Revelation Playing cards are a sort of kit in Persona 5: The Phantom X that enhance a personality’s stats and supply them with further results.
For these struggling to defeat Shadow bosses, Revelation Playing cards is likely to be your key to victory. Revelation Playing cards are very important to bettering your characters’ injury and survivability. Nevertheless, the cardboard system may be very complicated because it’s thrust into your face with little to no clarification.
These playing cards are much like the artifact, relic, or drive disc system in Genshin Influence, Honkai: Star Rail, or Zenless Zone Zero, respectively — nevertheless it additionally has a couple of extra difficult quirks that set it aside from these programs.
Confusingly sufficient, some Revelation Playing cards have one title visibly on the cardboard, however the card is referred to by a special title in the entire recreation’s textual content. So in the event you’re misplaced, know that you just’re not alone.
Under, we’ve defined every part you should find out about Revelation Playing cards in Persona 5: The Phantom X.
What are Revelation Playing cards in Persona 5: The Phantom X?
Revelation Playing cards are one of many most important methods to make your characters stronger in Persona 5: The Phantom X. When you attain account degree 35, you’ll unlock the flexibility to equip playing cards to your characters and earn extra playing cards by means of the Realm of Repression. Revelation Playing cards are break up up into marks and units.

Graphic: Johnny Yu/gamexplore | Supply picture: Black Wings Recreation Studio/Sega by way of gamexplore
There are 5 totally different marks and every character can equip one in every of every kind — Solar, Moon, Star, Sky, and House. Every card comes with a most important stat and a set of substats. The Solar card’s most important stat will all the time be HP and the House card is the one card that comes with two most important stats, which can all the time be assault and protection. The remainder of the stats, together with the primary stats for the opposite marks and the entire substats, might be random. Nevertheless, the variety of substats a Revelation Card has will rely on the cardboard’s tier. There are 4 totally different rarities:
- Grey — As much as two substats
- Blue — As much as three substats
- Purple — As much as 4 substats
- Orange — As much as 4 substats
Revelation Playing cards may also be enhanced to supply your character with much more stats. Each time you degree up a card, its most important stat will enhance. Additionally, each 5 ranges, both a random substat will enhance or the card will acquire a random substat if there’s house.
Moreover, Revelation Playing cards will present your character with bonus results.
What do Heavens (Solar, Moon, Star, and Sky) Revelation Playing cards do?
The Heavens playing cards, which is one other title for the Solar, Moon, Star, and Sky playing cards, will dictate the results that your characters obtain. If two or 4 of your Heavens playing cards are from the identical set, you’ll acquire a bonus impact, which varies relying on the set.
For extra data on what impact every set supplies and the place to get them, take a look at the desk under:
Revelation Card Set | 2 Set Impact | 4 Set Impact | Realm of Repression |
---|---|---|---|
Peace | Improve protection by 20%. | Improve shields by 18%. | Phrases of Serenity |
Hindrance (Interference) | Improve Curse injury by 10%. | Improve Curse injury to foes with debuffs by 20%. | Phrases of Serenity |
Management (Dominion) | Improve max HP by 12%. | When attacking with a ability, deal 8% of personal HP as bonus injury to the goal. | Phrases of Nature |
Renewal (Completion) | Improve Electrical injury by 10%. | After allies use Electrical abilities, enhance personal Electrical injury by 9%. Stacks as much as 3 occasions. | Phrases of Nature |
Braveness (Valor) | Improve Bodily injury by 10%. | Improve important injury by 30% for two turns. Reapply impact after dealing a important hit. | Phrases of Feuds |
Strife | Improve Hearth injury dealt by 10%. | Improve assault by 15%. If goal is weak to Hearth, enhance assault by 15% extra. | Phrases of Feuds |
Love | Improve therapeutic by 9%. | Improve therapeutic to allies with lower than 50% HP by 23%. | Phrases of Life |
Opulence (Luxurious) | Improve Ice injury by 10%. | Improve Resonance injury by 40%. | Phrases of Life |
Energy | Improve assault by 12%. | From the beginning of battle, enhance assault by 10% each 6 turns. Stacks as much as 3 occasions. | Phrases of Ruling |
Victory | Improve Wind injury by 10%. | When attacking, 25% likelihood to deal 20% of the consumer’s assault as bonus injury. | Phrases of Ruling |
Prosperity (Abundance) | Lower injury taken by 8%. | At the beginning of battle, fill the Spotlight gauge by 25%. This impact will not activate if stacked. | Phrases of Bonds |
