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Gamexplore > My Bookmarks > PC Game > Diablo 4: Lord of Hatred is Rethinking Its Approach To Levelling In A Good Way
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Diablo 4: Lord of Hatred is Rethinking Its Approach To Levelling In A Good Way

March 7, 2026 2 Min Read
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If you’re itching to take on Mephisto with the new classes in Diablo 4: Lord of Hatred, the latest announcement from Blizzard is probably going to be welcome news. news.

In a recent interview with various organizations reported on by Eurogamer, game director Colin Finer elaborated on a revised approach to levelling your characters that’s going to help players better familiarize themselves with their chosen classes.

“What the curve is going to look like is today, you get through one to 20, one to 25, really quick. It’s almost over in a second. What we’re doing is front-loading a lot of the monster cleaning you do early, so it’s slower early, but then in the later levels, it’s much less…The thought is you’re going to have a lot more skills at your disposal, you’re going to be killing way more monsters, and we want that to be snappy and more evenly paced throughout.”

It’s a solid way to ensure that you get to spend time with a class while gradually accruing more skills in a way that lets you commit them to muscle memory and truly embody them in a way that’s uniquely yours. The new level cap ensures that you keep evolving even as you go higher up the ladder. If you’ve been thinking about taking the Paladin or Warlock along for your journey through the expansion, you’re probably going to enjoy getting to know them better than you would have before this change.

The announcement follows the studio potentially mulling over further additions to Diablo 2: Resurrected if the Warlock manages to make enough of an impression among fans. Either way, it’s looking like a very good time to be a Diablo fan, and we’re itching to take the fight to Mephisto when Lord of Hatred drops on April 28th.

See also  Spyro: A Realm Reborn’s Flight Mechanics Promote “Active Decision-Making,” Won’t Include Autopilot

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