By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
PC Game

Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend

January 15, 2026 5 Min Read
Share
5 Min Read
Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
SHARE

While Hazelight Studios creative director Josef Fares has worked on a number of games that break industry trends, including last year’s co-op action adventure game Split Fiction, he has noted that the recent industry trend surrounding the rise of AA games has him concerned. In an interview with The Game Business, Fares spoke about the success seen by AA titles like Clair Obscur: Expedition 33, and how this speaks to larger trends surrounding games going for smaller budgets.

He acknowledged that, while they are great games, you can’t really make something like a new Grand Theft Auto with a budget of $10 million. He noted that the industry needs games of all kinds, and expressed hope that the industry doesn’t jump on the AA game bandwagon in the future.

“You do hear, after the success of things like Clair Obscur: Expedition 33, that the AA games are taking over,” he said. “But I would not be able to live without a AAA title. I really want to play the blockbuster games. You can’t do GTA for $10 million. We need both. It’s important not to get stuck in ideas, like AA is a new thing, or indie is a new thing, or ‘blah, blah, blah’ is a new thing. We need the diversity. I hope that publishers don’t just look at a game like Expedition, which has been super successful, and think, ‘oh, AA is a new thing. Let’s only do that.’ I don’t believe in that. You had a huge amount of AA games that came this year, which nobody cared about. Let’s remember that.”

See also  Warhammer 40,000: Space Marine 2 Celebrates 12 Million Players, to Get More Content in Year 3

When the concept of risk vs reward came up, with Christopher Dring noting that it’s often harder for games with AAA budgets to take major risks, Fares brought up studios like Naughty Dog that are using their massive budgets to push the creative envelope in different ways. He argued that it is possible to make AAA games that also happen to take risks to a certain extent. He did, however, acknowledge that incredibly large budgets, like for example $100 million, might make risk-taking a more difficult proposition for companies.

“I would argue that, actually, Naughty Dog is pushing the envelope of innovation with a AAA budget,” he counters. “I would argue Rockstar is doing it. Nintendo is, most of the time, doing it. So you can do a big AAA title but also take innovative risks. But once you go over a $100 million dollar budget, you’re going to be like, ‘okay, s***. There’s a lot of money on the table’. People are more scared. It’s understandable. But it’s proven that you can do it.”

Fares spoke about how his own studio, Hazelight Studios, likes to take risks. He noted that the studio’s ethos is to “f*** s*** up” while still being careful about the responsibilities it has towards its employees.

“The f*** s*** up mentality, without f***ing up, is important, because we take things to the next level,” he said. “We can explore. If you are limited, because of risk and being scared, it’s not good for the game. So, for us, it will always be like that, whatever the budget.”

See also  The best skills in Oblivion Remastered

“With that said, obviously there’s a responsibility. People need money to pay the rent, and there’s a responsibility to who’s paying for the budget, and to actually deliver the milestone, to do a great game, to not slack, to do something really well.”

Split Fiction is available on PC, PS5, Xbox Series X/S and Nintendo Switch. For more details, check out our review.


You Might Also Like

Helldivers 2 players just fended off an attack right on Super Earth's doorstep, but they're still begging Arrowhead to let them fight Illuminate/Terminid tag teams

Naiad review: still waters run deep they say, but then these waters aren't still

Dying Light: The Beast Gets New Video Introducing All Of Kyle Crane’s Voice Actors

Life is Strange: Reunion Rated in Europe, Seemingly Canonizes a Character’s Fate

HUNGER Announced by Hell Let Loose Developer, Enters Early Access in 2025

TAGGED:pcPC GamePC Gaming News
Share This Article
Facebook Twitter Copy Link
Previous Article eidos montreal logo Eidos Montreal is Working on a “AAAA” Game – Rumour
Next Article Save a massive $90 on this 27-inch Samsung gaming monitor, down to just $159 right now Save a massive $90 on this 27-inch Samsung gaming monitor, down to just $159 right now
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

lies of p
Lies of P 2 Developer Admits There’s “Definitely Pressure,” But It Wants to “Do Even Better”
News August 10, 2026
kingdom hearts 4
Kingdom Hearts 4 Hype Escalates as Co-Director and Actors’ Profiles Appear on D23 App Ahead of Panel
PC Game August 9, 2026
Marvel Tokon players are trying weird solutions to fix the bad PC port
Marvel Tokon players are trying weird solutions to fix the bad PC port
PC Game August 9, 2026
Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"
Ex Escape From Tarkov dev believes his new game Rush is Real can cut through a risk-averse industry with an "original idea"
Hardware August 9, 2026
Grand Theft Auto 6_Ultimate Edition (35)
GTA 6 Parent Company’s CEO Believes “We’ll Be in Commercial Streaming Mode” in 3 Years
News August 9, 2026
Final Fantasy 7 Revelation_05
Final Fantasy 7 Revelation Will Connect With Spin-Offs and Advent Children, Reaffirms Director
Upcoming August 9, 2026
Take-Two CEO Doesn’t Believe Rising Hardware Costs “Will Slow Us Down”
Take-Two CEO Doesn’t Believe Rising Hardware Costs “Will Slow Us Down”
PC Game August 9, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Quest v81 Rolling Out With New Immersive Home, Window Anchoring & QuickPlay
X-Arcade Opens Pre-Orders For Upcoming X-Force Pinball Haptics Upgrade
AMD Ryzen 9 9950X3D2 reviews are in, and there's one glaring issue with this gaming CPU launch
Every big announcement from Xbox Games Showcase 2025

Trending News

Xreal Aura Ships This Fall, With Snapdragon Reality Elite In Its Puck
Call of Duty is “Bigger Than The Marvel Cinematic Universe”, Says Xbox CEO
LEGO Batman’s Gotham Could Be Its Biggest Selling Point
Like A Dragon: Pirate Yakuza in Hawaii can be yours for free, thanks to MSI
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?