By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > News > No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire
News

No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire

June 19, 2026 4 Min Read
Share
4 Min Read
no law
SHARE

As part of Epic Games’ recent State of Unreal showcase, developer Neon Giant showed off its open-world shooter No Law, focusing on how a small team has been able to take on the challenge of developing such an ambitious title. A big part of the showcase was the game’s setting of Port Desire, which was developed by Neon Giant with its own proprietary tools used alongside Unreal Engine 5 technologies.

The showcase, hosted by creative director Tor Frick, primarily focused on the design principle of “density over scale”. This means that, rather than going for a massive open world, the studio has instead decided to focus on making sure that the in-game world is dense enough for players to enjoy.

Features from Unreal Engine 5, like Nanite, give the development team the ability to focus on “extreme visual density” that worked hand-in-hand with the game’s handcrafted environments to ensure that Port Desire could be explored without players facing performance issues. Lumen and MegaLights similarly played a role by giving the team access to dynamic lighting and weather systems. Even the NPCs of Port Desire made use of Unreal Engine 5 technologies, like MetaHuman and Mass Framework.

“By leveraging UE5’s latest tech to bypass traditional development bottlenecks, we’ve finally been able to build the uncompromised version of the world we’ve wanted to create for years,” said Frick during the showcase. “We look forward to the day players can experience Port Desire for themselves.”

This showcase came just a few days after Neon Giant had released a developer diary video where it discussed Port Desire and the role it will play in the story of No Law. The city has been described as being of major importance to various factions, which opens up the door for plenty of narrative opportunities for players to engage in. Among these factions are the Peacekeepers, who focus on maintaining peace and order throughout the city.

See also  Horizon Film Production Starts in 2026, Eyeing 2027 Release

Interestingly, Frick and co-creative director Arcade Berg have previously spoken about how No Law was bound to draw comparisons with CD Projekt RED’s Cyberpunk 2077. In an interview from back in December, the two spoke about how the two titles share similarities, like the cyberpunk genre and first-person perspective.

“A lot of it is, it’s just the mood and the tone. Cyberpunk [2077] is a big, sprawling experience. It’s a mega city,” said Frick. “And our game is a lot more intimate both when it comes to the gameplay mechanics but also the world. I think as people see more of the game, that will be more apparent. It’s hard to do in a short trailer like that. I think you need to see and feel the game more. It is more of an intimate experience, like the world is deep but not so grand. And the same thing with mechanics and the same thing with the story. It is very, very personal and very, very reactive around you as a player, rather than being set in this grand backdrop.”

No Law is being developed for PC, PS5, and Xbox Series X/S, and doesn’t yet have a release date.


You Might Also Like

Sifu developer’s new game Rematch launches without crossplay, studio apologizes

DOOM: The Dark Ages Trailer Prepares for the Slayer’s Launch

Once Human Adds Paid Custom Servers, Version 2.0 Showcase Announced for July 2nd

Fallout: New Vegas dev says Bethesda slammed the game in a PowerPoint

Kingdom Come: Deliverance 2 Crosses 6 Million Sales, Adds Balatro-Themed Quest in New Update

TAGGED:Game NewsKraftonNeon GiantNewsNo Lawpcps5Xbox Series SXbox Series X
Share This Article
Facebook Twitter Copy Link
Previous Article Xbox’s Biggest Problems May Still Be Ahead Xbox’s Biggest Problems May Still Be Ahead
Next Article World of Warcraft patch 12.1 Curse of Ula'tek is looking like a massive update World of Warcraft patch 12.1 Curse of Ula'tek is looking like a massive update
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Blizzard 35th Anniversary
Blizzard Has “Tons of New Projects” in Development, Including “New Stuff” for Diablo – Rumor
News July 13, 2026
horizon forbidden west pc
Former PlayStation Executive Says Single-Player, Narrative-Driven Games “Sustain” the Business
PC Game July 13, 2026
Warframe is showing love to Dungeons & Dragons with this ‘legally distinct’ RPG
Warframe is showing love to Dungeons & Dragons with this ‘legally distinct’ RPG
PC Game July 13, 2026
Xbox Rolling Out Disc-to-Digital Conversion for Insiders This Week – Rumor
Xbox Rolling Out Disc-to-Digital Conversion for Insiders This Week – Rumor
Upcoming July 13, 2026
Xbox Developers Facing “Panic and Anxiety” at Further Layoffs – Rumor
Xbox Developers Facing “Panic and Anxiety” at Further Layoffs – Rumor
News July 13, 2026
Assassin’s Creed Resynced Has Sold Over 2 Million Copies
Assassin’s Creed Resynced Has Sold Over 2 Million Copies
PC Game July 12, 2026
You'll be able to play League of Legends Classic before the end of July
You'll be able to play League of Legends Classic before the end of July
PC Game July 12, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Atelier Resleriana: The Red Alchemist & the White Guardian Review – Lighthearted
Herdling review
How to access the 'Thank You' update in Clair Obscur: Expedition 33
Lost Soul Aside is Getting a 100-Wave Mode, Prologue Skip and a Cutscene Overhaul on November 18

Trending News

The Division 3 is “Shaping Up To Be A Monster,” Says Series Executive Producer
Ghost of Yōtei Studio Head Says Katanas, Japan Are Integral to Franchise’s Essence
Avowed Update Adds Arachnophobia Safe Mode, Improved Reactivity, and Much More
Grand Theft Auto 5 Returns to PlayStation Plus Extra, Premium on November 18 – Rumour
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: No Law Creative Director Discusses How Unreal Engine 5 Was Used to Create Port Desire
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?