By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
PC Game

Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend

January 15, 2026 5 Min Read
Share
5 Min Read
Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
SHARE

While Hazelight Studios creative director Josef Fares has worked on a number of games that break industry trends, including last year’s co-op action adventure game Split Fiction, he has noted that the recent industry trend surrounding the rise of AA games has him concerned. In an interview with The Game Business, Fares spoke about the success seen by AA titles like Clair Obscur: Expedition 33, and how this speaks to larger trends surrounding games going for smaller budgets.

He acknowledged that, while they are great games, you can’t really make something like a new Grand Theft Auto with a budget of $10 million. He noted that the industry needs games of all kinds, and expressed hope that the industry doesn’t jump on the AA game bandwagon in the future.

“You do hear, after the success of things like Clair Obscur: Expedition 33, that the AA games are taking over,” he said. “But I would not be able to live without a AAA title. I really want to play the blockbuster games. You can’t do GTA for $10 million. We need both. It’s important not to get stuck in ideas, like AA is a new thing, or indie is a new thing, or ‘blah, blah, blah’ is a new thing. We need the diversity. I hope that publishers don’t just look at a game like Expedition, which has been super successful, and think, ‘oh, AA is a new thing. Let’s only do that.’ I don’t believe in that. You had a huge amount of AA games that came this year, which nobody cared about. Let’s remember that.”

See also  Little Nightmares 3 Confirmed for Future Games Show on August 20th

When the concept of risk vs reward came up, with Christopher Dring noting that it’s often harder for games with AAA budgets to take major risks, Fares brought up studios like Naughty Dog that are using their massive budgets to push the creative envelope in different ways. He argued that it is possible to make AAA games that also happen to take risks to a certain extent. He did, however, acknowledge that incredibly large budgets, like for example $100 million, might make risk-taking a more difficult proposition for companies.

“I would argue that, actually, Naughty Dog is pushing the envelope of innovation with a AAA budget,” he counters. “I would argue Rockstar is doing it. Nintendo is, most of the time, doing it. So you can do a big AAA title but also take innovative risks. But once you go over a $100 million dollar budget, you’re going to be like, ‘okay, s***. There’s a lot of money on the table’. People are more scared. It’s understandable. But it’s proven that you can do it.”

Fares spoke about how his own studio, Hazelight Studios, likes to take risks. He noted that the studio’s ethos is to “f*** s*** up” while still being careful about the responsibilities it has towards its employees.

“The f*** s*** up mentality, without f***ing up, is important, because we take things to the next level,” he said. “We can explore. If you are limited, because of risk and being scared, it’s not good for the game. So, for us, it will always be like that, whatever the budget.”

See also  ARC Raiders Brings Back Cold Snap, Introduces Co-Operation-Focused Limited-Time Event

“With that said, obviously there’s a responsibility. People need money to pay the rent, and there’s a responsibility to who’s paying for the budget, and to actually deliver the milestone, to do a great game, to not slack, to do something really well.”

Split Fiction is available on PC, PS5, Xbox Series X/S and Nintendo Switch. For more details, check out our review.


You Might Also Like

Crimson Desert Studio is “More Adaptable, More Malleable”: “We Can Pivot Faster Versus the AAAs”

Silent Hill 2 Remake is Coming to PS Plus Extra on October 21st – Rumor

Catch up on 8 years of Destiny 2 with this Humble bundle

Persona 3 Reload Demo is Out Now

The Minecraft Movie chicken jockey chaos has, unfortunately, reached the ‘live poultry being smuggled into cinemas’ level, right as Jimmy Fallon kills the joke

TAGGED:pcPC GamePC Gaming News
Share This Article
Facebook Twitter Copy Link
Previous Article eidos montreal logo Eidos Montreal is Working on a “AAAA” Game – Rumour
Next Article Save a massive $90 on this 27-inch Samsung gaming monitor, down to just $159 right now Save a massive $90 on this 27-inch Samsung gaming monitor, down to just $159 right now
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Silent Hill: Townfall review - an often inspired, if slightly lumbering trek into the fog
Silent Hill: Townfall review – an often inspired, if slightly lumbering trek into the fog
Reviews September 21, 2026
alien isolation 2
Alien: Isolation 2 is “An Intense Experience,” Thanks to More Open Spaces and Harsh Weather
News September 21, 2026
Silent Hill: Townfall Review – Medical Marvel
Silent Hill: Townfall Review – Medical Marvel
PC Game September 21, 2026
Crucial Accessories To Make VR Fitness Work Better
Crucial Accessories To Make VR Fitness Work Better
VR News September 21, 2026
Could 2027 see the beginning of an end to the PC pricing crisis?
Could 2027 see the beginning of an end to the PC pricing crisis?
Hardware September 21, 2026
Final Fantasy 7 Revelation_05
Final Fantasy 7 Revelation’s 200 GB Size “May Not Necessarily Mean a Better Game,” Says Director
News September 21, 2026
Fable “Was All We Could Think About,” Says Playground Co-Founder After Xbox Proposed New Title
Fable “Was All We Could Think About,” Says Playground Co-Founder After Xbox Proposed New Title
PC Game September 21, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Street Fighter 6’s Ingrid Gets Character Guide Trailer Ahead of May 28th Launch
The Amusement Review: A Poignant Story Wrapped In Thin Roomscale Puzzles
PHYSINT – So… What Exactly Is Going On?
Hideo Kojima's new Asus gaming tablet isn't a Steam Deck killer, but is the weirdest device I've ever reviewed

Trending News

Helldivers 2 Trailer Teases Halo 3: ODST Collab
Fortnite Chapter 7 kills the Battle Bus and makes Reboot Vans drivable
Jurassic Park: Survival Pre-Alpha Gameplay Showcases Brutal T. Rex, Maya’s Backstory
Call of Duty: Black Ops 7’s Campaign is a Shocking New Low for the Genre
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Split Fiction Creative Director Hopes Publishers Don’t Abandon AAA Games to Chase AA Trend
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?