By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Planet of Lana 2 review – a grander, more dynamic platformer sequel that keeps hold of its heart
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > Reviews > Planet of Lana 2 review – a grander, more dynamic platformer sequel that keeps hold of its heart
Reviews

Planet of Lana 2 review – a grander, more dynamic platformer sequel that keeps hold of its heart

March 4, 2026 10 Min Read
Share
10 Min Read
Planet of Lana 2 review - a grander, more dynamic platformer sequel that keeps hold of its heart
SHARE
Planet of Lana 2 review

Despite a few underdeveloped ideas, Planet of Lana 2 is a bigger, smarter, and even better-looking puzzle-platformer than the charming original.

  • Developer: Wishfully
  • Publisher: Thunderful Publishing
  • Release: March 5th 2026
  • On: Windows
  • From: Steam, PC Game Pass
  • Price: TBC
  • Reviewed on: Intel Core i9-10900K, 32GB RAM, Nvidia RTX 3090, Windows 10; Steam Deck OLED

The original Planet of Lana proposed a science fiction fantasy that appealed on two levels: one, being able to adventure through a wondrously lush exoworld, and two, having a cat who actually listens to you. Planet of Lana 2 is more of the same, on both counts, while adding enough athleticism to its platforming and depth to its puzzling to feel like a worthwhile sequel.

Not that it avoids a slightly odd start. For all the leafy forests, snow-carpeted mountains, and tropical undersea trenches that you’ll eventually see Lana – and feline-ish alien companion Mui – through, game number two begins in a series of grey corridors. It’s here, mind, where Lana reveals she’s been keeping up platforming practice in the intervening years, and is able to sprint, slide, and wall-jump from the off. All simple tricks, but ones that give the physical challenges more of a flowing, dynamic quality than the occasionally sluggish clambering of the original.

Mui, too, is a more helpful blob-buddy. While still needing cursor-pointed direction, they’re no longer limited to waypoints that barely extend beyond Lana’s own arms, thus permitting them to boing around puzzles, gnawing cables and dropping ropes at the very extremes of the screen. Their hypnotic power over the planet’s fauna now extends beyond simple movements and into full player control, adding ink-blasting fish and colonies of sticky, rolling cloud creatures to your solving toolbox.

To accommodate the empowered duo, the puzzles themselves have in turn expanded. Often literally: Planet of Lana steadfastly kept each of its brainteasers to a single screen, but enabled by Mui’s unleashed range and the freely controllable wildlife, many of the sequel’s most memorable puzzles feel massive by comparison. Flying and swimming creatures, especially, lend themselves to sprawling, multi-stage conundrums that have you flicking attention between Lana, Mui, and your captive thrall like the character select screen of an indecisive Street Fighter player.


Lana swims through a colourful sea in Planet of Lana 2.

See also  To A T review

This is not a complaint. The back-and-forth dance between Lana and Mui was central to the first game’s effectiveness in staving off crate-pushing fatigue, an affliction that can prove fatal to lesser puzzle-platformers. Bigger, more intricate puzzles might have raised the risk of getting stuck and burning out, but the thoughtful, often tactily pleasurable suite of expanded powers and movements turns those scaled-up challenges into some of 2’s most satisfying highlights. You may have already played one of these in the demo: an elaborate infiltration of a submerged cave network, beautifully stitching together well-timed swims (both Lana’s and those of mesmerised fish) with underwater stealth (the coral is patrolled by crackling electric sharks) and management of the aquaphobic Mui.

Not unlike Lana’s squeaking BFF, these helper critters are also invariably cutesy and boopable, in a way that all but guarantees someone on Etsy will be selling stickers of them by the end of the week. This does make it weird, however, when you start marching them to their horrible deaths. Yes, thralls will straight-up perish if steered into hazards, and while this doesn’t reload a checkpoint – as is the case if, say, you send Lana ragolling off a cliff – the infinite resupply of replacements hardly discourages carelessness. In fact, sometimes it’s necessary to beat a puzzle, like hurling those rolling cloud bois into a fire pit to ignite the flammable trail they leave behind. Or using fish as shark bait. Or locking a giant bug in a cage, where it presumably starves to death offscreen. In my playthrough, Lana and Mui slaughtered their friends in all these ways and more. They may be the most prolific serial killer duo since the Wests, and yet the game never addresses, even ironically, their campaign of bloodletting.

See also  Valve Announces Steam Frame VR Headset, Steam Machine Portable PC for Early 2026

A snowy puzzle in Planet of Lana 2.
Image credit: gamexplore Shotgun/Thunderful Publishing

In fairness, it’s all for a good cause. Having previously rescued her sister from robots, Lana must now rescue her niece from pollution, the innocent young’un having been poisoned by a mysterious boulder dumped by passing cultists like a radioactive Twix wrapper. This means the bulk of Planet of Lana 2 is framed around an epic fetch quest for cure ingredients, which probably doesn’t sound like the most exciting structure; I know my shoulders sagged when the shopping list first appeared onscreen.

But no – somehow, it works. Chiefly, the unguent hunt serves as an excuse to visit an even broader range of magnificently realised sci-fi biomes and facilities, all gorgeously presented in Planet of Lana’s handpainted style and adroitly scored with a soundtrack of pensive keys, swelling strings, and tense synth. The sequel is also more ambitious in how it uses these backdrops for dramatic setpieces, whether that’s a panicked dash through a burning jungle or the first quiet, suspenseful descent in a stolen submersible, though it ultimately values the original’s adventurous and hopeful atmosphere over action thrills. For every dash from killer bots, there’s at least one serene walk through sunkissed trees or past yet another gawkable vista.


