Crimson Desert continues to grow and evolve thanks to a robust update schedule from the developer. We’re going to miss these ones when the studio is finally done with its vision for Pywel, but for now, there’s a new bunch of changes to dive into, courtesy of Update 1.11.00. There’s quite a bit to unpack with this one, so let’s dive right in, beginning with:
1. Register More Pets
The number of pets you can register has been raised to a hundred, although you can only have fifty of them running around your camp at any given time. As for the rest, we’re going to assume that our fellow Greymanes are caring for them even if they’re not close at hand. Additionally, any rewards from existing pet challenges you’ve completed are going to be granted to you retroactively, which is a good thing, as you don’t have to worry about taking extra steps to track them down.
This one’s going to be quite popular with those of you who’ve made it your life’s mission to bring as many of Pywel’s fauna as you can find to your camp, or at least get them off the streets.
2. Find Baby Wyverns More Easily
Baby wyverns are now getting their own map icons, which means that those among you looking to take to the skies on a fearsome Wyvern of your own can get started with that process much more seamlessly than before. Mind you, you’re still going to have to feed the little ones and help them grow to their full size, but it’s nice to know where to find them. If you’ve missed out on the last few updates, know that wyverns are now usable as mounts, and there’s no cooldown on summoning them, unlike Blackstar.
We were already sold on wyverns after the last update, and they continue to be our personal favorite amongst all the options for a mount that we now have at our disposal. You might be interested to know that Kuku Bird eggs and Wyvern eggs are no longer stackable.
3. Mounting Issues Have Been Fixed

For those of you who’ve been having trouble getting on your wyverns once you summon them, things should be a lot better now, while the issue of mounts getting summoned into immediate danger is now remedied across the board. That’s a very helpful change that could help you keep your beloved travel companions a bit safer in a world where everything might feel like it’s out to get them. Additionally, if you’ve been remounting your wyverns when you try a spectacular dive to the ground off their backs, that’s now gone, and you can now hurtle down to that interesting sight you’ve seen whenever you like. You can also mount wyverns using Axiom Force without learning Back Hang now, and both Blackstar and wyverns aren’t going to walk into water anymore.
We will say that taking to the skies has made spotting interesting things on the ground a tad harder. We recommend using them to cover large distances in a pinch, but it’s best to have another one for the ground when you want to sniff out hidden secrets and mysteries.
4. Pets Keep Their Names When They Grow
We had a wyvern we called Toothless when it was little, despite the little one coming with quite a nasty set of chompers. Unfortunately, getting it to full size saw the name vanish into thin air. Well, that’s now a thing of the past, and it immediately makes the entire process of raising pets you can use as mounts feel more personal. It may not seem like a big deal, but it’s these little details that make Pywel such an interesting place to lead a second life in.
It’s always nice to have pets with names, after all.
5. Buy Back Lost Rare Equipment from Shopkeepers

Managing your inventory can get a little overwhelming at times, and it’s highly possible you’ve discarded a rare item without realizing you did so. That’s fixed now, as lost items that you find yourself needing long after you’ve forgotten about them can now be repurchased from shops, albeit at a higher price. We’re calling it a recovery fee, which makes sense, given that it can take up to 7 in-game days for such items to show up in the shopkeeper’s inventory. At least the “finders, keepers” rule isn’t in play.
This one should make managing your inventory better, although we’d still recommend a bit of caution when you’re disposing of items.
6. Pinball Is Now Easier

If you were finding the Pinball mini-game added in the last update a tad too difficult for you to actually relax while playing it, as was intended, you’ll be pleased to know that there have been a bunch of changes to make things easier for you. The ball is going to be a little weightier, for starters, while the annoying clipping issues it faced when you hit walls are now addressed. Pin positions have been adjusted to make things smoother, while some fixed pins have been taken out.
Additionally, if you’ve had the ball getting stuck in the top-left corner of your board, that’s a thing of the past, as is the one where the ball just drops off the launcher. Oh, and the launch angle and force have been adjusted, too.
7. Damiane and Oongka Get Access To Useful Tools

It was baffling that two out of the three playable protagonists had to mine valuable ores and timber the old-fashioned way, using a pickaxe or a logging axe when they needed them to upgrade their gear. Well, both Damiane and Oongka can now equip the mining drill and chainsaw, which is going to make resource gathering go a whole lot faster, letting you focus on letting them take on anything that Pywel throws at them with gear that’s now easier to upgrade. You’re also going to see correct yield amounts if you attempt to harvest ores when you’re clinging to a wall.
It’s yet another improvement in a long list aimed at making the duo more accessible than they were when the game first launched, and we must say that they’ve come a long way since then.
8. Expanded Controller Mapping

If you’re taking on Pywel’s expansive world with a controller, the mapping options you have are now expanded, letting you quickly access your inventory, map, skills, photo mode, and the journal when you need to. Of course, holding down your touchpad is still our favorite way to get to the map now, but it’s sure nice to see the developer giving players so many options to make navigating the game’s menus so much easier.
We imagine this one’s going to make those of you using Pro versions of controllers with extra buttons quite happy, as well as you Greymanes who still can’t get enough of all the beautiful sights Pywel has to offer.
9. Minor Improvements and Fixes To Combat

If you’ve noticed that your Spirit isn’t recovering as well as it should when you’re in control of Damiane and Oongka despite upgrading their Focus, that’s been fixed, and your gains should be improved as a result. You’re going to see changes to the attack patterns of Golem enemies if you’ve left any alive during your time in Pywel. You bow users out there are going to appreciate the additional effects added to Explosive Evasive Shot and Multishot when you’re using special arrows, a change that we suspect is going to have many Greymanes pondering a shift to ranged builds.
Oongka’s Scatter Shot ability has also been fixed to reduce the appropriate number of cannonballs if you use it while clinging to a wall.
10. Miscellaneous Changes

If you’ve been as annoyed at that glitch where the XP UI wouldn’t show up when you feed a pet as we’ve been, that’s now been remedied. Animal names at the Racher’s shop now display correctly instead of those question marks that turned up prior to this update. There are also improved images for animals in the Knowledge and Guides sections of your glossary, a small but much-needed change to lend polish to the overall UI quality.
There are also localization fixes, a remedy to the Depth of Field issue in Photo Mode that lets you disable it now, and the addition of a Flower Basket to the Hernand Contribution Shop, and the addition of the first volume of Ranged Weapons of the World to the equipment vendor’s inventory in Hernand.
And that’s about it for this one. We’re quite happy to see how managing your pets has been made so seamless and easy in the past few updates, but we do think that it’s about time the rest of the roadmap begins to get some much-needed attention from the developers. We can’t wait to see how they try to address the story’s continuity, after all. But all in all, things continue to look up for Crimson Desert, and we’re certain the rest of the year is going to see Pywel become even better than it is now.

