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Gamexplore > My Bookmarks > News > Former XDefiant Producer Denies the Failed Arena Shooter Started as a Splinter Cell Title
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Former XDefiant Producer Denies the Failed Arena Shooter Started as a Splinter Cell Title

November 16, 2025 4 Min Read
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Ubisoft’s XDefiant is probably not the very first thing to come back to thoughts when contemplating the corporate’s live-service cancellations, nevertheless it’s actually the newest. Regardless of a comparatively sturdy launch, the free-to-play shooter shut down final June, and government producer Mark Rubin introduced his retirement from the business.

Whereas it’s apparent that the writer wished to compete with Name of Obligation, a report from Bloomberg’s Jason Schreier alleges that it arose after the cancellation of a Splinter Cell title. The venture allegedly confronted a number of modifications, with the workforce, headed by Nick Herman (who left to co-found AdHoc Studio and work on Dispatch), trying to adapt to a games-as-a-service mannequin. In the end, it didn’t work out, and XDefiant occurred as an alternative.

Nevertheless, Rubin refutes the rumor. “I can say that isn’t true. Once I acquired to Ubisoft, that they had been engaged on a recreation for a 12 months that was very formidable however was struggling to seek out the enjoyable. And it was NOT a Splinter Cell recreation. I then canceled that one and let the workforce pitch any recreation concepts they wished.”

Regardless of some “cool ones,” the workforce went with an area shooter and “We discovered the enjoyable shortly. So, no, we didn’t pivot off Splinter Cell to make XDefiant. Now, perhaps they have been fascinated with engaged on Splinter Cell earlier than I acquired there, nevertheless it was by no means a factor whereas I used to be there. My expertise with Ubisoft was that they’re very open to regardless of the studio desires to do, which is nice, however I do want we may have used exterior engines.”

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Whereas acknowledging Schreier stating that the alleged Splinter Cell venture began in 2017, whereas Rubin joined in 2019, the latter clarified that, “At no time after I was at Ubisoft was the San Francisco workforce engaged on Splinter Cell and that venture was not canceled to make XDefiant. My beef with the article is that there was an implied motion of canceling Splinter Cell to make XDefiant, and that’s unfaithful. Possibly that wasn’t intentional, which is okay. Simply making an attempt to convey the actual fact.”

Is it potential {that a} Splinter Cell title was within the works and cancelled for various causes, whereas XDefiant began up individually and gained extra assets? Maybe. Even when there have been traces of the previous within the latter, it’s all moot because the title is not any extra.

Ubisoft has a remake of the primary Splinter Cell in growth, nevertheless it hasn’t supplied a launch date or showcased any gameplay.

Noticed the rumor from Bloomberg that we have been engaged on Splinter Cell recreation earlier than switching to Xdefiant. I can say that isn’t true. Once I acquired to Ubisoft that they had been engaged on a recreation for a 12 months that was very formidable however was struggling to seek out the enjoyable. And it was NOT a Splinter…

— Mark Rubin (@PixelsofMark) November 15, 2025

Simply to be clear, as a result of @jasonschreier reached out to inform me the article stated that SC was in growth in 2017 and I acquired there in 2019 and that’s right. What my message was making an attempt to convey was that at no time after I was at Ubisoft was the SF workforce engaged on SC and that…

— Mark Rubin (@PixelsofMark) November 15, 2025


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Reading: Former XDefiant Producer Denies the Failed Arena Shooter Started as a Splinter Cell Title
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