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Gamexplore > My Bookmarks > PC Game > Clair Obscur only gets better after you beat its final boss
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Clair Obscur only gets better after you beat its final boss

June 15, 2025 7 Min Read
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7 Min Read
Xbox Game Pass wraps April with Grand Theft Auto 5, Clair Obscur: Expedition 33
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Amidst all of the Summer time Recreation Fest bulletins and shadow drops, there’s nonetheless one recreation holding my consideration like none different: Clair Obscur: Expedition 33. Particularly, its postgame, which incorporates extra content material than some AAA full releases.

Clair Obscur: Expedition 33 is split into three acts (missed alternative to not have 33 acts), however there’s a lot extra to do after you beat the story’s remaining boss. Whilst you can discover the continent and all its late-game reveals instantly after Act 2, the advisable route is as an alternative to go straight to Lumiere and its climactic showdown. The story’s remaining boss gained’t scale with you, so if you happen to wait and stage your crew up some extra, what ought to be a problem turns into a trifle, particularly with how highly effective Maelle turns into (even post-nerf).

After seeing one of many recreation’s two endings (or each — simply go forward and reload a current save to make a special ending alternative), the sport will put you again exterior the ultimate boss’ enviornment. From right here, you’re free to discover the continent, additional Verso’s relationships with companions at camp, battle the sport’s hardest fights, and uncover a number of secret story bosses. Clair Obscur has a large postgame hiding behind its “Act 3” descriptor.

Sciel, Maelle, and Lune in battle during the Endless Tower in Clair Obscur.

Picture: Sandfall Interactive/Kepler Interactive

Now that Esquie can fly, there are many sky islands to seek out floating across the fractured continent — and loads of them will probably be purple “hazard” areas as you’ve got a lot of leveling as much as do if you wish to battle all the pieces. Fortunately, the Limitless Tower is right here for that. The Limitless Tower — whose location was proper there teasing you as flightless Esquie might solely swim previous it earlier — is now accessible and delivers on its title. It gives 33 (in fact) battles of accelerating issue. My get together’s ranges began within the low 70s after I entered and wanted to be slightly below 90 for me to complete the Tower, making the battles a enjoyable technique to grind in addition to to get Nevron toes for Monoco and a few high-level Pictos. And grinding you’ll have to do if you wish to battle all the sport’s bosses (and acquire all of the trophies); the boss on the backside of Renoir’s Drafts is undoubtedly the hardest within the recreation, and can nonetheless show fairly the problem once you hit stage 99.

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A fading model of Clea stands sentry within the Limitless Tower. After popping up through the flashbacks following Act 2, she lastly will get to develop into extra of a personality within the postgame. Her voice shines in dialogue with Maelle on the Limitless Tower, teasing her sister whereas later providing her view on the grief that has consumed the Dessendres.

Clea, or quite one more model of her, once more makes an look upon finishing the Flying Manor, a high-up sky island not too distant from the Limitless Tower. Just like the Limitless Tower, the Flying Manor has a number of robust boss fights to tackle earlier than you possibly can work together with Clea (and take heed to her theme, which is without doubt one of the soundtrack’s finest). The model you meet is kind of tragic and is nice for one of many recreation’s harder boss fights, and positively one of the crucial enjoyable. For those who thought the tears had been completed flowing after rolling credit, you’d be incorrect; be ready for some very heavy emotional story content material on the finish of the Flying Manor.

Maelle talking to the fading boy in Clair Obscur.

Picture: Sandfall Interactive/Kepler Interactive

Even down on the bottom, there’ll be a couple of new areas Esquie can now attain. By the exit to Forgotten Battlefield, you’ll discover two journal entries which might be among the extra illuminating entries within the recreation. After beginning as a dirty liar, Verso could have spilled a lot of the beans to your crew at this level, however there are a couple of main occasions from his previous he’s holding near his vest, and the “Julie” and “Verso” journals will construct out his character and lay his coronary heart naked. Don’t miss them.

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As Verso, proceed talking with companions at camp. Not solely will you unlock probably the most highly effective gradient assaults, however progressing their storylines — notably Maelle’s — proves important to getting probably the most out of Clair Obscur. Plus, you don’t wish to depart Noco hanging, so get speaking to Monoco!

However not all the pieces in Clair Obscur’s postgame is doom and gloom; there are nonetheless loads of gestral retailers to seek out, a remaining gestral seashore to overcome, and Petanks to interrupt. Even after credit are rolled, Clair Obscur gained’t cease. Like its expeditioners, it’s relentless in urgent ahead and providing up new content material so that you can get pleasure from. Whilst you can finest its remaining boss after 40 or so hours, Clair Obscur has virtually one other recreation’s value of content material to get pleasure from after its credit roll. The battles will problem even the very best of gamers, and new story revelations will present extra context to the video games’ narrative — alongside extra emotional intestine punches. Irrespective of how laborious a postgame enemy hits, Clair Obscur’s narrative hits even more durable.

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Reading: Clair Obscur only gets better after you beat its final boss
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