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Gamexplore > My Bookmarks > News > Ghost of Yōtei: Legends Unlocks Quickplay for Survival Missions, Nerfs Archer’s Ultimate
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Ghost of Yōtei: Legends Unlocks Quickplay for Survival Missions, Nerfs Archer’s Ultimate

March 16, 2026 4 Min Read
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4 Min Read
Ghost of Yōtei: Legends Unlocks Quickplay for Survival Missions, Nerfs Archer’s Ultimate
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Ghost of Yōtei: Legends is finally here, and depending on your experience with the original, it can be quite the doozy of a co-op experience, especially on greater difficulties. Sucker Punch Productions hasn’t exactly addressed balance concerns with its enemies, but a new patch has introduced various other changes.

For instance, the active Challenge Cards will now display on a leaderboard, and you’ll now know how much time is left to put your score up. Quickplay is available by default for Survival Missions, which should improve matchmaking significantly for those interested in the mode’s main attraction.

As for player abilities, Spirit Kunai will stack with other related weapon perks. The drop rate for Caltrops, Ultimate Charge, ammo and Spirit have also been adjusted, and Shadow Flaming Arrow will now correctly ignite enemies. You’ll even receive more currency from gear dismantling, which means more for upgrades and rerolls.

Unfortunately, those leaning on the Archer for the admittedly strong True Aim Yumi will have one last crutch to rely on, as Ultimate Gain has been “significantly nerfed.”

Of course, this is likely the first of many such patches, so expect further adjustments (and nerfs) down the line. Much like its predecessor, Legends will receive a raid next month, so stay tuned for more details when it goes live. You can also check out our review of the base game here, or learn how Sucker Punch made Ezo feel bigger than Tsushima.

Patch – 1.511

General

  • Introduced more information to the Leaderboards screen
    – Added the active Challenge Cards for the selected leaderboard
    – Added a timer indicating how long is remaining to enter a score on the leaderboard
  • Fixed an issue where Shinobi mask was overlaid with other cosmetic items
  • Players can now re-equip various default cosmetics or emotes, after unequipping them
  • Quickplay for Survival Missions is now unlocked by default
  • Various other bug fixes and stability improvements
  • Fixed a bug where Background music would cut off under certain gameplay conditions
  • Fixed an animation bug when killed by Onibi
  • Increased the visibility of Armory defense location in Frozen Valley survival mission
  • Audio and Haptic adjustments for Player & Enemy behavior

Gameplay

  • Adjustments to Player weapons and abilities
    – Spirit Kunai now stacks with other Kunai weapon perks
    – Caltrops, Spirit, Ultimate Charge and Ammo drop rate adjustments
    – Increased the currency rewards for dismantling gear
    – Improved gameplay responsiveness for Fujin’s Wind
    – Significantly nerfed Ultimate Gain for True Aim Yumi
    – Adjusted the melee targeting on Jufu
    – Fixed a bug with Shadow Flame Arrow sometimes not lighting targets on fire
    – Improved revive targeting for downed teammates
    – Fixed an issue where sometimes players lost control functionality after interacting with a Teru Teru Bozu
  • Audio and Haptic adjustments for Player & Enemy behavior

See also  AAA Game Development Budgets in US, Canada Have Reportedly Started Exceeding $300 Million

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TAGGED:Game NewsGhost of YōteiGhost of Yōtei LegendsNewsps5sonySucker Punch Productions
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