Lana and Mui explore a highly developed city in Planet of Lana 2.
Image credit: gamexplore Shotgun/Thunderful Publishing

The more segmented approach also opens up the chance for some flashback interludes to inject sweet, sweet Mui lore, illustrating a backstory and relationships that finally start to flesh out the little goober beyond Adorable Sidekick status. This, too, is a shrewd move. Lana and Mui’s friendship is the emotional heart of both games, and instead of just rerunning their original bonding, or wedging in some unlikely conflict betwixt girl and cat alien, these flashbacks subtly tinge it with tragedy: a pained past and conflicting loyalties that Mui, even with a higher degree of sapience than previously thought, can’t communicate to Lana until it’s too late. And not just because both parties speak in gibberish.

See also  Metal Gear Solid Delta: Snake Eater Was Used to Train New Generation of Developers

Unfortunately, while Planet of Lana 2 is a talented emotion-tweaker at the personal level, I wish it dove deeper into exploring its broader themes. The antagonistic cult, for instance, initially look like the unthinking bearers of some environmental message: they pillage the earth for resources, harmfully dump the waste, and slaughter animals, and not even for constructive reasons like solving a physics puzzle. This initially appears to be teeing up a Hayao Miyazaki-style polemic against our own planet’s ruination (appropriate, given the Spirited Away aesthetic, though less so on the game’s lack of shit-talking your son’s filmmaking abilities). Instead, these portrayals are mainly just shorthand for bastardry, their impact measured almost entirely on how they cause trouble for Lana’s immediate family.


Lana and Mui look out over a grand forest vista in Planet of Lana 2.
Image credit: gamexplore Shotgun/Thunderful Publishing

This isn’t the only undercooked idea, either. The shining city, glimpsed in the key art and teased multiple times throughout the game itself? That’s explored properly for about three minutes, most of your time there spent navigating the sewage system and underground warehouses beneath it. Your visit occurs at a point in the story where there isn’t much time for sightseeing, but it’s such a stark departure from the untamed wilds you’re normally exploring – while maintaining the series’ eye-catching presentation standards – that it’s just a shame to leave so quickly.

It’s not quite Bestest Best material, then. But Planet of Lana 2 succeeds far, far more often than it dawdles. Its core puzzle-platforming benefits from some particularly canny mechanical improvements, scoring the unlikely achievement of becoming more complex without stumbling into head-stumping, teeth-grinding difficulty. And, once you escape those cold corridors, it’s even more of an audio-visual treat than the original. Still with, happily, a cat who actually listens to you.

You Might Also Like

Making The Witcher 4's reveal trailer took a speech Geralt might have given, 14 days of actors fighting pipes, and three days with a real flower hat-wearer running around a forest

Madden NFL 26 Review – Feels Like the Playoffs

Revenue From Xbox Releases on PlayStation is Helping Fund More Games – Phil Spencer

Project Helix Plans Involve Rethinking “What the Console Model Can Look Like”, Says Chief Strategist

The Blood of Dawnwalker – Players Will Have to Ensure Coen Doesn’t Succumb to Blood Hunger

TAGGED:Action Adventurenintendo switchpcPlanet of Lana 2: Children of the LeafPlatformerps4ps5PuzzleReviewsThunderfulWishfullyWot I ThinkXbox Series X/S
Share This Article
Facebook Twitter Copy Link
Previous Article Sony will stop selling PS5 games on PC because they're not selling Sony will stop selling PS5 games on PC because they're not selling
Next Article The Amusement Is Coming To Quest & PC VR Next Month The Amusement Is Coming To Quest & PC VR Next Month
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Call of Duty Modern Warfare 4_00
Call of Duty: Modern Warfare 4 Will Have Campaign Advanced Access, Starts on October 16th
PC Game June 15, 2026
Gears of War: E-Day – 15 Major Details Before Launch
Gears of War: E-Day – 15 Major Details Before Launch
Upcoming June 15, 2026
God of War Laufey Director Says Fusion of “Old and New” Combat Systems is Possible Because of Faye
God of War Laufey Director Says Fusion of “Old and New” Combat Systems is Possible Because of Faye
News June 15, 2026
MMOs You’ve Never Heard Of: Mistfall Hunter, Crewed, and Forsaken Lands
MMOs You’ve Never Heard Of: Mistfall Hunter, Crewed, and Forsaken Lands
Mobile June 15, 2026
Gears of War E-Day_05
Gears of War: E-Day’s Budget is “Upwards of $400 Million” – Rumor
PC Game June 15, 2026
Sci-Fi Survival Thriller Project NEOS Announcement Trailer And Playtests Revealed
Sci-Fi Survival Thriller Project NEOS Announcement Trailer And Playtests Revealed
VR News June 15, 2026
You need to hear this Valve vet's rant on why TF2 could never be made by AI
You need to hear this Valve vet's rant on why TF2 could never be made by AI
PC Game June 15, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

How to name your game after a Japanese airport, twice
‘Batman: Arkham Shadow’ Counts Over 1 Million Quest Players, In-game Achievement Reveals
Elden Ring Nightreign gets a pre-day one patch to deliver some cheeky last minute build tweaking before your first steps in Limveld, and offer advice on some PC issues
Nioh 3 Alpha Demo is Available Until June 18th

Trending News

Elden Ring Nightreign's DLC Scholar class is cooler than it sounds
There's now a Witcher 3 mod that lets you ride around on a full-size dragon Skyrim-style, just in case you don't fancy a piggyback from an alchemist
Tales of Eternia Remastered Announced, Releasing October 16
New ‘Kayak VR’ DLC Lets You Go Cave-kayaking with a Friend in a Beautiful Yet Terrifying Locale
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Planet of Lana 2 review – a grander, more dynamic platformer sequel that keeps hold of its heart
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?