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Gamexplore > My Bookmarks > News > Massive Oblivion remake mod Skyblivion shows off the final region its devs have just finished laying the foundations of in new gameplay at C3
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Massive Oblivion remake mod Skyblivion shows off the final region its devs have just finished laying the foundations of in new gameplay at C3

February 23, 2025 5 Min Read
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5 Min Read
Massive Oblivion remake mod Skyblivion shows off the final region its devs have just finished laying the foundations of in new gameplay at C3
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Skyblivion, the huge modding mission that’s remaking The Elder Scrolls IV in Skyrim’s engine, has simply proven off some contemporary quest gameplay at C3 (Neighborhood Creations Con) forward of its 2025 launch.

What was meant to be about half an hour of quest gameplay become about 40 minutes, however hey, typically you simply stroll right into a constructing and an NPC you are used to being in a single place has determined to cheekily sit out of the way in which.


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As you’d count on given the Skyblivion crew hit the foremost milestone of ending up landscaping work on the ultimate area of Cyrodiil they needed to end that key stage for – the Niben Basin and Valley – earlier this week, the gameplay proven off this time primarily targeted on the world in and across the metropolis of Cheydinhal.

We received fast runthroughs of two quests – the Fighters Guild one which duties you with resolving Biene Amelion’s debt and a real traditional within the type of ‘A Brush with Dying’. If the latter’s title does not ring a bell, it is the one which sees you stroll into darkish elf Rythe Lythandas’ painted world as a way to free the poor artist with the magic brush.

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In each instances, the factor that actually caught out was simply how detailed and polished Skyblivion’s worldspaces and the stuff contained inside them seems at this level in improvement. At one level, mission lead Kyle ‘Rebelzize’ Insurgent simply did the stroll into Cheydinhal I’ve carried out 1,000,000 instances in each vanilla and modded Oblivion, and it introduced a smile to my face to see how nicely it appears the crew has maintained the nostalgic soul of the factor, whereas submitting away a few of its rougher, extra 2006 edges.

The painted world itself was a fantastic instance of this – enjoying vanilla Oblivion in 2025, it looks like a bit room that may not be too particular if it wasn’t in a position to lean into the sport’s already very oil paintingy aesthetic to type one thing visually particular. In Skyblivion, it is a longer, extra absolutely fleshed-out dungeon that packs the same visible punch regardless of Skyrim’s extra real looking artwork type, and ends in an atmosphere intentionally textured to look identical to unpainted canvas.

One other element value selecting out right here was the mod’s new interplay menu UI, which has been overhauled into one thing distinctive that brings much more Oblivion vibes to assist offset the extra Skyrim-style stock, compass, and map the mod has – as you’d count on, given it is working in TES V. Additionally, whereas battling skeleton enemies, chances are you’ll immediately realise you’ve got simply killed one with a tail. Why? Nicely, as a result of the modders have put collectively distinctive skeletons for elves and finest races, which is a step past even Skyrim.

There’s nonetheless no concrete launch date for the mod to slender down the final 2025 window it is had for a short while, however the modders did reiterate on this showcase: “We’re assured we are able to get it out this yr”.

What did you consider this newest take a look at Skyblivion? Tell us beneath and ensure to take a look at the interview we have actually simply carried out with Skyblivion mission lead Insurgent, particularly if you wish to understand how the modders really feel about these official Oblivion remake rumours.

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TAGGED:2K Games4J StudiosAction AdventureBethesda Game StudiosBethesda SoftworksGame NewsModsNewspcPS3RPGSkyblivionSuperscapeThe Elder Scrolls IV: OblivionThe Elder Scrolls V: SkyrimUbisoftVir2L StudiosXbox 360
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