The second main patch for Skydance’s Behemoth is now stay throughout all platforms with “over 700” fixes.
Following a busy launch final December, VR motion RPG Skydance’s Behemoth has acquired its newest main replace at this time for added polish. Key areas of focus embrace fixing “a ton” of environmental issues like visible pop-in, holes and floating objects, sound points, enhancements to grabbing and climbing, and extra. For patch 2, Skydance Video games launched the next assertion.
In the present day’s modifications observe the primary main patch that arrived every week after launch, addressing what the studio described as a “controversial” reception to its fight. That launched an elective “Freestyle Mode” to deal with fight stamina drain, over 1000 Quest-specific fixes, rebalancing for mini bosses, a brand new ‘Tenderfoot’ issue mode, and extra.
The total Patch #2 notes may be discovered on the official web site, and Skydance Video games confirmed that is “not our ultimate phrase, nor our ultimate patch.” Whereas some points require extra time to repair, different deliberate modifications sooner or later embrace further high quality of life enhancements and bringing the Enviornment Mode out of beta.
“We’ll have extra particulars about what we’re doing there within the coming months,” said the workforce.
Skydance’s Behemoth is out now on Quest, PS VR2, Steam and Rift.
Skydance’s Behemoth Assessment: Nice Boss Fights Ship Respectable VR Motion
Skydance’s Behemoth is at its greatest when dealing with the titular creatures, although it’s not a totally clear sweep by means of the Forsaken Lands.
