followed the path. But it felt cool, like a bit of sequence breaking, and it encouraged me to explore everywhere after that.


Hugh fighting robots with less-than-optimal weapon choices in Pragmata
Image: Capcom via gamexplore

Pragmata‘s open-ended approach applies to combat as well. One of my lingering complaints about Ghost of Yōtei is how it gives you all these fantastically cool weapons and then only lets you use half of them in carefully prescribed scenarios. Pragmata isn’t like that. Yes, game, I see from the five charge piercer guns you left lying around that you’d like me to use a charge piercer in this fight. I will not. I wanna use my shotgun, jump into the air, slow down time while aiming, and do a dramatic little flashy finisher because it’s fun and because I can. Using certain weapons makes some fights easier, like the New York boss or the fights in the Terra Dome where you need to keep your distance from artificial lightning. But you’re never forced into a situation where you have to use a specific hacking node or gun. Every encounter is yours to handle as you see fit, even if that means making ill-advised choices and losing a fight.

See also  Resident Evil Requiem – New Screenshots Leak, Second Playable Character Allegedly Hinted

Admittedly, Pragmata‘s hands-off approach to guidance works in part thanks to the small-ish map sizes. You’re less likely to get lost and probably won’t spend hours tracking down a collectible. (Unless, like me, you forget that fake walls are sometimes a thing in this game.) Maybe other, bigger games do need additional handholding options to ensure everyone has fun. But if other studios learn just one thing from Pragmata, I hope it’s the value of stepping back, of letting players make mistakes, do dumb things, and learn on their own.


Diana stares at a globe in Pragmata.

Pragmata’s big launch is giving me hope for single-player games

Capcom’s quest for world domination continues

You Might Also Like

EA CEO gets big Battlefield 6 payday, while devs were laid off

How to unlock all Ultimate Vault Hunter Modes in Borderlands 4

Pragmata interactive maps

Rainbow Six Siege X Announced, Full Reveal Coming on March 13th

You can play Remedy’s Control spinoff FBC: Firebreak this weekend

TAGGED:Latest GamePC Game
Share This Article
Facebook Twitter Copy Link
Previous Article The Expanse: Osiris Reborn is Looking Like a True Successor to Mass Effect The Expanse: Osiris Reborn is Looking Like a True Successor to Mass Effect
Next Article Nintendo Switch 2 Nintendo Switch 2 Tops US Sales in March, Drives Increase in Overall Hardware Spending
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Silent Hill: Townfall review - an often inspired, if slightly lumbering trek into the fog
Silent Hill: Townfall review – an often inspired, if slightly lumbering trek into the fog
Reviews September 21, 2026
alien isolation 2
Alien: Isolation 2 is “An Intense Experience,” Thanks to More Open Spaces and Harsh Weather
News September 21, 2026
Silent Hill: Townfall Review – Medical Marvel
Silent Hill: Townfall Review – Medical Marvel
PC Game September 21, 2026
Crucial Accessories To Make VR Fitness Work Better
Crucial Accessories To Make VR Fitness Work Better
VR News September 21, 2026
Could 2027 see the beginning of an end to the PC pricing crisis?
Could 2027 see the beginning of an end to the PC pricing crisis?
Hardware September 21, 2026
Final Fantasy 7 Revelation_05
Final Fantasy 7 Revelation’s 200 GB Size “May Not Necessarily Mean a Better Game,” Says Director
News September 21, 2026
Fable “Was All We Could Think About,” Says Playground Co-Founder After Xbox Proposed New Title
Fable “Was All We Could Think About,” Says Playground Co-Founder After Xbox Proposed New Title
PC Game September 21, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Genshin Impact's 5th anniversary log-in event is now live, giving fans a rare chance to claim some free pulls
Amazon’s Fallout Will Not Pick a Canon Ending for Fallout: New Vegas in Second Season
Project Freefall: Fighting For One Parachute With Schell Games
Of course Warner Bros. announces a Mortal Kombat 1 Definitive Edition just after posting disastrous results for its gaming division

Trending News

Grand Theft Auto 6 is Making Driving, Navigation, and Stealing Vehicles More Challenging
Metal Gear Solid Delta: Snake Eater – It’s Time for a Proper Gameplay Deep Dive
AMD Radeon graphics card prices could soon skyrocket following a similar CPU scare
All Models of the Nintendo Switch Are Getting Price Hikes in the US on August 3
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Pragmata takes a risk that other games need to follow
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?