Fact (Science) | Improve Nuclear injury by 10%. | When attacking with a ability, deal 30% of consumer’s assault as injury if the goal has an elemental ailment. | Phrases of Bonds |
What do House Revelation Playing cards do?
The House card, which is unlocked at account degree 40, additionally supplies your character with an impact. The impact is set by your House card and Heavens set, however you’ll solely acquire the impact if all 4 of your Heavens playing cards are from the identical set. For extra data on the House card results, take a look at the desk under:
House Card | Heavens Set 1 | Heavens Set 2 | Heavens Set 3 |
---|---|---|---|
Acceptance | Strife — For every foe on the sphere, enhance assault by 8%. Most of 40%. | Peace — After taking injury, enhance Protection by 40% for two turns. | Love — After utilizing a therapeutic ability, enhance consumer’s assault by 25%. |
Consciousness | Fact (Science) — Improve injury dealt to foes with elemental illnesses by 12%. Stacks as much as 2 occasions. | Management (Dominion) — Improve occasion’s Hearth injury by 6%. When a foe is Burning, enhance occasion’s Hearth injury by 6% extra for two turns. | Hindrance (Interference) — Each time dealing injury to a foe with a debuff, enhance consumer’s assault by 9% for 1 flip. Stacks as much as 3 occasions. |
Departure | Management (Dominion) — When attacking with a ability, lower most important goal’s protection by 23% for two turns. | Prosperity (Abundance) — After attacking a foe, enhance occasion’s injury by 8% for 1 flip. | Hindrance (Interference) — After defeating a foe, enhance consumer’s assault by 30% for 3 turns. |
Religion | Peace — Every time a protect is granted, enhance goal’s protection by 7% for two turns. Stacks as much as 3 occasions. | Love — For each 800 HP, enhance consumer’s therapeutic impact by 1%. Most of 20%. | Solely two mixtures. |
Development | Opulence (Luxurious) — When activating Resonance, enhance personal Ice injury by 10% for two turns. Stacks as much as 3 occasions. | Renewal (Completion) — Improve important injury of Resonance by 50% | Prosperity (Abundance) — Improve most variety of assault buff stacks to five. |
Concord | Victory — When activating a Revelation set impact’s bonus injury, enhance goal’s injury taken by 12% for two turns. | Energy — Improve injury of allies with the identical most important attribute by 10%. This impact received’t activate if stacked. | Fact (Science) — For every elemental ailment inflicted, enhance occasion’s Nuclear injury by 5% for two turns. |
Meditation | Love — After dealing a important hit, enhance consumer’s therapeutic impact by 28% for two turns. | Braveness (Valor) — Improve Bodily and Electrical injury by 12%. If there’s only one for on the sphere, enhance by 24% extra. | Opulence (Luxurious) — When activating Resonance, enhance important injury by 50%. |
Belief | Renewal (Completion) — When 3 Electrical injury buffs are stacked, enhance occasion’s Electrical injury by 12%. This impact received’t activate if stacked. | Energy — At the beginning of battle, enhance different allies’ assault by 10%. This impact will not activate if stacked. | Prosperity (Abundance) — After utilizing a ability on an ally, enhance occasion’s injury by 8% for two turns. |
The way to get Revelation Playing cards in Persona 5: The Phantom X
At account degree 35, you may farm for Heavens playing cards by opening chests inside Palaces or finishing Revelation Card challenges within the Realm of Repression. Every problem is related to two Revelation Card units:

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- Phrases of Serenity — Peace and Hindrance (Interference)
- Phrases of Nature — Management (Dominion) and Renewal (Completion)
- Phrases of Feuds — Braveness (Valor) and Strife
- Phrases of Life — Love and Opulence (Luxurious)
- Phrases of Ruling — Energy and Victory
- Phrases of Bonds — Prosperity (Abundance) and Fact (Science)
Should you’re farming for Heavens Revelation Playing cards, it’s advisable to attend till you’re the next degree (60+) as a result of larger degree challenges have the next chance of providing you with high-rarity Revelation Playing cards. (Investing in lower-rarity playing cards is positive, however it’s a waste of supplies because you’ll have to improve them down the road anyway.)
House playing cards are unlocked just a little in a different way. House playing cards are unlocked at account degree 40, and you will get extra by doing the next:
- Full Nightmare’s Gateway battles and earn playing cards as a reward.
- Trade Companio Cash within the Companio Store.
- Degree up your particular cross (paid cross) to degree 30.
- End sure steps in Plans.

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Though there isn’t an energetic occasion with House playing cards as a reward, House playing cards could seem as a prize in future occasions.