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Gamexplore > My Bookmarks > Upcoming > Hideo Kojima Wants to Visit the International Space Station to Develop a Game
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Hideo Kojima Wants to Visit the International Space Station to Develop a Game

July 1, 2025 4 Min Read
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Together with being recognized for his work on a number of the most iconic franchises in gaming historical past (Steel Gear), Hideo Kojima has additionally been recognized to be fairly an eccentric man. In an instance of this, he lately spoke about desirous to go to house to develop a sport. On the Sidney Movie Pageant (by way of The Guardian), Kojima spoke about desirous to go to the Worldwide House Station.

“I wish to practice correctly, discover ways to do the docking, go to the Worldwide House Station and keep there for a couple of months,” Kojima mentioned. “I’m not a scientist, however I may in all probability make video games in house. I wish to be the primary. There are a number of astronauts over 60, so I suppose it’s attainable.”

It’s value noting that Kojima was speaking primarily a few long-held dream of his to enter outer house. In contrast to how a number of the different wealthy folks on the earth have carried out it, nevertheless, Kojima as an alternative desires to really do one thing as soon as he reaches house relatively than merely going there for a go to. He described this sense because the “Tom Cruise illness,” referring to the actor’s penchant to do his personal (typically harmful) stunt work for a number of the extra epic set items in his films.

“It’s ‘Tom Cruise illness’,” Kojima mentioned. “Tom Cruise finds out his value when residing together with his life on the road.”

Kojima had additionally lately spoken about how his cameos made it into the recently-released Dying Stranding 2: On the Seashore. When requested in an interview about whether or not his workers at Kojima Productions put in cameos of him within the sport, he responded by saying, “I put all of these items in.” He continued: “Even when I mentioned to the workers, ‘please put them in!’, they might simply say ‘huh?’ and faux to not know.”

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Whereas Kojima has been celebrating the discharge of his personal studio’s main sport, he additionally hasn’t been quiet about different outings within the gaming business. Again in June, he spoke about how he believes Clair Obscur: Expedition 33 developer Sandfall Interactive to have an “preferrred” staff dimension.

“They solely have like 33 staff members and a canine,” Kojima mentioned, discussing how the scale of the staff at Kojima Studios has grown as much as make use of greater than 200 builders. “That’s my preferrred after I create one thing with a staff. Creation has now turn into a lot larger. It’s form of a battle between how environment friendly you can [be] with the small staff, however it’s important to make it so grand.”

Nevertheless, Clair Obscur: Expedition 33 was developed by extra than simply the staff at Sandfall itself. The developer made use of fairly a couple of exterior help studios for varied features of sport growth, together with efficiency seize, 3D fashions, animation, and QA.

Dying Stranding 2: On the Seashore was launched simply final week solely on the PS5. For extra particulars concerning the title, take a look at our evaluate. And when you’re already taking part in, take a look at our information on how one can unlock all 63 of the sport’s weapons.


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