By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: A new Mortal Shell 2 update breaks soulslike tradition with an experimental adaptive difficulty
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > Hardware > A new Mortal Shell 2 update breaks soulslike tradition with an experimental adaptive difficulty
Hardware

A new Mortal Shell 2 update breaks soulslike tradition with an experimental adaptive difficulty

September 6, 2026 5 Min Read
Share
5 Min Read
Mortal Shell 2 update adds an adaptive difficulty setting to the dark fantasy soulslike RPG - A person wearing full metal plate armor, a greatsword resting on their shoulder.
SHARE

Challenge is fundamental to soulslikes, and Mortal Shell 2 is no different – but that might have just changed. Developer Cold Symmetry is testing out an “experimental” adaptive difficulty setting as a new, optional approach to how brutal its dark fantasy world feels. Crucially, while this promises to offer some leniency to players who might be struggling with the punishing new RPG, it also works in the other direction, ensuring that genre veterans and those who have taken to mastering its systems will be pushed to their limits.

Included in a new Mortal Shell 2 update, the adaptive difficulty setting won’t be turned on by default, so as not to give anyone any nasty surprises. Simply head to the game settings menu if you’re curious to try it. Cold Symmetry notes that it responds “to what you defeat and where you die – if you are winning, the game pushes back; if you are struggling the game gives ground.” The adjustments made also “relax over time,” causing the experience to gradually settle back towards the standard balance level.

Having a tough time? Enemies’ damage, health, and break resist values will be lowered. At a certain breakpoint, an incoming damage cap will be applied “so that no single attack can take more than a set fraction of your health bar, meaning you cannot be killed outright from full health.” Currently, there is no indicator for when the feature is actively modifying your experience, although Cold Symmetry says it is working on one.

If you’re dominating, things swing in the other direction. Enemies hit harder, take longer to kill, and are tougher to stagger. “This does not stop at the standard difficulty,” Cold Symmetry notes. “Keep clearing encounters without dying and enemies will scale well past the toughest the game was originally built to be, and they will keep climbing for as long as you keep winning.” Additionally, if you’re already using Mortal Shell 2’s extra-hard ‘Night Mode’ toggle, the game “can still be pushed harder but will never be made easier.”

See also  Evolve Benchmark just changed the game on how to compare GPUs and work out your next graphics card upgrade

It’s an interesting twist on the format. Adaptive difficulty will always call to mind Resident Evil 4, which was highlighted back in the day as one of the first notable instances of such a system. It worked fantastically there, keeping you on the edge of tension at all times. You could also liken it to the ‘world tendency’ of Demon’s Souls, although that works in the reverse direction (beating bosses can make the game easier, and dying can make your life harder). It’s also something the player has more direct control over once you understand how it operates, whereas Mortal Shell 2 is handling it quietly as you play.

There’s naturally one caveat with soulslikes: in a genre where working to overcome the challenge is part of the appeal for many, does this take away from that sense of accomplishment? The good news is that if you feel that way, you can simply choose not to use it.

Alongside this, the new patch also makes several balance changes, bug fixes, stability improvements, and story-related tweaks across the game. Notably, consecutive parries using the Infinite seal now have a wider window into the wind-up animation, “allowing a string of incoming hits to be parried instead of only the first one.” The Sariel shell gets some buffs to its abilities, while the Genessa shell is nerfed to prevent infinitely gaining resolve or summoning endless Faithful Doubles.

The Mortal Shell 2 adaptive difficulty update is out now. I’ve yet to get around to a playthrough myself, but Kayleigh praised it as a worthwhile way to scratch the soulslike itch in our Mortal Shell 2 review. I’m certainly curious to see how this experimental adaptive twist feels in practice – even if I end up sticking to the old-fashioned format in the end.

See also  Ayaneo's new handheld is set to pummel the Steam Deck, thanks to AMD Strix Halo

You Might Also Like

Corsair Novablade Pro review – keyboard mastery meets leverless fight control

Grim Dawn offers an answer to its final expansion's most controversial addition

EasySMX X05 review – a fantastic wireless PC controller on a budget

AMD Ryzen 9 9950X3D and 9900X3D gaming CPUs arriving next month, leak suggests

One of the handiest items on my gaming desk is now 34% off, and trust me when I say you need it

TAGGED:Hardware
Share This Article
Facebook Twitter Copy Link
Previous Article Crimson Deserts’ Story Expansion Is Making the Base Game Feel Like Just the Beginning Crimson Deserts’ Story Expansion Is Making the Base Game Feel Like Just the Beginning
Next Article Stick Universe is a 2-D open world MMORPG that’s hosting an open playtest Stick Universe is a 2-D open world MMORPG that’s hosting an open playtest
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Xbox Will Go Through More Layoffs in October, November, and January – Rumor
Xbox Will Go Through More Layoffs in October, November, and January – Rumor
News October 22, 2026
VRMMO ‘Zenith’ is Finally Pulling the Plug on Servers in December
VRMMO ‘Zenith’ is Finally Pulling the Plug on Servers in December
VR News October 22, 2026
Traffix XR: Cities Of Tomorrow Review - A Relaxing & Challenging VR Puzzler
Traffix XR: Cities Of Tomorrow Review – A Relaxing & Challenging VR Puzzler
VR News October 22, 2026
PCGamesN
Grow a Plant codes (October 2026)
Hardware October 22, 2026
New 'Pokémon' Release Reinvents The Series' Most Hated Monster Type
New 'Pokémon' Release Reinvents The Series' Most Hated Monster Type
PC Game October 22, 2026
fight night
Fight Night Franchise Revival Announced by EA
Upcoming October 22, 2026
Beyond Good and Evil 2
Beyond Good and Evil 2 is Still in Pre-Production With “At Least” 250
News October 22, 2026
//

We influence 20 million users and is the number one business and technology news network on the planet

gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Hollow Knight: Silksong patch adds PS5 controller support, squashes bugs
How to get mods in Mecha Break
Nioh 3, Ninja Gaiden 4, Hyrule Warriors: Age of Imprisonment to be Showcased at Tokyo Game Show 2025
NetEase Games Will Stop Funding Gang of Dragon Developer Nagoshi Studio in May – Rumor

Trending News

Wahey, Helldivers 2's latest update, Patch 01.002.200, buffs a bunch of weapons and stratagems, but some enemy changes should mean you're still in for a fair fight
Marvel Rivals adds X-Men's Jubilee in season 9: first look at gameplay
PS6 Portable Has a 15W 3nm SoC, Runs PS5 Games in Lower Resolution – Rumor
Crimson Desert’s Cast Consists of Cyberpunk 2077, Baldur’s Gate 3 and Arcane Voice Actors
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: A new Mortal Shell 2 update breaks soulslike tradition with an experimental adaptive difficulty
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?