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Gamexplore > News > Nintendo Doesn’t Need to Make New Franchises for New Games, Says Former Developer
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Nintendo Doesn’t Need to Make New Franchises for New Games, Says Former Developer

September 8, 2025 4 Min Read
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4 Min Read
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Typically talking, Nintendo is understood for the way it iterates on its long-established franchises, and solely not often does the corporate create model new IPs. In an interview with Bloomberg, programmer Ken Watanabe spoke about how he doesn’t imagine Nintendo doesn’t really want to make model new IPs. Slightly, the corporate has a wealth of franchises it already owns that may then be developed in accordance with what the corporate needs.

Talking about Nintendo’s method to creating new video games, Watanabe famous that the corporate tends to first concentrate on gameplay mechanics, after which picks the suitable franchise the place the title can then belong. “New franchises haven’t come out just because there’s no actual must make them,” he stated. “When Nintendo needs to do one thing new, it’s mainly concerning the gameplay mechanics first — about creating a brand new approach to play.”

“As for the pores and skin or the wrapper, they don’t actually fuss over it,” Watanabe continued. “They only decide no matter suits that new gameplay finest.”

It’s price noting that Nintendo has an enormous array of various franchises, most of which have been represented ultimately or one other all through its varied console generations. The newest huge new franchise launched by the corporate that it has continued to iterate on was 2015’s Splatoon, which was initially launched on the Wii U. The title then acquired two sequels on the Nintendo Change. The Splatoon sequence can be getting its first main spin-off – Splatoon Raiders.

Watanabe himself has additionally labored on a wide range of Nintendo’s franchises, together with Splatoon, together with different titles like Tremendous Mario Bros. Wii and Pikmin 3.

As for Nintendo’s normal practices in relation to new video games, the corporate tends to additionally experiment from time to time, particularly early on within the lifetime of a model new console. The Nintendo Change, as an illustration, noticed ARMS as one of many huge new IPs for the corporate. The Change 2 has equally seen one other experimental title that focuses on uncommon management schemes with Drag X Drive.

The key new first-party releases for the Change 2, nevertheless, have been new titles in long-existing franchises: Mario Kart World and Donkey Kong Bananza. Together with these two huge titles, the corporate has additionally launched Change 2 Version improve packs for a few of its older Change video games, together with The Legend of Zelda: Breath of the Wild and Tears of the Kingdom, in addition to Tremendous Mario Occasion Jamboree, amongst others.

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The Nintendo Change 2 was formally launched again in July, and the console has since confirmed itself to be fairly in style. {Hardware} gross sales charts from again in August have indicated that greater than 2 million models of the Change 2 have been bought within the US alone, resulting in the console topping the charts for the previous month. In relation to worldwide gross sales figures, Nintendo revealed in its monetary studies in August that it had bought 5.82 million models of the Change 2, together with 153.10 million models of the unique Change. On the software program aspect of issues, the Change 2 has bought 8.67 million models, in comparison with the 1.4 billion models of software program for the unique Change.


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