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Gamexplore > VR News > 5 Features We Want In The Next Version Of Apple's visionOS
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5 Features We Want In The Next Version Of Apple's visionOS

June 8, 2025 14 Min Read
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14 Min Read
5 Features We Want In The Next Version Of Apple's visionOS
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Table of Contents

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  • What’s Official
  • 1: Tracked Controllers
  • 2: Home windows In Immersive Apps
  • 3: Passthrough Digital camera API
  • 4: The Capability To Run macOS
  • 5: Immersive Apple Maps
  • WWDC25 Tomorrow

Apple is broadly anticipated to disclose the following main model of visionOS at WWDC25 tomorrow.

Since launching Imaginative and prescient Professional and visionOS in February of final yr, Apple has commonly up to date the working system so as to add new options and enhancements. The primary function replace arrived in visionOS 1.1 in April, the Spatial Personas that ship groundbreaking telepresence. Then, in September, Apple launched visionOS 2, the primary main replace with dozens of adjustments and enhancements. visionOS 2.2 in December then introduced Huge and Ultrawide modes for Mac Digital Show, whereas visionOS 2.4 in March introduced Apple Intelligence, a Spatial Gallery app, an iPhone app for distant installs, and a brand new iPhone/iPad-driven visitor move.

Whereas Apple’s conventional versioning scheme would recommend that the following main model will probably be referred to as visionOS 3, Bloomberg’s Mark Gurman has reported that Apple plans to alter to a yr indicator as a substitute, claiming that it’ll thus be referred to as visionOS 26.

No matter what Apple finally ends up calling it, we’ve got excessive expectations for what comes subsequent for visionOS, as Apple continues to set the foundations of the platform that may energy each immediately’s Imaginative and prescient Professional and cheaper and lighter Imaginative and prescient headsets of the long run.

What’s Official

Earlier than we get into what we hope the following visionOS brings, let’s be clear about what Apple has formally mentioned.

Round a month earlier than WWDC lately, Apple has revealed accessibility options coming to its working techniques. Final yr for instance, Apple introduced Dwell Captions for Imaginative and prescient Professional, a function that then was revealed to be a part of visionOS 2.

Apple Imaginative and prescient Professional Will Enlarge, Describe, Discover, Or Learn Something In View

For accessibility, Apple Imaginative and prescient Professional is getting the power to enlarge passthrough, in addition to to explain, discover, or learn something in your view utilizing on-device AI.

This yr, the corporate revealed that Apple Imaginative and prescient Professional is getting the power to enlarge passthrough, in addition to to explain, discover, or learn something in your view utilizing on-device AI. We count on these options, or at the least a few of them, to be a part of the following main model of visionOS.

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Apple Imaginative and prescient Professional Is Getting Mind-Laptop Interface Assist

Apple Imaginative and prescient Professional’s visionOS will get help for brain-computer interface (BCI) gadgets later this yr, beginning with Synchron’s Stentrode.

The corporate additionally introduced that visionOS will get help for brain-computer interface (BCI) enter gadgets later this yr.


Now that we have coated what Apple has formally revealed, here is what we need to see. Observe that that is purely what we need to see in visionOS, and Apple has not confirmed any of this.

1: Tracked Controllers

Apple Imaginative and prescient Professional’s gaze-and-pinch enter system is a breakthrough in XR interplay and perfect for a lot of use circumstances. Its hand monitoring can be appropriate for informal gaming.

However many VR and combined actuality video games and interactive experiences on different platforms are designed round bodily tracked controllers, and rely upon the buttons, thumbsticks, and triggers they provide. Additional, with hand monitoring alone you merely do not get the sensation of actually grabbing, holding, and utilizing digital objects, whereas the tactility of index and grip triggers can at the least partially mimic this, with haptic suggestions enhancing the sensation additional.

Apple Imaginative and prescient Professional Might Quickly Assist PlayStation VR2’s Controllers

Apple and Sony are working to convey help for PlayStation VR2’s controllers to Imaginative and prescient Professional, Bloomberg’s Mark Gurman studies.

There are sturdy indications that visionOS will in reality be getting tracked controller help.

Again in December, Bloomberg’s Mark Gurman reported that Apple and Sony are working to convey help for PlayStation VR2’s controllers to Imaginative and prescient Professional. In February he mentioned this undertaking was nonetheless on, and yesterday he reiterated his reporting and described it as “so-called magic wand help”.

Earlier this week, 9to5Mac claimed that Apple will model tracked controllers “spatial controllers”, and can enable App Retailer apps to require them, warning the customer upon buying the app.

2: Home windows In Immersive Apps

9 months in the past, Meta rolled out Seamless Multitasking to the Horizon OS of its Quest headsets. It means Quest house owners can hold 2D home windows like the online browser and different panel apps open whereas utilizing an immersive app, reminiscent of a VR sport.

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This implies you possibly can, for instance, watch Netflix or YouTube whereas enjoying a VR sport, or get work completed in Distant Desktop whereas in a VRChat world.

Quest v69 Brings Seamless Multitasking & Adaptive Brightness

The Quest v69 replace brings multitasking enhancements, an adaptive brightness possibility, spatial audio for home windows, and a spread of different enhancements.

Mockingly, regardless of the numerous multitasking benefits of visionOS in terms of utilizing volumetric visionOS apps that run within the Shared House, Apple’s platform doesn’t allow you to do that inside immersive apps – with one exception. Registered builders can hold Mac Digital Show open, however not different home windows, and common customers cannot in any respect.

