By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Fable Studio Did Not Use Generative AI to Voice its NPCs
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > News > Fable Studio Did Not Use Generative AI to Voice its NPCs
News

Fable Studio Did Not Use Generative AI to Voice its NPCs

June 12, 2026 4 Min Read
Share
4 Min Read
fable
SHARE

With plenty of studios discussing the use of generative AI in the development of their games, Fable developer Playground Games has joined the fray to confirm that no generative AI was used to voice its NPCs. This is certainly an impressive feat considering the fact that the RPG will feature more than a thousand fully-voiced NPCs. As caught by GameSpot, the studio discussed this during a group Q&A at Summer Game Fest, and went on to praise its cast of actors.

“We’ve got a really fantastic cast of actors who have come in and recorded tons and tons of dialogue, which is what you’ve heard today voicing our NPCs,” said Playground Games. “All of our NPCs are fully voiced. We cast around 100 actors to voice our Living Population alone.”

The use of generative AI for voice acting became a major talking point for many players and developers alike when ARC Raiders developer Embark Studios spoke about using it for the extraction shooter. The company had confirmed this just a few days after ARC Raiders was released, with studio CCO and co-founder Stefan Strandberg revealing that the title used “a combination of recordings of real actors and [text-to-speech].”

Studio head Patrick Söderlund and parent company Nexon’s CEO, Junghun Lee, even went on to talk about how they wanted generative AI to be used in game development so that the development teams could be “free” to be more creative.

As for Fable, Playground Games revealed through a 30-minute gameplay overview that the open-world RPG will be an “endless, interconnected live sim”. This is largely possible because the studio worked hard to handcraft more than a thousand NPCs. The process of these NPCs being created also meant that the studio had to figure out a “very different way of building a game”.

See also  EA Sports UFC 6 Gets Hard-Hitting Gameplay Trailer, Ken Shamrock and Randy Couture Confirmed as DLC

“They’ll get up, they’ll go to work, they’ll have some leisure time, they’ll go back to their home, and they’ll go to bed,” explained studio founder Ralph Fulton.

“And immediately, you know when you hear that, certainly as a developer, you start going, ‘Oh, okay, so every NPC, and there’s more than 1,000 of them in the game, needs a bed.’ And you have that conversation with the environment art team, and they’re like, ‘they need what now?’ Which is, it brings you to a very different way of building a game, because it needs to be functional as well as beautiful.”

This also means that Fable players can expect there to be plenty of shops throughout the world of Albion. The studio has confirmed that, in its entirety, Fable’s world will feature more than 120 different shops, each with its own unique stocks. In the same gameplay showcase, the studio also revealed details about the Blacksmithing system, which will give players new ways to make gold.

Fable is being developed for PC, PS5, and Xbox Series X/S, and is slated for release on February 23rd, 2027. Xbox CCO Matt Booty has confirmed that Playground Games worked with Blizzard to create some of the RPG’s cinematics.


You Might Also Like

The sinister secret that Mario Kart World is hiding: where do those Dash Foods come from?

Cairn Launches on January 29th, 2026, for $30

Total War: Warhammer 40,000’s Hive Waste World, Battle Maps Showcased in Livestream

Anticipated indie game Unbeatable delayed one day before release

Amazon MGM Studios now has full creative control of the James Bond franchise, and you're almost certainly gonna get those spinoffs that you didn't ask for

TAGGED:fableGame NewsMicrosoftNewspcPlayground Gamesps5XboxXbox Series SXbox Series X
Share This Article
Facebook Twitter Copy Link
Previous Article Starseeker Astroneer Expeditions rockets into early access with cutesy co-op extraction gameplay Starseeker Astroneer Expeditions rockets into early access with cutesy co-op extraction gameplay
Next Article Steam Hardware Survey finally shows AMD GPUs properly, and the results are unexpected Steam Hardware Survey finally shows AMD GPUs properly, and the results are unexpected
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Hackers hit the biggest game of year with malware that let them take over users' PCs
Hackers hit the biggest game of year with malware that let them take over users' PCs
PC Game July 27, 2026
Resident Evil Veronica_02
Resident Evil Veronica Will Also Receive A “Major, Several-Hour-Long” Story Expansion – Rumor
Upcoming July 27, 2026
PS5 Digital Edition
Sony Ending PlayStation Discs Driven by Consumer Behavior, Says Former Valve Writer
News July 27, 2026
S.T.A.L.K.E.R. 2: Cost of Hope Arrives on August 20th With Update 2.0’s Free Unreal Engine 5 Upgrade
S.T.A.L.K.E.R. 2: Cost of Hope Arrives on August 20th With Update 2.0’s Free Unreal Engine 5 Upgrade
PC Game July 27, 2026
Apple’s First Smart Glasses Reportedly Set to Unveil at WWDC 2027, Release in Late 2027
Apple’s First Smart Glasses Reportedly Set to Unveil at WWDC 2027, Release in Late 2027
VR News July 27, 2026
Star Wars Zero Company_03
Star Wars Zero Company Features Over 150 Planets for Operations, DLC Remains Up in The Air
News July 27, 2026
Halo: Campaign Evolved Review – The Legend Lives On
Halo: Campaign Evolved Review – The Legend Lives On
Upcoming July 27, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Subnautica 2 Has Sold Over 4 Million Copies in Five Days of Early Access
VR Design Unpacked: Why ‘Embodiment’ is More Important Than ‘Immersion’
Waltz Of The Wizard Gets New Expansion With iPhone Launch Next Month
Mixtape's Stacey Rockford is unlikable for a reason

Trending News

Deltarune creator quietly reveals Chapter 6 release window
Resident Evil 10 – 5 Ways It Could Build on Requiem
Kunitsu-Gami: Path Of The Goddess review: a totally fine take on tower defence
Anime Dimensions Simulator codes (March 2025) [2X]
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Fable Studio Did Not Use Generative AI to Voice its NPCs
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?