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Gamexplore > My Bookmarks > VR News > VR Design Unpacked: The Formula for Great VR Game Trailers
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VR Design Unpacked: The Formula for Great VR Game Trailers

September 30, 2025 7 Min Read
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7 Min Read
VR Design Unpacked: The Formula for Great VR Game Trailers
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Table of Contents

Toggle
  • The Hook
  • Present, Don’t Inform
  • Story Construction
  • Proceed on Web page 2: Technical Guidelines & Closing Instance »

Our collection Inside XR Design explores one of the best of immersive design. Immediately we’re speaking about the best way to make an unimaginable VR trailer utilizing simply in-game footage. No combined actuality setups, no difficult compositing—simply sensible planning and a confirmed playbook. And maintain studying, as a result of on the finish, I’ll share a guidelines of key technical issues to make your trailer shine, and share a trailer that exemplifies every thing we’re about to speak about.

Editor’s Word: One of many video games prominently featured on this episode, Hellsweeper VR, simply handed its second anniversary! This has coincided with an enormous 60% low cost for the sport on Steam. In celebration of the sport’s launch anniversary, we’re bumping this episode again as much as our entrance web page to spotlight the good instance the sport has set for partaking VR trailers.

Yow will discover the whole video under, or proceed studying for an tailored textual content model.

First, a fast verify to ensure we’re on the identical web page about why trailers matter within the first place.

Right here’s the factor: your recreation doesn’t promote your recreation. Your trailer sells your recreation.

You possibly can make the best recreation on the earth, however when you can’t present folks why they need to strive it within the first place, then numerous folks will simply by no means will. So I can’t stress this sufficient… you may’t let the advertising and marketing of your recreation be an afterthought to your recreation improvement. It’s half of your recreation improvement. When you spend years making a recreation however just some weeks making the factor that pulls folks to purchase it, that’s simply not the optimum approach to allocate your time.

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So, how do you craft a trailer that turns heads—even with out the complexity of combined actuality seize? Let’s break it down in three straightforward classes.

The Hook

The primary and perhaps even most vital lesson we’ll discuss right this moment is: the hook. The hook is the factor that makes your recreation stand out. It’s one very particular factor that individuals see and say “I wanna to do that.”

It could possibly be actually cool fight, a novel artwork type, a artistic gun, or a enjoyable wanting mechanic that different video games don’t have. It’s your recreation’s signature.

Regardless of the hook is, it ought to stand out as uniquely enjoyable or fascinating in comparison with different video games in the identical style (and sure which means you have to be actively taking part in different video games within the style during which you’re working). With out the hook, folks received’t see a transparent cause to purchase your recreation over one other comparable recreation.

And right here’s one thing that’s actually vital to know: in your trailer to have a hook… your recreation must have a hook. When you don’t already know proper now what your recreation’s hook is… figuring that out is step primary earlier than you even take into consideration making a trailer.

Okay now let’s have a look at an instance to the hook in motion. The primary trailer we’re going to have a look at is from a recreation referred to as Hellsweeper VR (2023) from developer Combined Realms. Watch and see when you can inform me what the hook is:

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Okay so what’s the hook? When you stated one thing like “distinctive fight,” you bought it. Actually earlier than any logos seem, we see 10 seconds of some genuinely unique-looking VR fight with the participant utilizing fascinating weapons and powers and flying via the air.

And the sport’s fight continues to be emphasised all through the entire thing. They don’t cease and bore us with lore or some summary exposition, they simply maintain exhibiting the hook. The trailer is saying “this is the reason you need to play our recreation.”

Present, Don’t Inform

And that brings us to our subsequent level: present, don’t inform. Nice trailers don’t let you know what’s nice a few recreation. They present you. And in VR, that is much more important—folks must see the enjoyable to know why they need to put the headset on to verify your recreation out within the first place.

Boneworks (2019) by developer Stress Stage Zero nails this idea by letting its gameplay communicate for itself. Let’s watch:

The way in which this trailer hyperlinks collectively numerous these very distinctive moments that gamers can expertise within the recreation creates an image in our thoughts about what it would really feel prefer to play the sport.

Story Construction

And that brings us to our third lesson: inform a narrative.

Now, importantly, after I say “inform a narrative,” I’m not saying “clarify your recreation’s narrative.”

Your objective is to indicate viewers what they’ll do, and how they’ll really feel when taking part in your recreation. In order that’s the story your trailer ought to inform.

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And whereas it is perhaps tempting to simply seize basic gameplay footage after which work out the best way to lower the clips collectively later, a greater method is to resolve forward of time what a very powerful issues are that you really want viewers to see.

Not solely must you resolve precisely what moments you need to present, you must also organize them in a narrative arc. Merely put, which means an introduction, rising motion, and a climax to go away the viewers with one thing memorable.

That’s precisely what developer Respawn Leisure did with this wonderful trailer for Medal of Honor: Above and Past (2020). As we watch, discover how they rigorously choreographed after which acted out intentional moments to create a cohesive story about how gamers will really feel as they play the sport.

Proceed on Web page 2: Technical Guidelines & Closing Instance »

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