“Time is working out!” the voice declares urgently, and I look as much as see 30 seconds left on the clock.
I’m not involved, although. The sport is shut however I am in a powerful place. I watch as my opponent pushes his champions down the left lane in a determined gambit, and I pause to deliberate: do I defend and push the sport into additional time, or do I’m going for the win now? With a single fluid movement, I make my determination, commanding my lovely squad to assault the enemy Glass. It is dangerous, however what the hell. I’m all in.
Simply as I go the purpose of no return, I hear the sound of the already weakened Sway Stone breaking and notice that their assault had been a feint. My opponent is now pushing on my central Glass with a giant injury benefit. For the primary time within the match, I’m in bother.
With a simple gesture, I put my squad into retreat, although I’m out of place and weakened by their defensive turret. I mount a valiant last try and defend my Glass, chaining particular assaults to swiftly take down their tank, however it’s too little, too late. With seconds left on the clock, a brutal AOE spell finishes off my squad, and my Glass together with it.
However so it goes in Glassbreakers, a sport the place each determination issues, and it undoubtedly ain’t over till it is over.
What’s it?: A tabletop technique battler set within the Moss universe.
Platforms: Quest 3, Steam, Apple Imaginative and prescient Professional (Reviewed on Quest 3)
Launch Date: November 13, 2025
Developer/Writer: Polyarc
Worth: $19.99 (Quest, Steam) or Apple Arcade subscription
Mighty Mouse
Set in the identical charming universe because the Moss sequence, Glassbreakers takes that world’s tiny woodland heroes and drops them into fast-paced, strategic tabletop battles. Every participant instructions a group of three champions – small however mighty creatures that vary from a crossbow-wielding rat and an armored hamster to a mechanical insect and mischievous sprites. Followers of MOBAs will really feel proper at house and acknowledge the archetypes immediately: tanks, healers, injury sellers, assist, and management – they’re all right here.
The goal in Glassbreakers is easy: shatter your opponent’s ‘Glass’ earlier than they destroy yours. Flanking the primary Glass are two smaller ones: defensive turrets, of which no less than one have to be destroyed earlier than the central base turns into susceptible. It appears easy sufficient, deceptively in order with all good technique video games. Each match turns into a fragile ballet of micro-decisions, positioning, timing, and calculated danger.
Glassbreakers is a predominantly on-line aggressive sport. Nonetheless, there are nonetheless choices accessible for individuals who want to play solo. Whereas there’s no marketing campaign to talk of, gamers can spar towards AI opponents throughout three problem tiers. At first these will present an ample problem and be certain that there’s at all times one thing to take pleasure in solo, however skilled gamers will probably discover the problem dwindles after a number of hours.
As with many on-line video games, long-term success will probably rely upon group power and the way lively the participant base is. This review-in-progress relies largely on a preview weekend that befell in late October, so it’s not been doable to touch upon how lively the servers are at launch. Nor have I been capable of strive the Steam or Apple Imaginative and prescient Professional editions but for comparability.
There’s additionally a co-op mode the place gamers can group up, splitting management of the three champions between the gamers, although I have been unable to strive that myself throughout this pre-release interval. Glassbreakers additionally presents cross-platform assist and a participant base drawn from Quest 3, Steam, and Apple Imaginative and prescient Professional ecosystems.
In The Deep Finish
At a look, it is perhaps simple to overlook the extent of nuance and depth that Glassbreakers presents. The tutorials are properly established to indicate gamers how one can play the sport, however what they don’t do as successfully is present you how one can play the sport properly. My first few forays had been graceless workout routines in repeated, floundering assaults that, understandably, led to my swift defeat.
With a bit perseverance, nonetheless, it is one of the refined and well-balanced technique video games that I’ve ever performed, and I’m past glad I took the time to delve deeper than that first session.
When you get the grasp of it, Glassbreakers presents a brilliantly layered system that forces gamers to adapt consistently, shifting between offense and protection, darting between danger and reward. It ebbs and flows in actual time, the place each determination issues and matches can activate the tiniest miscalculation.
Through the early sport, battles are typically cautious, cat-and-mouse affairs. Every time you knock out an opponent, your champion will stage up, activating stronger talents as they do. Enjoying recklessly will get you knocked out early on, and also you’re handing your rival an influence enhance. There are additionally numerous goal factors to compete for that, when captured, allow you to energy up one in all your champions. Then there may be additionally the all-important ‘Sway Stone’ to cope with, which briefly amplifies your injury output towards the enemy’s Glass as soon as destroyed.
With all these parts at play, every sport of Glass turns into an evolving eight-minute balancing act of danger vs. reward. It’s an intoxicating mix of micro and macro-strategy. There’s at all times one thing to consider: who to have interaction, when to retreat, whether or not to press a bonus or turtle up and drive your opponent’s hand. And since each match is brief, defeat by no means feels punishing; it simply makes you wish to bounce again in and check out a brand new technique instantly.
Squad Targets
The core of navigating this strategic depth lies in constructing and executing a cohesive group technique. Gamers start with simply three champions, however as you play and stage them up, extra are unlocked, ultimately offering entry to a roster of twelve. Every champion has a definite persona and play model, however it’s the synergies between them that outline the actual depth right here.
