By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Divinity Developer is Refraining From Generative AI Tools to Ensure “No Room for Doubt”
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > My Bookmarks > News > Divinity Developer is Refraining From Generative AI Tools to Ensure “No Room for Doubt”
News

Divinity Developer is Refraining From Generative AI Tools to Ensure “No Room for Doubt”

January 10, 2026 4 Min Read
Share
4 Min Read
Divinity Developer is Refraining From Generative AI Tools to Ensure “No Room for Doubt”
SHARE

From awe-inspiring shock to incredible backlash for its use of generative AI for creating concept art, Larian Studios’ Divinity has had quite the ride. Despite founder and CEO Swen Vincke pushing back against the criticism, ensuring that GenAI content would not be in the final game, he’s since relented on its use for concept art. At least for Divinity‘s development.

“So first off – there is not going to be any GenAI art in Divinity,” Vincke said in a Reddit AMA. “I know there’s been a lot of discussion about us using AI tools as part of concept art exploration. We already said this doesn’t mean the actual concept art is generated by AI, but we understand it created confusion.

“So, to ensure there is no room for doubt, we’ve decided to refrain from using genAI tools during concept art development. That way, there can be no discussion about the origin of the art.”

The company will still try to continuously “improve the speed with which we can try things out. The more iterations we can do, the better, in general, the gameplay is.

“We think GenAI can help with this, and so we’re trying things out across departments. Our hope is that it can aid us to refine ideas faster, leading to a more focused development cycle, less waste, and ultimately, a higher-quality game.

“The important bit to note is that we will not generate ‘creative assets’ that end up in a game without being 100% sure about the origins of the training data and the consent of those who created the data. If we use a GenAI model to create in-game assets, then it’ll be trained on data we own.”

See also  The Outer Worlds 2 Will Not Allow Respecs to Enforce Role-Playing and Player Decisions – Director

While certainly a “we’ll cross that bridge when we get to it” dilemma – Larian isn’t swearing off AI completely, after all – this should at least assuage concerns about Divinity’s development. But what about the writing? Writer Adam Smith weighed in, confirming that abstaining from GenAI “applies to writing as well. We don’t have any text generation touching our dialogues, journal entries or other writing in Divinity.”

Responding to a query about how AI-generated placeholder text would be better than stub text, Smith said that it’s not. “We had a limited group experimenting with tools to generate text, but the results hit a 3/10 at best, and those tools are for research purposes, not for use in Divinity. Even my worst first drafts – and there are a LOT of them – are at least a 4/10 (although Swen might disagree), and the amount of iteration required to get even individual lines to the quality we want is enormous.

“From the initial stub to the line we record and ship, there are a great many eyes and hands involved in getting a dialogue right.”

Divinity doesn’t have a release date or platforms, but Larian Studios is aiming for a quicker turnaround time than Baldur’s Gate 3. Early access is potentially on the cards once more, though plans have yet to be confirmed (and it’s unlikely to become available in 2026), and combat once again embraces a turn-based approach.

Despite the dense lore surrounding the series, the developer has ensured that new players can jump into Divinity without prior knowledge. As for the shocking reveal trailer, Larian’s Michael Douse said it was more about “treating the audience with a level of intellectual respect.”

See also  Crimson Desert Has Gone Gold Nearly 2 Months Before Launch

You Might Also Like

All Models of the Nintendo Switch Are Getting Price Hikes in the US on August 3

Cronos: The New Dawn Gameplay Highlights Gravity Manipulation, Creepy Abandoned Hospital

S.T.A.L.K.E.R. 2: Heart of Chornobyl Q2 Roadmap Includes Mutant Loot, New Weapons, and A-Life 2.0 Updates

Marvel 1943: Rise of Hydra Delayed to Early 2026

Microsoft Gaming Rebrands to Xbox, Aims to “Lead in Performance” With Project Helix

TAGGED:DivinityGame NewsLarian StudiosNews
Share This Article
Facebook Twitter Copy Link
Previous Article This 380Hz Asus gaming monitor is ideal for CS2 and Fortnite, and currently has a massive 33% discount This 380Hz Asus gaming monitor is ideal for CS2 and Fortnite, and currently has a massive 33% discount
Next Article What Is Going on With Battlefield 6? What Is Going on With Battlefield 6?
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

infinity ward logo
Infinity Ward is Developing “The Definitive Modern Warfare” that Starts “a New Chapter”
News May 25, 2026
‘Five Nights at Freddy’s: Secrets of the Mimic’ Finally Comes to PC VR Headsets
‘Five Nights at Freddy’s: Secrets of the Mimic’ Finally Comes to PC VR Headsets
VR News May 25, 2026
OogaBonk Is A New Social Sandbox Coming To Quest and PC VR
OogaBonk Is A New Social Sandbox Coming To Quest and PC VR
VR News May 25, 2026
Forza Horizon 6_23
Forza Horizon 6 Has Sold Almost 5 Million Copies – Rumor
PC Game May 25, 2026
SGF 2026 schedule: All Summer Game Fest event dates and times
SGF 2026 schedule: All Summer Game Fest event dates and times
PC Game May 25, 2026
Fable_03
Fable Has Been Rated for Release in South Korea, Australia
Upcoming May 25, 2026
Gran Turismo 7’s Next Update Adds 4 New Le Mans Hypercars, Out on June 11th
Gran Turismo 7’s Next Update Adds 4 New Le Mans Hypercars, Out on June 11th
News May 25, 2026
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

Silent Hill f Pre-Loads Are Now Available for Deluxe Edition Owners
Sorry Steam Deck owners, Respawn is happy with its Apex Legends Linux ban
Who Cares If Yotei’s Map Is Similar to Tsushima’s? It’s What’s Inside That Counts
Meta Connect Event Set for September 23–24 Alongside New Glasses Tease

Trending News

Save $30 on this small Razer wireless gaming mouse, perfect for traveling
Samsung's Headset Will Reportedly Ship In October, To South Korea First
VR Roguelike Sweet Surrender Blasts Onto PlayStation VR2 Today
The announcement for this Xbox exclusive was kinda fake, dev reveals
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Divinity Developer is Refraining From Generative AI Tools to Ensure “No Room for Doubt”
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?