Whereas Baldur’s Gate 3 has been an undeniably success for developer Larian Studios, CEO Swen Vincke has described the studio’s new mission as a brand new RPG that’s “loopy bold”. Whereas Vincke hasn’t supplied any particulars concerning the sport, he has mentioned in an interview with GameSpot that the studio is at the moment “deep within the trenches” in improvement. Take a look at the entire interview beneath.
Vincke spoke about how the brand new mission is inflicting him to recollect “how a lot work it’s to make a sport or an enormous RPG.” He does go on to say that it’s already “shaping up fairly effectively,” and that the studio is at the moment exhausting at work on the mission.
“We’re deep within the trenches on engaged on our subsequent huge factor,” mentioned Vincke when requested about the place the studio was when it comes to its subsequent mission. “It’s shaping up fairly effectively truly, but it surely’s loopy bold. I imply there’s a lot new issues that we will do nowadays, so yeah. It’s complicated. On high of that, we’re making an attempt to determine how we’re going to be making two video games.”
Relating to engaged on a number of tasks on the identical time, Vincke factors out that one of many largest challenges tends to come up from the logistics and administration side.
“Organising ourselves for [two projects] can be not the simplest factor within the universe,” he defined. “We make very sophisticated video games with a lot of permutations, with a lot of company for gamers. So predicting when these are going to be completed is tough, after which making an attempt to organise two video games round that’s even tougher. So we’re maintaining ourselves busy, actually.”
“We’re ready the place we will craft a number of RPGs aspect by aspect in order that we don’t have to fret about individuals going idle – that’s truly the principle motive we’re doing a number of tasks proper now,” he mentioned.
Again in January, Vincke took to social media to discuss the event of Baldur’s Gate 3, the mainstream success of the sport, and the way nostalgic he felt concerning the journey that the studio took to launch the sport. He additionally identified that the story for Larian wasn’t over but, and that followers ought to keep tuned for the studio’s subsequent huge mission.
“Obtained me all nostalgic – it actually has been an unimaginable journey thus far. However the story ain’t over but” wrote Vincke on X. “Keep tuned. Going to attempt to skip the darkish night time of the soul second although for those who don’t thoughts.”
The studio had beforehand confirmed that its subsequent sport wouldn’t be a sequel to Baldur’s Gate 3. Relatively, it’s engaged on two tasks primarily based on the studio’s personal IP. The studio did level out that engaged on a sport primarily based on Dungeons and Dragons was a “dream come true for all of us.”
Whereas we nonetheless don’t have a lot in the best way of particulars, the studio had mentioned again in April that it’s going to doubtless be launching its subsequent sport as an Early Entry title as effectively, mimicking the way it launched and developed main RPGs like Baldur’s Gate 3 and Divinity: Unique Sin 2.