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Gamexplore > My Bookmarks > PC Game > Best early city layout in Anno 117: Pax Romana
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Best early city layout in Anno 117: Pax Romana

November 14, 2025 8 Min Read
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8 Min Read
Best early city layout in Anno 117: Pax Romana
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The greatest metropolis format in Anno 117: Pax Romana ought to fulfill residents’ wants, activate buffs, and stay manageable because the empire expands. Whereas there are various methods to arrange a brand new metropolis that meets these standards, it may be overwhelming to get began as a brand new participant. What number of woodcutters ought to you may have? What dimension is right for residential quarters? How do you handle industrial manufacturing traces?

To reply such questions, right here’s how one can construct an Anno 117: Rax Romana metropolis format that’ll offer you a head begin in early recreation.


Find out how to get the perfect early metropolis format in Anno 117: Pax Romana

First, place three woodcutters in a forest space, however ensure that they’re a good distance away out of your buying and selling submit, or your city middle will rapidly broaden into the forest. Drag a straight highway between the woodcutters and the buying and selling submit, then place two sawmills on that highway, as near the woodcutters as potential. Regardless of the similarity in processing instances, it’ll take fairly lengthy for the logs to achieve the cutters, therefore the third woodcutter constructing.

Now it’s time to construct homes. The town format on this instance makes use of 2×4 residential blocks, however you can too use 2×3 or 2×5 — simply don’t make them a lot smaller or bigger than that, as this would possibly mess up your infrastructure. Additionally, keep away from 3×3 residential blocks as the home within the center wouldn’t be linked to a highway (except you allow out the middle home, which seems to be fairly good however is much less environment friendly).

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Place 4 2×4 residential blocks in a single giant sq. formation, and you’ll want to join each home to a highway. In the meantime, to achieve each inhabitants and earnings, place a fishing hut on the shoreline. Your fledgling city, together with the woodcutters and sawmills on the outskirts, ought to look one thing like this:


A new town in Anno 117: Pax Romana.
Ubisoft through gamexplore

On the proper aspect of the higher proper residential block, as marked with a star, place a market. It’ll have simply sufficient vary to cowl each residential constructing. You probably have sufficient timber, you possibly can fill the residential block under the market with extra homes.

This can be a good second so as to add the porridge manufacturing line to your city. Crucial; the porridge stand doesn’t have an space impact, so there’s no want to position it within the metropolis middle. Place a 16×6 oat area (in the event you care about rectangular shapes) on the outskirts of the island and drop the porridge stand proper subsequent door for fast manufacturing.

When you’ve unlocked the “style” buildings, decide the hemp farm and place it wherever you want, however away out of your residential space — subsequent to the oat area can be an excellent possibility. In the event you use a 6×12 format for the hemp area, you’ll get a pleasant rectangular type to suit into the grid. Your spinner (which does have an space impact) can transfer into the identical grid because the market.

Though it isn’t required to unlock residential tier 2, you possibly can add a 3×12 sheep farm subsequent to the oat area and hemp farm, then place the pileus felter subsequent to the spinner for a double style bonus.

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You should definitely place a warehouse subsequent to your agricultural buildings. Bear in mind: The sources will be moved into a close-by warehouse, and manufacturing buildings within the metropolis middle can take these sources for his or her nearest warehouse. Assets and merchandise don’t should be near type a functioning manufacturing line.


Agricultural production buildings in Anno 117: Pax Romana.
Ubisoft through gamexplore

An agricultural setup to assist an early tier 2 city ought to look one thing like the image above. This agricultural format accommodates the next:

  • Two oat farms with two porridge stands subsequent door.
  • Three hemp farms to assist three tunic outlets.
  • Three sheep farms to assist 4 pileus outlets (remaining sheep could also be bought for now).
  • One wheat farm to produce one bakery.
  • One garum works. Putting garum within the agricultural format quite than the town format is a deliberate option to keep away from the happiness discount.

This format must be sufficient to produce a city of roughly 600 residents. You should definitely place some extra fishing huts, one scomber’s shack, and one salt pond in your harbor to produce sufficient sardines and garum sources.

As you (slowly!) arrange the agricultural format, enhance your inhabitants alongside it. Divide your time evenly (add a residential quarter, add a brand new manufacturing line, then add a brand new residential quarter once more) to make sure you don’t find yourself with out sufficient workforce or items.

To avoid wasting sufficient room for space impact buildings, broaden the quarter with the market right into a vertical straight line full of comparable manufacturing and repair buildings. On the horizontal grid, follow this sample: two residential blocks, one service block, two residential blocks, and many others. You should definitely improve essentially the most central residences first, as they’ll want extra companies. The blocks on the skin can stay tier 1. This image illustrates what this Anno 117 tier 2 metropolis format ought to seem like:


A city with a grid layout in Anno 117: Pax Romana.
Ubisoft through gamexplore

So what in regards to the metropolis’s industrial format? That is comparatively easy: Discover two river slots to position one clay pit and one grain mill – ideally as shut as potential to allow them to share one warehouse between them.


Industrial buildings in Anno 117: Pax Romana.
Ubisoft through gamexplore

Add two tilers subsequent to the clay pit and one charcoal burner in a forest close by. When you’re at it, place two or three extra woodcutters and sawmills and it’s best to meet timber calls for for an early tier 2 city in Anno 117.

With this metropolis format serving as your basis, you are on an awesome monitor to tier 3 and 4. As you progress additional into Anno 117 and add new quarters to this early-game metropolis format, attempt to follow the identical rectangular sample and improve essentially the most central residential blocks as they’re those who will obtain essentially the most space buffs.

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