By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: The Witcher 4 Studio Switch to Unreal Engine 5 to Spend Less Time on Technical Issues, Says Co-CEO
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > The Witcher 4 Studio Switch to Unreal Engine 5 to Spend Less Time on Technical Issues, Says Co-CEO
PC Game

The Witcher 4 Studio Switch to Unreal Engine 5 to Spend Less Time on Technical Issues, Says Co-CEO

September 17, 2026 4 Min Read
Share
4 Min Read
The Witcher 4 Studio Switch to Unreal Engine 5 to Spend Less Time on Technical Issues, Says Co-CEO
SHARE

While CD Projekt RED used its proprietary in-house game engine – the RED Engine – to develop The Witcher 3: Wild Hunt and Cyberpunk 2077, the studio has spoken quite a bit about switching to Unreal Engine 5 for the development of The Witcher 4. In a conversation on the Deconstructor of Fun podcast, the studio’s co-CEO Michał Nowakowski said that this decision came down to the team wanting to focus on making games rather than solving technical issues.

CD Projekt RED first started paying attention to Unreal Engine 5 around the time when Epic Games released The Matrix Awakens as a way to showcase all of the technical strides it had made. Nowakowski recalls having internal discussions about whether this meant that Unreal Engine 5 was ready to ship the studio’s games, and the decision at the time was no. However, after fostering a relationship with Epic and working on the engine itself, the studio was confident that it could adopt the engine for its own games.

“It was more the moment we got an early scoop of the Matrix demo that Epic made, and we then asked ourselves: is UE5 ready to ship a game like we make… the answer is no, not at the moment, not at the entry level, but if we form a relationship with Unreal and if we work on certain things which are specifically required to make games of the size and scope… it could actually work.”

“Our goal was not really to create technology but to tell stories. But then we realized that in order to tell the stories the way we want to tell them, we do need to have the technology. [By using Unreal Engine 5] we’re not going to be responsible for creating the technology from scratch but rather creating for that technology little things that actually make a big difference.”

See also  Possessor(s) Review – Ghost City

It is worth noting that the decision to license an engine like Unreal Engine 5 or build an in-house one largely comes down to each company. While many across the industry prefer to simply license Unreal or Unity, others prefer to have a larger amount of control over the technology powering their games. One notable example of this would be Capcom with its RE Engine, which first made its debut with Resident Evil 7 in 2017, and continues to power recent games like Pragmata, Monster Hunter Wilds, and Onimusha: Way of the Sword.

As for Unreal Engine 5, engineering production manager on The Witcher 4, Jan Hermanowicz, had spoken about how the technical advancements made by Epic would also help CD Projekt with its future games, allowing for faster turnaround on projects. He noted that “the more tailored, the more appropriate for our type of game the pipelines are and the technology is, the easier it is to make the game.”

“We have multiple projects in flight now. [Cyberpunk 2077 sequel] Orion moved to pre-production.”

The Witcher 4 doesn’t yet have a release date and is being developed for PC, PS5, and Xbox Series X/S.


You Might Also Like

Should you pick the Crabble Claw or Raptidon Fin for Inez's graft in Outer Worlds 2?

Samson Post-Launch Interview – Player Feedback, Console Performance Targets, The Road Ahead, And More

The Blood of Dawnwalker Guide – Blood Hunger And How To Control It

ARC Raiders: Players Monetize Blueprint Drops, “Pay to Pick Up” Meets Extraction Risk

Assassin’s Creed Shadows Gets New Game+ on July 29th, Quality-of-Life Update in September

TAGGED:pcPC GamePC Gaming News
Share This Article
Facebook Twitter Copy Link
Previous Article A new Jump Space free weekend is the ideal time to try the space shooter, one year on - Three soldiers in colorful space armor. Steam Next Fest sensation Jump Space is having a free weekend, so grab your squad and see how far it's come
Next Article media molecule logo image Media Molecule’s Next Game to be Unveiled and Released in 2027 – Rumor
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

God of War Laufey delayed from February to May 2027
God of War Laufey delayed from February to May 2027 — Game Is Hard
VR News November 5, 2026
Xbox_03
AMD FSR4 is Now Available on Xbox Series X/S and Asus ROG Xbox Ally and Ally X Through Microsoft GDK
News November 5, 2026
football manager 27
Football Manager 27 Out Now on Game Pass as Xbox Reveals November’s First Wave
PC Game November 5, 2026
Steam Frame Shows Strong Start as the 5th Most-used Headset on Steam
Steam Frame Shows Strong Start as the 5th Most-used Headset on Steam
VR News November 5, 2026
Payday Aces High Review: Lootin' & Scootin' In VR's Best New Co-Op Shooter
Payday Aces High Review: Lootin' & Scootin' In VR's Best New Co-Op Shooter
VR News November 5, 2026
PCGamesN
This aquatic sandbox city-builder is free on Epic Games Store right now
Hardware November 5, 2026
The Legend of Zelda: Ocarina of Time Remake’s Art Style Was Chosen by Finding the “Best Fit”
The Legend of Zelda: Ocarina of Time Remake’s Art Style Was Chosen by Finding the “Best Fit”
News November 5, 2026
//

We influence 20 million users and is the number one business and technology news network on the planet

gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

All I want from the Microsoft Games Showcase is an Xbox handheld reveal
Cyberpunk 2077 is Getting a Film Adaptation Produced by Paramount Pictures – Rumor
RV There Yet? Announced For Xbox, Coming May 2026
Patapon Spiritual Successor Ratatan is Out Now in Early Access

Trending News

Alan Wake 2 Finally Clears 3 Million Sales, Overcoming Its Weak Start
Control Resonant Has “The Biggest Gameplay Team in Remedy History,” Says Executive Producer
The Plucky Squire review: a charming storybook adventure, but I wish it let you go full plucko mode
The Last of Us Complete is Available Now on PS5
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: The Witcher 4 Studio Switch to Unreal Engine 5 to Spend Less Time on Technical Issues, Says Co-CEO
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?