Hideo Kojima has revealed his ideas concerning the COVID-19 pandemic and the next lockdowns that have been issued all around the world occurring only a few months after the discharge of Demise Stranding. In an interview with Edge journal (by way of GamesRadar), Kojima spoke about how the world got here to extra carefully resemble the isolation between folks that was depicted within the authentic Demise Stranding.
“I felt that maybe I might by no means meet anybody once more,” mentioned Kojima about his expertise of coming again to the places of work of Kojima Productions after recovering from a extreme sickness solely to search out it empty, owing to the lockdowns of the time. “One thing had been misplaced,” he continued, “Bodily, we weren’t related anymore.” Speaking additional about his time throughout the pandemic, Kojima mentioned, “We have been having consuming events and college occasions, however now solely on-line, an virtually solely digital existence.”
Generally, Kojima mentioned that dwelling such an remoted life throughout the lockdowns, the place social gatherings solely actually occurred over the Web by screens have reinvigorated him. He mentioned that he desires to make video games “that don’t exist already on this planet.”
These ideas present extra context to what Kojima had mentioned about Demise Stranding 2 again in 2022. In an interview on the time, Kojima had spoken about how the occasions of the COVID-19 pandemic had prompted him to rewrite the story for the upcoming sequel. On this interview, Kojima in contrast the pandemic occurring shortly after the discharge of Demise Stranding to the discharge of Steel Gear Stable 2 occurring round 9/11.
In response to a report from earlier this week Kojima had additionally spoken about among the themes of the upcoming Demise Stranding 2: On the Seashore, saying that whereas the Steel Gear collection had heavy themes about fatherhood, the themes of Demise Stranding 2 will method related themes, however from a distinct course.
“The lack of my father was a significant theme within the Steel Gear collection,” Kojima defined. “These video games discover the theme of the way you surpass your mother and father. Demise Stranding seems to be within the different course: you assume the guardian’s perspective, wanting towards the kid.”
Kojima additionally spoke concerning the distinctive narrative challenges that gamers will face as they tackle the function of a father determine to Lou in Demise Stranding 2: On the Seashore. He factors out that, whereas gamers had spent loads of time with Lou all through the primary recreation, they don’t precisely know the character very nicely. The sequel, in response to Kojima, will “interrogate who Lou is.”
“You assume you recognize every little thing about your son, however there are some issues that you just don’t,” Kojima continued. “Within the first Demise Stranding, Sam travels along with Lou, however he doesn’t interrogate who Lou could be very a lot. Within the sequel, that has modified. It’s like how an adoptive guardian won’t know every little thing about their baby. They could have questions. That’s the emotion I needed to elicit.”
Demise Stranding 2: On the Seashore is slated for launch on June 26 and can be coming completely to the PS5, a minimum of for now. Kojima Productions had confirmed earlier this month that the sport had gone gold. Earlier this week, Kojima had additionally revealed that there can be a minimum of yet one more trailer for the sport earlier than its launch, which the director has mentioned can have “so much (of recent data)”.