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Gamexplore > My Bookmarks > Mobile > Marvel Rivals’ free-to-play launch hits over 400K Steam players, solid reviews, and purchase problems
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Marvel Rivals’ free-to-play launch hits over 400K Steam players, solid reviews, and purchase problems

February 14, 2025 2 Min Read
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2 Min Read
Marvel Rivals’ free-to-play launch hits over 400K Steam players, solid reviews, and purchase problems
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For a recreation that almost all avid gamers might need dismissed as “Overwatch at house,” NetEase’s newly launched free-to-play staff shooter Marvel Rivals seems to be making a reasonably large splash after its first day of launch, with some spectacular participant concurrency numbers, total favorable critiques, and the sorts of issues that at all times plague on-line video games.

The shooter’s launch was heralded by a trailer all about its Season 0, an FAQ, and a publish that lays out loads of hype over its 6v6 make-up, team-up skills, and destructible environments, whereas additionally promising continued updates each season that convey new heroes and maps. The publish additionally arms out a free Iron Man pores and skin by redeeming code nwarh4k3xqy till March fifth.

In fact, it hasn’t all been plain crusing, as Rivals apparently has a Steam-specific bug that forestalls gamers from shopping for stuff; unsurprisingly NetEase has a workaround for gamers to make use of whereas it really works to resolve the problem. Gamers are additionally reporting server issues which can be erroneously dinging legit gamers as ragequitters, day-one cheaters (due to course there are), and complaints about UI menus and another odd bugs.

As for its reception, the multi-platform shooter has thus far obtained what look like some blended crucial critiques, with some calling it a bit too near its major competitors and others calling it “an enormous W” and the form of competitors Overwatch wants.

Taking a look at participant response forces us to as soon as extra depend on the one side of Steam, the place issues definitely look sunny proper now. The sport is at present at “principally constructive,” with consumer critiques lauding Rivals’ enjoyable gameplay and utterly honest monetization. It’s additionally drawn in a formidable concurrency of over 444K in its first peak and practically 300K gamers in-game as we kind this.

See also  ‘We like to make really big games’: John Smedley teases Distinct Possibility by namedropping PlanetSide 2 devs

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