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Gamexplore > My Bookmarks > VR News > VR’s Quirkiest Locomotion Device ‘Cybershoes’ Shuts Its Doors for Good
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VR’s Quirkiest Locomotion Device ‘Cybershoes’ Shuts Its Doors for Good

May 16, 2025 3 Min Read
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VR’s Quirkiest Locomotion Device ‘Cybershoes’ Shuts Its Doors for Good
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The corporate behind the revolutionary VR locomotion machine Cybershoes has formally shut down, ostensibly closing the ultimate chapter on VR’s weirdest locomotion peripheral.

The information was first reported by Antony ‘Skarred Ghost’ Vitillo, who additional notes manufacturing of Cybershoes stopped two years in the past. Then, in 2024, one among its branches closed, Vitillo stories, resulting in the Austria-based enterprise folding fully someday in April 2025.

Additionally famous by MIXED, Cybershoes co-founder Igor Mitric Lavovski confirmed in a LinkedIn submit that “Cybershoes GmbH was formally shut down a month in the past.”

As an Austrian restricted legal responsibility firm, particular particulars about formal chapter filings or insolvency proceedings are usually not at present obtainable to the general public, so there’s nonetheless no clear thought on how the corporate can or will proceed.

Notably, Austrian corporations are legally required to file for insolvency inside 60 days of turning into bancrupt or over-indebted, in keeping with Vienna-based insolvency regulation specialist Andreas Howadt, LL.M, which may shed extra gentle on the state of affairs within the coming weeks.

Not like typical VR treadmills, which generally use a parabolic base and low-friction sneakers to let customers transfer in VR, Cybershoes are designed for seated VR gameplay. The machine is actually a pair of shoe-mounted rollers which embrace inertial measurement unit (IMU) to register foot orientation, letting you simulate strolling or working in sport, albeit from the consolation and security of chair.

 

Based in 2018, Cybershoes has performed pretty nicely for itself regardless of by no means garnering public funding from conventional enterprise capital.

See also  Indie MR/VR Puzzle Game Squingle Arcade Opens First Public Playtest

In 2018, the corporate attracted over €200,000 via its first Kickstarter marketing campaign geared toward PC VR customers, serving to to deliver the product from neat 3D printed prototype to the skilled match and end of a correct shopper machine.

In 2019, the corporate launched an IndieGogo funding marketing campaign, managing to draw a further €140,000 from over 500 backers. On the time, the corporate thought of its IndieGogo marketing campaign a option to “proceed to construct consciousness amongst shoppers and potential buyers.”

Then, in November 2020, Cybershoes launched its second Kickstarter for a Quest-compatible model of the machine, which solely carried out solely half in addition to the unique PC VR-focused machine, garnering round $98,000 from 470 backers.

On the time of this writing, neither the official retailer nor Amazon have items in inventory. Whereas it’s unsure when Cybershoes ran out of inventory via its official web site, in keeping with Amazon worth tracker CamelCamelCamel, the most recent Quest-compatible model ran out of inventory someday in late 2024.

For more information on Cybershoes, try Vitillo’s assessment of the Quest-compatible model under:

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