By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Suicide Squad: Kill the Justice League Developers Thought About Leaving the Industry
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > Upcoming > Suicide Squad: Kill the Justice League Developers Thought About Leaving the Industry
Upcoming

Suicide Squad: Kill the Justice League Developers Thought About Leaving the Industry

July 3, 2026 4 Min Read
Share
4 Min Read
suicide squad kill the justice league joker
SHARE

While Suicide Squad: Kill the Justice League faced quite a bit of criticism following its release, its development wasn’t exactly a walk in the park either. In an interview with Bloomberg, two developers who worked on the title – Axel Rydby and Johnny Armstrong – have spoken about the tumultuous time. They noted that things got bad enough that they considered leaving the games industry altogether.

The duo has also confirmed that many of the game design decisions that went into Suicide Squad: Kill the Justice League essentially came down to executives telling the developers how much money could be made from the title. Rydby, who would go on to become the director of the project, mentioned frequent meetings with executives where questions like “How many players can we reach with this feature?” or “How can we twist this design into something that can be more replayable?” were asked. This, he noted, was when he stopped feeling like he was making a game.

“That’s when I started feeling like I wasn’t making games anymore,” he said. “I was following a spreadsheet, some elusive marketing-analysis spreadsheet that no one could present clearly. I kind of felt like this isn’t the gaming industry I wanted to work in.”

Armstrong described a feeling of relief at Rocksteady that the studio wasn’t going to work on yet another Batman game. However, this relief wouldn’t last long.

“There was definitely a sense when we first moved on to it — arrogance is the wrong word, but a confidence,” he said. “We’re coming back off hit after hit. Of course we’ll be able to do this.”

See also  Senua’s Saga: Hellblade 2 Enhanced Edition PS5 Review – The Pursuit of Peace

Rocksteady’s lack of experience with multiplayer games also played a major role. Armstrong described a feeling of the team needing “to run to stand still” due to a lack of noticeable improvement in the game despite plenty of hours being spent on it. The number of delays didn’t help either, since they were relatively short-term delays that combined into a longer one. This meant that the developers couldn’t make any plans for introducing major overhauls to Suicide Squad: Kill the Justice League that could actually improve it.

“Six months isn’t enough to do any fundamental changes,” Rydby said. “That’s just enough to just fix as many bugs as you can and see if you can squeeze in a bit of feature tweaks here and there.”

With the release of Suicide Squad: Kill the Justice League and its subsequent negative reception, Warner Bros. ultimately decided to abandon the title. Armstrong noted that this was the moment when he felt “everything drained” from him. “I said, ‘I can’t do this again. I don’t know if I’m done with the industry, but I’m done.’ I could feel myself coming apart at the seams.”

Rydby and Armstrong would ultimately leave Rocksteady, and while catching up with each other, would ultimately decide to make a new game together. This led to the development of a prototype that would then go on to become the Kickstarter project Secret of Circadia. The experience with Suicide Squad as a whole has left a sour taste in Rydby’s mouth, however.

“I think as an industry we are severely losing our way,” Rydby said. “It used to be passion projects that you loved and hoped other people loved too. When they did, it was such an amazing feeling. It became less and less of that. It became: ‘Let’s hope it sells. Let’s hope we get money from it.’”

See also  Phil Spencer Reaffirms Support for Nintendo Switch 2 Amid Xbox’s Expanding Multiplatform Strategy

You Might Also Like

Moss: The Forgotten Relic Interview – Player Feedback, Gameplay Pacing, Development Challenges, And More

Invincible VS Adds Cecil Stedman to Roster, Closed Alpha Sign-ups Now Live

Grand Theft Auto 6 Needs Marketing to Create Energy Around November 19 Release, Says Take-Two CEO

Cyberpunk 2077 Sequel is Aiming for the “Most Realistic and Reactive Crowd System” to Date

“Stand Ready for My Arrival, Worm”: Invincible VS Adds Conquest as Final Launch Fighter

TAGGED:Coming SoonRelease
Share This Article
Facebook Twitter Copy Link
Previous Article Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date” Ontos Delayed to 2027 to Deliver Frictional’s “Most Ambitious Game to Date”
Next Article cyberpunk 2077 Cyberpunk 2077 Has Sold 40 Million Copies in Its Lifetime
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Control Resonant
Control Resonant Guide – All 17 Abilities And The Best Ones
PC Game October 3, 2026
Runescape 4 is coming, but not before the MMORPG gets its 'Classic moment' with Runescape Reignited
Runescape 4 is coming, but not before the MMORPG gets its 'Classic moment' with Runescape Reignited
Hardware October 3, 2026
Story Of Seasons - Your Wonderful Life Is A Cozy MR Farm-Life Sim Announced For Meta VR Glasses & Quest 3
Story Of Seasons – Your Wonderful Life Is A Cozy MR Farm-Life Sim Announced For Meta VR Glasses & Quest 3
VR News October 3, 2026
Marathon’s Extraction Will Remain a “Major Part” Even After PvE Launches, Says Director
Marathon’s Extraction Will Remain a “Major Part” Even After PvE Launches, Says Director
Upcoming October 3, 2026
RuneScape 4 Officially Revealed by Jagex
RuneScape 4 Officially Revealed by Jagex
PC Game October 3, 2026
Star Wars: Galactic Racer Review – Now THIS is Podracing
Star Wars: Galactic Racer Review – Now THIS is Podracing
PC Game October 3, 2026
Liminal Uses Meta Glasses To Deliver Meditation Based On What You See
Liminal Uses Meta Glasses To Deliver Meditation Based On What You See
VR News October 3, 2026
//

We influence 20 million users and is the number one business and technology news network on the planet

gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

The Precinct is Out Now on PC, PS5 and Xbox Series X/S
Pokémon Legends: Z-A’s Mega Dimension Offers Level 100+ Threats, Launches on December 10th for $30
New Set of PS5 Development Kit Updates Indicate PS6 is “Not Many Years Away” – Rumor
Animalkind is a soon-to-be multiplayer cozy open world of ‘building, exploration, and mech-powered antics’

Trending News

Save $115 on this Logitech wireless gaming keyboard at its lowest ever price
All weapons in Doom: The Dark Ages and how to get them
Telekinetic VR Flying Adventure Game Skytail Soars Onto Quest Next Week
Assassin's Creed: Mirage and Aliens: Fireteam Elite are coming to Game Pass this month
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Suicide Squad: Kill the Justice League Developers Thought About Leaving the Industry
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?