By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > PC Game > Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think
PC Game

Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think

December 7, 2025 4 Min Read
Share
4 Min Read
Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think
SHARE

You can now play Avatar: Frontiers of Pandora in a long-awaited third-person mode — or, as some have said, the way it should’ve been the whole time. While the mode is out just a few weeks ahead of the game’s From the Ashes expansion, the two updates owe their existence to each other, as Frontiers of Pandora narrative director Aoife O’Friel and lead game designer Amandine Lauer recently told gamexplore. It’s a lot to do with the dark quest embarked on by So’lek, the protagonist of From the Ashes.

The volume of community feedback requesting third-person mode initially prompted Massive to start developing it following the base game’s launch. The process took time, of course — a lot of time. Lauer says the design team had to assess and reconfigure literally every aspect of how Frontiers of Pandora plays, from camera angles to the way stealth and traversal challenges worked. That’s in addition to a fresh set of challenges for Pandora‘s motion capture actor, who had to create an entirely new way of interacting with and even looking at the environment and everything in it.


So'lek in Frontiers of Pandora
Image: Massive Entertainment/Ubisoft

However, creating the mode took place alongside development for From the Ashes, and the expansion made for the perfect opportunity to do something deeper with third-person beyond just letting you swap perspectives. So’lek’s drive for vengeance was at the heart of that opportunity. He’s a completely different kind of character compared to the Sarentu from the base game, and making From the Ashes third-person by default meant the team could show that off in many more ways.

See also  Expedition 33 gave its twist away in the opening minutes

“So’lek has a tragic past and he’s quite a dark character as well,” O’Friel said in a video call. “He really carries that trauma on his sleeve and it impacts all of his actions and all of his conversations. So I love third-person for him. You’re a little bit separated from him. You see how powerful he is and the way that he moves as this vengeful warrior, and you get to watch him do these vicious takedowns and brutal finishers, and can see how he responds to every little thing around him. It was a good opportunity for us to develop So’lek more as a character and expand his personality.”

“It also allowed us to dig into our game systems and explore new techniques, which was one of the most exciting things,” Lauer said.


So'lek attacking a robot in Frontiers of Pandora
Image: Massive Entertainment/Ubisoft

So’lek, as a more experienced warrior, can handle more and different types of enemies compared to the Sarentu from the base game. His weapons and how he uses them have to match his level of expertise and be rendered in a way that lets you believe he really knows what he’s doing. He moves differently when he’s sneaking up on enemies, when he’s interacting with nature, even when he’s just reacting to a comment someone else makes. Working on these and dozens of other little details helped Lauer and the design team make a stronger third-person experience in the base game and give the Sarentu a distinct physical identity meant to retain the innocence and naivety that first-person mode originally conveyed.

Now, despite first-person suiting Frontiers of Pandora‘s narrative so well, most of the team prefers the third-person mode.

See also  WWE 2K26’s Future Ringside Passes Will Unlock DLC Characters on Tier 1 With Latest Update

“A lot of people on the team actually switch as they play because it feels very different for different situations,” O’Friel said. “But I love seeing our characters animated and all the work that went into Pandora.”

You Might Also Like

The Division 2: Survivors Announced – New Survival Extraction Mode Currently in “Early Stages”

Marvel Rivals Season 3: The Abyss Awakens is Now Live

Shinobi: Art of Vengeance Launches on August 29th

Fortnite fans forced to apologize to the public after getting banned for life

League’s current main plot moves forward toward Ionia and the deadly Darkin

TAGGED:Latest GamepcPC Game
Share This Article
Facebook Twitter Copy Link
Previous Article battlefield 6 Battlefield 6’s Upcoming Improvements to Hit Registration, Audio Detailed in New Community Update
Next Article Dread Meridian Reveals Multiplayer Mode Before January Launch Dread Meridian Reveals Multiplayer Mode Before January Launch
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Dead Space, one of the best video game remakes ever, is just $6 on Steam right now
Dead Space, one of the best video game remakes ever, is just $6 on Steam right now
PC Game June 21, 2026
Mistbound is a new Guild Wars CCG by ArenaNet, NCsoft, and Bilibili
Mistbound is a new Guild Wars CCG by ArenaNet, NCsoft, and Bilibili
Mobile June 21, 2026
Theremin's Ghost Hands Add-On Lets You Be A One Person Musical Ensemble This July
Theremin's Ghost Hands Add-On Lets You Be A One Person Musical Ensemble This July
VR News June 20, 2026
The Stream Team: Hawthorne, SpiritVale, Caved In, Trine 6, and more Steam Next Fest multiplayer demos
The Stream Team: Hawthorne, SpiritVale, Caved In, Trine 6, and more Steam Next Fest multiplayer demos
Mobile June 20, 2026
The Witcher 4 dev still not convinced it's fully redeemed for Cyberpunk 2077
The Witcher 4 dev still not convinced it's fully redeemed for Cyberpunk 2077
PC Game June 20, 2026
chroma indigo ps5
Sony Removes PC Mentions in Annual Report, Discusses Use of AI For Game Development
PC Game June 20, 2026
Pimax Dream Air review - incredible VR headset visuals and feather light, but the price is a fright
Pimax Dream Air review – incredible VR headset visuals and feather light, but the price is a fright
Hardware June 20, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Battlefield 6 hackers are terrorizing the beta with impossible powers, cheats
Play for Dream Expects to Adopt Android XR for Standalone OS and Bring New Focus to US Market
House Flipper is free to keep on Steam and you should play it
Fatal Frame 2: Crimson Butterfly Remake Celebrates Launch With a Brand New Trailer

Trending News

'Arbitrary Measures' quest walkthrough in The Outer Worlds 2
Best new Xbox Game Pass games to play this weekend (May 29-31)
The Witcher 4 dev still not convinced it's fully redeemed for Cyberpunk 2077
Meta Funds University Teams To Explore Wider Applications Of sEMG Wristband Input
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Avatar: Frontier’s of Pandora’s third-person mode was lot harder to develop than you’d think
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?