Whereas there are tradeoffs to permitting home windows inside immersive apps on a system degree, reminiscent of depth conflicts and diminished efficiency, we at UploadVR suppose it provides such immense worth that it needs to be part of each VR system going ahead.

3: Passthrough Digital camera API

This yr, Meta gave Horizon OS apps entry to the colour passthrough cameras of Quest 3 and Quest 3S, if the person grants permission, and Google’s Android XR will provide this at launch too.

Examples of how apps can use this embody scanning and monitoring QR codes, detecting a sport board on a desk so as to add digital characters and objects to it, detecting bodily objects for enterprise information experiences, and integrating the visible AI performance of cloud-hosted massive language fashions (LLMs).

Quest’s Passthrough Digital camera API Can Now Be Used In Retailer Apps

The Quest 3 & Quest 3S Passthrough Digital camera API can now be utilized in transport apps on the Meta Horizon Retailer.

Since visionOS 2, Apple offers enterprise firms uncooked entry to Imaginative and prescient Professional’s passthrough cameras for private inside apps, however this requires a particular license from Apple and is restricted to “in a enterprise setting solely”.

Assuming nothing adjustments, Apple’s visionOS would thus stand as the one of those three main standalone XR platforms to not give shopper app builders entry to the passthrough digital camera feed.

Apparently, when revealing the accessibility options coming to visionOS this yr Apple did say that it’ll provide a brand new API for “accessibility builders” in “authorized apps” to entry the passthrough view “to offer reside, person-to-person help for visible interpretation”, beginning with Be My Eyes. The restricted scope suggests we cannot be seeing common passthrough digital camera entry this yr, however I might like to be incorrect about that.

See also  New Tobii Partnership Paves the Way for Next-gen Eye-tracking Tech in XR Headsets

4: The Capability To Run macOS

When first introduced, Apple pitched Imaginative and prescient Professional as a “spatial pc”. However as we defined in our evaluation, visionOS is predicated on iPadOS, and thus the identical debate spawned by the iPad Professional round what a “pc” actually is extends to Imaginative and prescient Professional too.

Like with iPadOS, you received’t discover XCode or Unity on visionOS, so you possibly can’t use it to make apps. Nor will you discover Adobe Premiere, After Results, Photoshop, or Illustrator. Nor, even, Apple’s personal Logic Professional and Ultimate Minimize Professional. What actually distinguishes a “pc” from different gadgets in follow, moderately than technicality, is the power to professionally create, not simply devour. And from a computing perspective, Imaginative and prescient Professional is rather like having an iPad Professional with a bunch of exterior displays.

visionOS 2.2 Brings Ultrawide Mac Digital Show

The Huge and Ultrawide modes for Mac Digital Show have now arrived for all Apple Imaginative and prescient Professional house owners in visionOS 2.2.

Fortunately, the Mac Digital Show function of visionOS is great, letting you change your Mac’s bodily display with an unlimited digital show. The function acquired even higher with the Huge and Ultrawide modes added in visionOS 2.2, providing you with as a lot horizontal display actual property as you possibly can presumably want.

With Mac Digital Show you are able to do critical computing, however it nonetheless requires proudly owning and carrying round a bodily Mac. But the dream of XR for productiveness is the concept of fully changing your pc, not simply extending it. Apple Imaginative and prescient Professional has the identical M2 chipset that powers Macs, so why cannot we merely run macOS or its apps in visionOS?

Primarily, we’re asking for a Digital Mac Digital Show. A digital machine of macOS operating in a visionOS window. The identical person expertise as immediately’s Mac Digital Show, however with out the Mac.

5: Immersive Apple Maps

Google Earth VR, which the corporate launched on PC nearly a decade in the past, is among the biggest digital actuality experiences of all time. Exploring our lovely planet from a god’s eye view in VR is just unbelievable.

Google is bringing this expertise to its upcoming Android XR platform as a part of Google Maps, and we had been extraordinarily impressed by it in our time with Samsung’s headset. There are additionally a number of Quest and visionOS apps that mimic Google Earth VR on Quest and Imaginative and prescient Professional standalone, reminiscent of Fly, and a terrific visionOS volumetric floating map app referred to as Spatial Earth. However these third-party choices aren’t free, and do not combine on the system degree, for instance once you faucet an handle.

‘Google Earth VR’ Launches For Free To Let You Fly Round The World

Wanting down on the sensible orange seats, and crisp inexperienced grass beneath me, two ideas struggle for dominance in my cranium. The primary is regarding the entire horrible losses which have taken place on this stadium all through a very miserable season, and the second is how unbelievable it’s

Whereas Apple Maps was extraordinarily poorly obtained when it launched in 2012, over the previous decade the corporate has invested considerably within the platform, together with including 3D dimensional illustration of a lot of the world by way of satellite tv for pc imagery, LiDAR information, and machine studying, similar to Google Earth does.

Whilst you can entry the iPad model of Apple Maps on Imaginative and prescient Professional immediately, there’s at the moment no devoted visionOS app. To us, this strongly hints that Apple plans an equal of Google Earth VR, and we won’t wait to see it.


WWDC25 Tomorrow

Apple’s WWDC25 primary keynote will probably be streamed reside at 10am PT on Monday.

UploadVR will probably be on-site at Apple Park to convey you any main bulletins from Apple round visionOS, Imaginative and prescient Professional, or new XR {hardware}.

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