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Gamexplore > News > ROUTINE is Still in Active Development, Approaching “The Finish Line”
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ROUTINE is Still in Active Development, Approaching “The Finish Line”

July 9, 2025 3 Min Read
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3 Min Read
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There’s one thing to be mentioned about initiatives which have been in growth for years, however few can examine to Lunar Software program’s ROUTINE. Introduced means again in 2012, the staff would go radio silent for years with only a few updates. It could finally re-emerge in 2022, however there have been nonetheless no particulars on its launch. Till now.

In a brand new Steam Neighborhood submit, designers/artists Aaron Foster and Jemma Hughes and programmer Pete Dissler acknowledged the lengthy absence. “Engaged on ROUTINE has at all times been an enormous enterprise for a staff of our measurement, and due to that, we felt it was necessary to maintain our heads down and focus fully on ending ROUTINE. However we’re conscious of the curiosity in our work, and we’re sorry for any frustration that this may occasionally have induced.”

The staff confirmed that ROUTINE is “nonetheless very a lot in lively growth” and “We’re starting to strategy the end line for the sport. We’ve realized rather a lot from previous experiences. A kind of is to not decide to a launch window earlier than we’re completely positive we will hit it. Nonetheless, we’re assured that we’ll have the ability to share extra information on that entrance quickly.”

Although the staff consists of three workers, Lunar Software program has been “lucky sufficient to realize the assist and experience of further contributors through the recreation’s growth. We’re tremendous grateful to have labored with quite a lot of superior and expert folks over time!” DOOM composer Mick Gordon is one such contributor, and although he labored on the venture for “a few years,” he finally departed in July 2024 because of “conflicts in his schedule.”

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“Throughout his time with us, Mick created many excellent audio property that shall be featured within the closing recreation and supplied invaluable audio course for ROUTINE. These contributions will now be carried out by a brand new audio designer and staff. Through the years, Mick has been an unbelievable pal and collaborator, supporting us by thick and skinny. We’re deeply grateful for his work on ROUTINE and need him all one of the best in his future initiatives.”

ROUTINE is in growth for Xbox Sequence X/S, PS5, and PC. It’s a first-person survival horror title the place gamers discover an deserted lunar base inhabited by killer robots. Permadeath is a giant a part of the gameplay loop, and since there’s no option to heal, gamers should concentrate on stealth to finally survive.


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