Change the ability on in Missile Command Delta, and also you shall see a powerful Chilly Warfare bunker filled with missile detection methods. Sadly, doing so requires discovering a keycard, fixing a damaged swap, and fixing a difficult power puzzle.
When you’re keen to begin exploring the bunker, right here’s the place to discover the lacking energy swap and use it to clear up the Breaker Room.
The place to seek out the Energy Generator
After Missile Command Delta’s tutorial, you and your folks will descend into an underground bunker shrouded in darkness. Considered one of your buddies, Marta, will ask you to activate the ability.
To make your approach towards the ability generator, then stroll left from the bunker’s entrance, getting into the hallway behind Adel.

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Comply with the trail to the fitting. The primary door is locked, however the second door on the fitting could be opened. That is the Utility Closet.

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Because it’s powerful to navigate this room in near-complete darkness, don’t stroll additional than essential; seize the Blue Keycard from the desk simply behind the door, which is all you want for now. It’s on a “discover” signal together with an entry card (you’ll want this to entry a pc in a while). When you do get caught within the darkness, it’s useful to show up the sport’s brightness within the settings.

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Stroll again within the path you got here from. Keep in mind that locked door? Now that you simply’ve bought the Blue Keycard, you may open it. Work together with the machine on the left facet of the door. This room is named the Breaker Room, and it incorporates the ability generator.

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Contained in the room, on the wall to the left, you will notice 4 lights (both crimson or inexperienced) and three switches — alas, the second mild is lacking its swap! You’ve bought to seek out it earlier than you may clear up the power puzzle.
The place to seek out the lacking energy swap
Stroll again into the hallway. Flip proper, into the path of the Utility Room, however this time, take the primary door in your left, main into the Locker Room.

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Enter the room on the left, then search the nook in your proper, behind the closet. You’ll discover the lacking swap on the bottom.

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Choose it up and take it again to the Breaker Room, the place it’s essential to place it under the primary crimson mild. There’s just one factor left to do: clear up the power puzzle.
Breaker Room puzzle answer in Missile Command Delta
After re-attaching the inexperienced lever, the primary and third lights on the ability generator are switched to crimson, and the second and fourth lights are switched to inexperienced. To activate the ability, each mild should grow to be inexperienced. Annoyingly sufficient, switching sure lights to inexperienced will robotically swap different lights again to crimson, so you must pull the levers within the appropriate order.
Pull the switches within the following order to activate the ability:

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- Pull the lever on the fitting.
- Pull the lever on the left.
- Pull the third lever.
And that’s it! You’ve turned on the ability in Missile Command Delta.

