By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Ontos Creative Director Compares its Larger Experiments to Shadow of the Colossus
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Ontos Creative Director Compares its Larger Experiments to Shadow of the Colossus
PC Game

Ontos Creative Director Compares its Larger Experiments to Shadow of the Colossus

January 9, 2026 4 Min Read
Share
4 Min Read
Ontos Creative Director Compares its Larger Experiments to Shadow of the Colossus
SHARE

As Frictional Games gets ready to release its next game—Ontos—later this year, creative director Thomas Grip has once more affirmed that it won’t be a “stressful or scary” experience like the studio’s previous works. In an interview with GamesRadar, Grip spoke about how the experience will be “simply different” from standard survival horror games.

“In your more standard horror game, say the first Amnesia, the focus is to have players survive in a scary environment,” said Grip. “The intent is to evoke a very primal sense of fear. In Ontos, the focus is more cerebral. It is about encountering strange, often very disturbing, situations where the player is tasked with figuring out the best approach. So, where your typical Amnesia-like game has you encountering a stalking monster, Ontos puts you face to face with a man trapped inside a computer made out of rats.”

He went on to note that the design intention behind Ontos isn’t to make it “a stressful or scary game in the traditional sense.” Ontos isn’t going to simply be about survival. Rather, Grip described it as a more “hands-on experience” that will focus more on providing players with “heavy and thought provoking themes. The goal is to evoke this deep existential terror that stays long after you finish playing.”

When it comes to puzzles—a staple of many survival horror games—Grip explained that the bigger ones will largely revolve around “interactive story scenes”, with smaller-scale standard puzzles being spread out over the course of the game. Solutions to these puzzles will also be entirely up to the player to figure out, and there will be “a wide range of options on how to complete” them. It is also possible to “screw it all up” when it comes to puzzle solving, and Ontos will feature narrative consequences for these failures.

See also  Hogwarts Legacy is free now on PC via the Epic Games Store

Grip has described these bigger puzzles, dubbed Experiments, as being the game’s highlights, and he went on to compare them to a typical boss fight from PS2-era classic Shadow of the Colossus. These larger sequences will often involve players simply partaking in “extended preparation for the Experiments,” which will also have them test out their tools and play around with the various interactions available.

“In a way, one can liken it to something like Shadow of the Colossus, where the boss fights are the core of the experience,” he explained. “Many sequences and areas of the game are basically just extended preparations for the Experiments. Testing tools, discovering ways of interacting, saving up resources, understanding the stakes and overall just collecting enough information to be able to overcome these complex and layered scenarios. […] Much of the game is built around the looming excitement and dread of what the next big Experiment will be like.”

Ontos was unveiled just last month with a trailer showing off some of its creepy visuals. The title is slated for release later this year on PC, PS5 and Xbox Series X/S, and will feature Stellan Skarsgård of Andor fame in a starring role.


You Might Also Like

Highguard's mounts are the best part of the game, now I want a racing mode

Overwatch 2's new damage hero is melee-focused hard (light) hitter Vendetta

Sony sues Tencent over Horizon Zero Dawn ‘rip-off’

Genshin Impact Luna 5 takes the squad back to Mondstadt, finally makes Varka playable

Crimson Desert Lacks Roadmap Because Pearl Abyss Isn’t “Baking in Assumptions” About Players’ Wants

TAGGED:pcPC GamePC Gaming News
Share This Article
Facebook Twitter Copy Link
Previous Article Your GeForce RTX 50 SUPER upgrade may be on hold Your GeForce RTX 50 SUPER upgrade may be on hold
Next Article arc raiders ARC Raiders Studio Announces “Signficant Changes” to Curb Cheats and Exploits
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Save up to $129 on my favorite gaming chair and desk in this early Memorial Day sale
Save up to $129 on my favorite gaming chair and desk in this early Memorial Day sale
Hardware May 19, 2026
Crimson Desert’s Latest Patch is Small But Important – 10 Biggest New Additions
Crimson Desert’s Latest Patch is Small But Important – 10 Biggest New Additions
Upcoming May 19, 2026
WorldLens VR’s New AI Depth Feature Enables 3D Street View
WorldLens VR’s New AI Depth Feature Enables 3D Street View
VR News May 19, 2026
Marvel’s Wolverine: Fall 2026 Window Reaffirmed by Insomniac on PS5
PlayStation’s Narrative Single-Player Titles Will No Longer Release on PC – Rumor
News May 19, 2026
Zero Parades: For Dead Spies has the potential to be better than Disco Elysium
Zero Parades: For Dead Spies has the potential to be better than Disco Elysium
PC Game May 19, 2026
Marvel Cosmic Invasion
Marvel Cosmic Invasion Expands Its Playable Roster With Cyclops and The Thing
PC Game May 19, 2026
The Stream Team: Starting up Subnautica 2
The Stream Team: Starting up Subnautica 2
Mobile May 19, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

The Elder Scrolls 5: Skyrim’s Co-Lead Lead Designer Wanted Cliffhanger Ending in The Elder Scrolls 6
‘Zoom’ App Comes to Quest, Letting You Join Work Meetings as Your Avatar
Just One Man Impressions: Stylish & Intense Sword Action
Infinity Nikki's latest update lets you build your dream home, and pal up with a Stardew Valley Junimo

Trending News

Days Gone Remastered Review – Reinvigorated at Last
What Makes Crimson Desert a Strong Contender for Game of the Year
I need some red eyes to go with this new Gengar Razer Pokemon gaming headset
Monster Hunter Wilds Graphics Analysis – PC vs. PS5 Head to Head Comparison
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Ontos Creative Director Compares its Larger Experiments to Shadow of the Colossus
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?