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Reading: Cronos: The New Dawn Developers Felt Like Underdogs Before the Release of Silent Hill 2 Remake
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Gamexplore > My Bookmarks > News > Cronos: The New Dawn Developers Felt Like Underdogs Before the Release of Silent Hill 2 Remake
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Cronos: The New Dawn Developers Felt Like Underdogs Before the Release of Silent Hill 2 Remake

July 28, 2025 4 Min Read
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Earlier than the discharge of Silent Hill 2 Remake, there was fairly a little bit of pessimism when it got here to Bloober Workforce and whether or not or not the studio might pull off remaking what is taken into account by many to be among the finest horror video games of all time. In an interview with PC Gamer, the sport director behind the upcoming Cronos: The New Daybreak—Jacek Zięba—spoke about how the studio stopped feeling prefer it was an underdog after Silent Hill 2 Remake’s launch.

“We’re beginning to cease feeling like underdogs on a regular basis after Silent Hill,” he mentioned. “The Silent Hill period wasn’t really easy within the eyes of the general public. There have been a number of voices: ‘Oh no, Bloober is doing this. They are going to destroy that.’ It was very powerful for the entire firm to stay to our weapons and put all our coronary heart into that factor, even when most individuals don’t need it. We proved individuals incorrect, in order that’s good.’”

Questions on whether or not or not Bloober Workforce might pull off the Silent Hill 2 Remake happened largely due to the previous titles by the studio—The Medium, Blair Witch, and the Layers of Concern video games—had been fairly underwhelming when it got here to horror. After Silent Hill 2, nevertheless, Zięba believes that the studio is “in a special second” because it will get nearer to releasing Cronos: The New Daybreak.

“We’re in a special second,” Zięba mentioned. “I feel we’re driving the wave of individuals being intrigued, and we have to ship. We all know we have to ship. We put our hearts into all our video games, and we do no matter we will to make it the very best.”

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Within the interview, Cronos: The New Daybreak lead author Grzegorz Like additionally spoke about how Bloober Workforce needs to proceed bettering with each sport it makes, even after the vital acclaim it bought due to Silent Hill 2 Remake.

“Each time you publish a sport, you be taught, and then you definitely change, you evolve. You attempt to be higher. I swear to god, we need to be higher—even after Silent Hill,” he mentioned. “Folks had been like ‘that is perfection!’ This isn’t perfection.”

“Or perhaps it’s,” countered Zięba. “We additionally prefer to say that with Silent Hill and Cronos, it’s like two pizzas with completely different toppings. Even when we created one good one, perhaps now we will present you a special one.”

Cronos: The New Daybreak is underneath improvement for PC, PS5 and Xbox Sequence X/S, and slated to return out in Fall. Earlier this month, Bloober Workforce had launched a video showcasing among the gameplay of the upcoming horror title, giving us a have a look at a creepy, deserted hospital whereas additionally exhibiting off how its gravity manipulation will work.

The video, that includes 10 minutes of gameplay by Part A-0, had the participant partake in some gravity-defying platforming as they explored the hospital, whereas additionally coping with Oprhans.

The studio had additionally beforehand confirmed that the PS5 launch of Cronos: The New Daybreak can be getting a bodily launch courtesy of a partnership with Skybound Sport Studios.


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