Grounded 2 was one of many few first-party surprises at this 12 months’s Xbox Video games Showcase, particularly because it’s coming to PC by way of Steam Early Entry and Xbox Sequence X/S by way of Recreation Preview subsequent month. However why develop a sequel as a substitute of constant to replace the unique?
Chatting with IGN, government producer Marcus Morgan stated, “We began Grounded on the unique Xbox One. And we had been operating out of room to truly bodily get issues into the sport. And so if we wished so as to add any extra content material, we truly would’ve had a tough load to increase the sport. And that ruined the idea of being actually immersed and actually being on this steady area.”
There was additionally a want to inform a brand new story (because the first recreation concluded effectively sufficient) and add mounts referred to as Buggies that additionally assist in constructing and fight. “We had already prototyped out making a number of creatures in Grounded 1. The problem was that we didn’t design all of the areas to match that new fashion of play.
“You modify the pace of traversal, it’s important to unfold out your distance between [points of interest], the way you deal with over lands, the way you deal with inside areas, the way you deal with environmental hazards. All that stuff wasn’t actually thought by, so we would have liked to construct a complete new area to essentially let these issues land. That’s why the sport’s a lot larger.”
Obsidian isn’t engaged on the sport alone. Eidos Montreal (Marvel’s Guardians of the Galaxy and Shadow of the Tomb Raider fame), is on as a co-developer “within the truest sense,” says Morgan. A number of builders had been large followers of the unique, and in consequence, the studio designed the premise and villains for the sequel.
Grounded 2 launches on July twenty ninth in early entry for $29.99, although anticipate the worth to extend as growth progresses. The primary zone is “practically as large” as the primary recreation’s whole yard, and gamers can look ahead to improved fight, new hostile bugs, and extra. Obsidian will share a roadmap when early entry goes dwell, so keep tuned.