By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer
PC Game

The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer

July 15, 2026 4 Min Read
Share
4 Min Read
The Elder Scrolls Online - Necrom
SHARE

Following recent layoffs across Xbox that have also severely impacted The Elder Scrolls Online developer ZeniMax Online Studios, the now-former senior encounter designer, Morgan Goin, has noted that the MMORPG’s development team no longer has the number of workers needed to keep up its current pace of content releases. In an interview with the BBC, Goin said that The Elder Scrolls Online players should expect game updates to slow down quite a bit.

“We’re not going to be able to put out the amount of content at the speed that we were… or anything approaching that,” she said when asked about how the layoffs may have impacted the studio’s content roadmap for the MMORPG. Further in the interview, Goin was asked about how she felt when she learned that she would be part of the layoffs, to which she replied, “Blindsided.”

“We knew something was going to happen to somebody, but not who or how much,” she explained.

A recent report by Game Developer might lend further credence to Goin’s feeling blindsided by the layoffs. According to the publication, an anonymous source from the studio said that ZeniMax Online Studios was doing quite fine thanks to the revenue brought in by The Elder Scrolls Online. They said that the studio was not only paying for itself but that it was also improving on Xbox’s metrics.

“All of the information that was ever visible to us out of those numbers meetings—out of the monthly staff meetings—were that we were doing fine,” they explained. “You know, we’re paying for ourselves. […] We were improving on the metrics [Microsoft] wanted us to improve on.”

See also  Final Fantasy 7 Remake Part 3 Will Have a “More Powered-Up Version” of Queen’s Blood, Says Director

A WARN (Work Adjustment and Retraining Notification) notice from last week revealed that 213 of Zenimax Online Studios’ employees had been affected by the layoffs. This is a considerable chunk of the studio’s workforce, since, according to a 2025 report, it had more than 300 employees. Following the job cuts, anywhere between 100 and 150 employees now remain at the studio.

The layoffs have also had a tangible effect on the studio’s work. The Elder Scrolls Online, having just moved to a seasonal model that would revolve around content being released on a regular basis, now seemingly lacks the workforce needed to achieve its planned roadmap. Community manager Jessica Folsom had confirmed as much through a statement announcing that these plans will be “shifting”.

“Looking beyond Season One, the roadmaps we previously shared will be shifting,” said Folsom. “We want to take the time to evaluate the work in front of us and then lock down an updated schedule. While we’d love to share concrete details today, stepping back to get our plans straight will let us come back to you with a clear timeline.”

Former content designer on the MMORPG, Andrew Young, took to social media to mourn the loss of jobs and spoke about how the team behind The Elder Scrolls Online “deserved much better”.

“I’m just so angry today. People will never know the blood, sweat, and tears that went into making ESO or how we basically funded other failing projects while never getting enough resources to really keep up with our release cadence. The team deserved much better.”

See also  How Double Fine's new game Kiln went from prototype to game

You Might Also Like

“It's modding on steroids” Skyblivion project lead talks progress towards a 2025 release, those official Oblivion remake rumours, and if Fallout: London offers any lessons

Ancient Arrowhead treasure map location and solution in Avowed

Assassin’s Creed Black Flag Resynced Includes 3 Graphics Modes With Ray Tracing on Consoles

Shinobi: Art of Vengeance Gameplay Trailer Showcases Stylish Ninja Combat

Zelda: Breath of the Wild is now MetaCritic’s #1 game in 2025, and that just feels weird

TAGGED:pcPC GamePC Gaming News
Share This Article
Facebook Twitter Copy Link
Previous Article Denshattack review: one of 2026's best games so far is a racing ruckus of railways, rebellion, and ramen Denshattack review: one of 2026's best games so far is a racing ruckus of railways, rebellion, and ramen
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Denshattack review: one of 2026's best games so far is a racing ruckus of railways, rebellion, and ramen
Denshattack review: one of 2026's best games so far is a racing ruckus of railways, rebellion, and ramen
Reviews July 15, 2026
EU Moves to Exempt Smart Glasses from Repairability Rules, Privacy Questions Remain
EU Moves to Exempt Smart Glasses from Repairability Rules, Privacy Questions Remain
VR News July 15, 2026
Ubisoft Barcelona Workers to Continue Strike Due to “Far Below The Minimum Expected” Severance Pay
Ubisoft Barcelona Workers to Continue Strike Due to “Far Below The Minimum Expected” Severance Pay
News July 15, 2026
Assassin’s Creed Black Flag Resynced features the series’ best weapon, and it’s not dual Hidden Blades
Assassin’s Creed Black Flag Resynced features the series’ best weapon, and it’s not dual Hidden Blades
PC Game July 15, 2026
DOOM The Dark Ages – Revelations Review – Only You
DOOM The Dark Ages – Revelations Review – Only You
PC Game July 15, 2026
Warhounds
Warhounds Launches on August 11, New Trailer Outlines All the XCOM-Like Action
Upcoming July 15, 2026
Sony FlexStrike Wireless Fight Stick
Sony Delays the FlexStrike Wireless Fight Stick to Unknown Date
News July 15, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

MOUSE: P.I. For Hire Post-Launch Interview – Art Direction, Player Response, Detective Gameplay, and More
Razer launches "the world's thinnest glass gaming mouse mat," because glass isn't dangerous enough already
Meta Plans New Best Buy Pop-ups to Unify Demos of AI Glasses and VR Headsets
Deus Ex Voice Actor Says No New Game Because IP’s Owners Are “Psychopaths”

Trending News

Alibaba Launches Smart Glasses to Rival Meta Ray-Ban Display
Pragmata’s Hacking Mechanic Involved “So Much Trial and Error,” “Big Reason” for Delays
Lego Batman Legacy of the Dark Knight's open world outdoes the Arkham games
Phantom Blade Zero Launches on September 9th, 2026, New Weapons and Bosses Revealed
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: The Elder Scrolls Online Team Can’t Release Content At Its Previous Speed , Says Former Developer
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?