One of many sport’s biggest strengths lies in how in a different way it performs relying in your group composition. Two tanks and a healer can type a defensive wall that may grind down your opponent, whereas a high-risk, high-reward trio of harm sellers can obliterate a careless enemy in seconds. There is a wonderful array of viable mixtures and play types for gamers to concoct, and crafting and trialing these is among the actual joys of taking part in the sport.
Past this roster of champions, Glassbreakers additionally presents 4 maps that introduce totally different dynamics, altering the move of battle and rewarding experimentation and creativity.

The VR Of It All
Most VR tabletop or technique titles battle with one key query: why does this must be in VR?
Glassbreakers solutions that query emphatically via its brilliantly tactile management scheme. Quite than counting on conventional gamepad-style instructions or advanced radial menus, it allows you to management your champions utilizing easy, bodily gestures that really feel immediately pure.
Standing (or seated) above the board, you direct your group by grabbing, reaching, and pointing in area. Need to ship all three champions into battle? Attain over your shoulder and pull the set off to pick out all of them, then convey your hand right down to level the place you need them to go. Want a fast retreat? Simply put your hand over your shoulder and double-tap the set off, and your group will fall again and converge in your central Glass.
Moreover, utilizing gestures like these in Demeo, you’ll be able to rotate your entire battlefield round you, elevate your self as much as get a greater vantage of the motion, after which zoom again in to maneuver your champions across the board. It’s virtually like dealing with a residing hologram.
What actually makes this shine is that it’s simply as snug for avid gamers preferring a couch-style expertise. You possibly can play seated, relaxed and nonetheless really feel deeply engaged. It’s this hybrid design philosophy that makes Glassbreakers so particular. Many VR video games that depend on minimal motion find yourself feeling like glorified 2D experiences shoehorned right into a headset. However right here, Polyarc makes use of VR’s physicality to reinforce the expertise, not demand effort from it. The consequence is an ideal midpoint – a sport you’ll be able to play for hours with out fatigue however that also leverages spatial consciousness, bodily presence, and immersion fantastically.
Right here To Slay
Polyarc has at all times been synonymous with attraction and artistry, and Glassbreakers continues that legacy with model to spare.
Every of the twelve champions is meticulously designed, bursting with persona and life. Their animations, gestures, and expressive reactions make them really feel like residing toys. Simply as in Moss, Glassbreakers gives heroes you’ll be able to’t assist however get hooked up to. Even and not using a narrative, it retains the storybook magic of the Moss franchise.
Importantly for a sport the place there may be a lot to focus on directly, Glassbreakers isn’t solely lovely, however simple to learn. Icons and symbols don’t muddle the board. Even in essentially the most hectic of skirmishes, it’s simple to get the precise data simply so you can also make selections shortly.
Even the menus and residential area (set inside the iconic Moss library) exude heat and polish. Sitting there arranging your group, tweaking their colours and skins, feels intimate and private.
Glassbreakers is a tabletop sport with motion controls much like these present in Demeo. Gamers can pull themselves across the board or rotate it to realize a greater view of the motion. With very restricted precise motion, Glassbreakers ought to be a snug expertise for many gamers.
Sounds Like A Plan
Audio design in Glassbreakers is as impeccable as its visuals.
Every champion’s voice strains are delightfully characterful – distinct sufficient to really feel alive however used sparingly sufficient to keep away from repetition. The soundscape of the battlefield is crammed with satisfying element: the muted crunch of Glass beneath assault, the metallic ping of Sahima’s chakram bouncing between your opponents, and the satisfying whoosh as Barnard’s spell lands.
The music sways from heat and welcoming to constructing pressure because the combat rages on, setting simply the precise tone for the world – playful, daring, and triumphant abruptly.
Spatial audio cues are significantly properly applied. Take your eye off an space of the board, and also you’ll hear enemies flanking you earlier than you see them. Whether or not it is goals spawning behind you or your Glass taking hits from throughout the map, the sound design tells the macro whereas your eyes are targeted on the micro. This consideration to directional sound makes each match extra immersive and helps keep focus throughout fast-paced engagements.
Glassbreakers – Present Verdict
It’s tough to overstate simply how a lot Glassbreakers will get proper. Polyarc has crafted a delightfully polished and actually distinctive expertise – one which blends the strategic depth of basic RTS video games and the character class/squad mechanics of a MOBA with the tactile immersion of VR.
Glassbreakers is sensible, aggressive, and extremely addictive and stands as among the best technique experiences accessible in VR – and one of the charming. I am going to replace this evaluation after spending extra time with this within the coming days, however it’s a fantastically balanced and brilliantly designed small-scale masterpiece. It deserves a large-scale following and already comes extremely advisable.
UploadVR makes use of a 5-Star ranking system for our sport critiques – you’ll be able to learn a breakdown of every star ranking in our evaluation pointers. As a review-in-progress, that is presently unscored, and we’ll revisit this evaluation quickly.

