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Gamexplore > My Bookmarks > PC Game > Elden Ring Nightreign Patch Improves Solo Play, Day 3 Co-op Rewards, and More
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Elden Ring Nightreign Patch Improves Solo Play, Day 3 Co-op Rewards, and More

June 3, 2025 6 Min Read
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The primary post-launch patch for Elden Ring Nightreign is now out there, including enhancements to solo expeditions. Gamers will now revive as soon as per night time boss battle in Days 1 and a pair of. You’ll additionally acquire extra Runes.

Co-op expeditions will see a rise within the variety of high-rarity Relics awarded from reaching Day 3. In the event you discovered the Small Jar Bazaar to be significantly horrible with the Scenic Flatstone rewards, high-rarity Relics now have an elevated probability of dropping.

The remainder of the patch incorporates bug fixes, together with changes to the digital camera’s conduct in the course of the Guardian’s “Wings of Salvation” Final. Standing illnesses must also correctly set off when utilizing the Duchess’s “Restage.” Nonetheless, the Raider noticed a slight nerf to Greataxe and Nice Hammer weapons dealing extra injury than supposed on some assaults.

Take a look at the total patch notes under. Elden Ring Nightreign is playable on Xbox One, Xbox Collection X/S, PS4, PS5, and PC. It crossed two million in worldwide shipments and digital gross sales inside its first day. Take a look at our overview right here.

Elden Ring Nightreign – Patch Notes Model 1.01.1

Single Participant Mode-exclusive changes

  • The impact “Automated Revival Upon Defeat”, which permits revival as soon as per night time boss battle, has been added to solo expeditions.
  • The quantity of runes gained has been elevated for solo expeditions.

Common stability changes

  • Elevated the variety of high-rarity Relics that may be obtained as a reward when reaching Day 3 throughout Expeditions.
  • Elevated the chance of acquiring high-rarity Relics from Scenic Flat stones bought on the Small Jar Bazaar.

Bug Fixes

  • Adjusted digital camera conduct when activating the Guardian’s Final Artwork, “Wings of Salvation.”
  • Fastened a bug within the Duchess’s Character Talent “Restage” the place Standing Illnesses wouldn’t set off when constructed up from different gamers’ assaults.
  • Fastened a bug the place some assaults of Raider with Greataxe and Nice Hammer weapon varieties had larger injury than supposed.
  • Fastened a bug the place some “These Who Dwell in Loss of life “ enemies would revive when defeated with the “Sacred Blade” ability.
  • Fastened a bug the place the “Bleeding” Standing Ailment wouldn’t construct up when the Talent “Bloody Slash” hit an enemy.
  • Fastened a bug the place the “Ghostflame Ignition” assault wouldn’t happen below sure circumstances.
  • Fastened a bug the place the standing ailment “Frostbite” wouldn’t construct up when the sunshine wave launched by a powerful assault hit an enemy whereas the “Moonlight Greatsword” ability was lively.
  • Fastened a bug the place the velocity of arrows fired with the “Mighty Shot” and “Enchanted Shot” abilities was slower than anticipated.
  • Fastened a bug the place the assault vary of the magic spell “Rock Sling” was longer than anticipated when utilizing it with a workers geared up within the left hand.
  • Fastened a bug the place the impact of lowering the utmost HP of enemies when the incantation “Black Blade” hit them was not activated.
  • Fastened a bug the place the Passive Impact “Successive Assaults Negate Injury” would stack when successive assaults had been made whereas the Impact was lively.
  • Fastened a bug the place some Passive Results weren’t displaying their results on the appropriate values.
  • Fastened a bug the place the Relic Particular Impact “[Guardian] Grow to be the goal of enemy aggression when capability is activated” wouldn’t activate below sure conditions.
  • Fastened a bug the place sure results weren’t being utilized to Relics obtained from Expedition Rewards or bought from the Small Jar Bazaar.
  • Fastened a bug the place gadgets that could possibly be obtained upon finishing a Remembrance within the Remembrance world when the state of affairs situations had been met couldn’t be obtained when altering characters and concluding a Remembrance.
  • Fastened bugs within the conduct and specs of sure assaults and actions of particular enemies.
  • Fastened a bug that prompted the sport to turn out to be unstable below sure situations throughout battles with particular enemies.
  • Fastened a bug within the graphics rendering throughout battles with particular enemies.
  • Fastened some incorrect info within the workers credit.
  • Fastened some textual content.
  • Fastened a bug the place some sound results weren’t taking part in appropriately.
  • Fastened a bug the place the “Exit Remembrance” impact was not displayed throughout a “Wylder” Remembrance on some platforms.
  • Fastened a bug the place the HUD was not displayed on some platforms.
  • Fastened a bug the place the sport would crash below sure circumstances on some platforms.
  • Fastened a bug the place Expeditions and reconnecting to periods would fail below sure circumstances on some platforms.
  • Fastened a bug the place background music wouldn’t play correctly below sure circumstances on some platforms.

Steam-only changes

  • Fastened a bug the place some graphics weren’t rendered appropriately when “Low” was chosen in “High quality Settings” below “Graphics.”
  • Fastened a bug the place the Climb up motion generally failed when utilizing the keyboard.
  • Fastened a bug the place the Climb up motion was tough to carry out when utilizing a gamepad.

See also  Starfield News is Coming “Soonish,” Says Todd Howard, But Don’t Expect “Starfield 2.0”

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Reading: Elden Ring Nightreign Patch Improves Solo Play, Day 3 Co-op Rewards, and More
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