By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Meta CTO Explains Layoffs & Strategy Shift: "VR Is Growing Less Quickly Than We Hoped"
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > VR News > Meta CTO Explains Layoffs & Strategy Shift: "VR Is Growing Less Quickly Than We Hoped"
VR News

Meta CTO Explains Layoffs & Strategy Shift: "VR Is Growing Less Quickly Than We Hoped"

January 24, 2026 4 Min Read
Share
4 Min Read
Meta CTO Explains Layoffs & Strategy Shift: "VR Is Growing Less Quickly Than We Hoped"
SHARE

In a series of interviews at Davos, Meta’s CTO explained why the company is reducing its investment in VR.

If you somehow missed it: last week Meta shut down three of its acquired VR game studios, conducted significant layoffs at a fourth, canceled the Batman: Arkham Shadow sequel, and announced the shutdown of Horizon Workrooms and its Quest headsets for business offering. These actions came a month after the company officially confirmed “shifting some of our investment from Metaverse toward AI glasses and Wearables”.

Palmer Luckey: Meta Isn’t Abandoning VR, Studio Closures “A Good Thing”

Palmer Luckey thinks Meta closing its VR game studios is “a good thing for the long-term health of the industry”, and that the narrative of it “abandoning” VR is “obviously false”.

At the World Economic Forum in Davos, Meta CTO Andrew Bosworth has finally made public statements about the VR layoffs and shutdowns, via a series of interviews.

One of the interviews was with veteran tech reporter Alex Heath. While Heath hasn’t yet shared the interview (this is set to happen in the coming days), he has published an article with key quotes wherein Bosworth declares that “VR is growing less quickly than we hoped”.

“We’re still continuing to invest heavily in this space, but obviously, VR is growing less quickly than we hoped,” Bosworth apparently told Heath. “And so you want to make sure that your investment is right-sized.”

According to Heath, Bosworth claimed that Meta has seen “really, really positive pickup” in Horizon Worlds on smartphones, and plans to double down on this with continued investment in Horizon on mobile.

See also  Meta to Bring Quest 3 In-flight Entertainment to More Airlines After Successful Lufthansa Program

“You’ve got a team that actually has product market fit in a huge market on mobile phones, and they’re having to build everything twice. They’re building it once for mobile phones, and building again for VR. There’s a pretty easy way to increase their velocity: just let them build for mobile. So Horizon is very focused now on mobile — not exclusively, but almost exclusively,” Bosworth is quoted as saying.

Clip from Axios interview with Meta CTO Andrew Bosworth.

Another interview, available in full on YouTube, was conducted by Axios’ chief technology correspondent Ina Fried.

In it, Bosworth gave a very similar explanation for Meta’s shift in strategy.

“It’s like any investment, you’re gonna look at how you do over the course of years and you’re gonna reinvest in some areas and trim your losses in others.

For us, we’re seeing tremendous growth of our metaverse on mobile. You know, Horizon is this thing that started on VR headsets. But obviously there’s much more users today on mobile phones. We’ve been pivoting over the last year to focus on the mobile market and it’s going really well, and so you kinda wanna double down on that.”

Bosworth also seemed to suggest that Meta’s significant investment in the VR side of Horizon Worlds, and repeated pushes to convince Quest headset wearers to use it, came at “an expense of user experience”.

“We’re gonna let VR be what it is, what it does”, Bosworth said. “We’re gonna have focus a lot more on the third party content library, the ecosystem that’s developed there.”

See also  PS5 gamers, this PlayStation VR2 bundle is on sale for $349

That seems to suggest that Meta will pull back on pushing Horizon Worlds for VR users and on making its own content, leaving the content ecosystem to third-party developers and letting headset owners choose the content they want.

You Might Also Like

Meta Teases The Next Evolution Of Quest's Horizon OS System UI

Spotify Web App Now Available On Quest's Horizon Store

Anduril Shows a Glimpse of EagleEye’s Wide Field-of-view Night Vision Imaging

Geronimo Hands-On – A Tactical Shooter Breaching Early Access On Steam

Chinese Startup Builds Chip To Enable Lightest Ever Headsets

TAGGED:Virtual RealityVR
Share This Article
Facebook Twitter Copy Link
Previous Article How to increase base power output in Arknights: Endfield How to increase base power output in Arknights: Endfield
Next Article Best Steam Deck dock 2026 Best Steam Deck dock 2026
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Grand Theft Auto 6_Ultimate Edition (1)
Grand Theft Auto 6 Extended Look Announced for August 27th
Upcoming August 7, 2026
Fantasy Online 2 is an early access pixel art MMO for Steam, browser, and Android
Fantasy Online 2 is an early access pixel art MMO for Steam, browser, and Android
Mobile August 7, 2026
nintendo switch 2
Nintendo Switch 2 Sells 23.68 Million Units Worldwide
News August 7, 2026
Viture Pro 2 is the Company’s Thinnest & Lightest AR Glasses Yet, Priced at $300
Viture Pro 2 is the Company’s Thinnest & Lightest AR Glasses Yet, Priced at $300
VR News August 7, 2026
Dream Hackers VR Is The Game I'm Most Excited For In 2027
Dream Hackers VR Is The Game I'm Most Excited For In 2027
VR News August 7, 2026
Gears of War E-Day_02
Gears of War: E-Day Beta’s Early Access Starts, Studio Confirms Known Technical Issues
PC Game August 7, 2026
Marvel Tokon Fighting Souls Review-in-Progress: Beautiful But Busted
Marvel Tokon Fighting Souls Review-in-Progress: Beautiful But Busted
PC Game August 7, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Xbox Series X/S Prices Increasing Again in US From October 3rd
Apple’s Next Vision Pro with New M5 Chip Launches on October 22nd, Starting at $3,500
Grave Seasons Launches in 2026, Mixes Cozy Life Sim With a Murder Mystery
Maingear's hellish new Doom gaming PC mixes Dark Ages lore with retro nods to the first game, and I love it

Trending News

Watch US Open Spatial Videos Captured By Apple Vision Pro & iPhone
Forza Horizon 6’s Premium Upgrade Bundle is Only $10 Less Than The Standard Edition
Wreckfest 2 early access review
Elden Ring Nightreign fixes awful raids, buffs 3 Nightfarers
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Meta CTO Explains Layoffs & Strategy Shift: "VR Is Growing Less Quickly Than We Hoped"
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?