Sony’s success with the PS5 has been celebrated, however you’ll be able to’t shake the sentiment that this technology has barely even begun. So when rumors of a PlayStation 6 begin circulating (particularly within the wake of its partnership with AMD), it understandably creates friction. Not that Sony is harmless, in fact, judging by its failed live-service initiative and decrease first-party output.
Formally, although, the corporate doesn’t need you to fret. CFO Lin Tao revealed in a post-earnings name that it believes, “The PS5 is simply in the course of the journey. We’re actually planning to increase it even additional. As for the year-end gross sales season, and serious about the shopper lifetime worth, and in addition serious about the profitability, we wish to promote so that we are going to increase the set up base.”
This explains the drive for 90 million consoles earlier than 2025 is over. As for “future launches and successors,” Tao says, “We’re not ready to make any feedback about that. That’s all we’ve.”
Elsewhere within the name, she emphasised the significance of monetizing “the set up base that we’ve already secured” fairly than “further {hardware} profitability.” A technique it’s doing that’s with Marvel’s Wolverine, which it described as a “tentpole” first-party launch subsequent 12 months.
Whereas Sony received’t touch upon the existence of the PS6, the console has had its justifiable share of rumors. It’s allegedly focusing on 2027, with {hardware} specs reportedly finalized. After all, even when it does launch by then, Sony isn’t abruptly dropping help for the PS5.
Simply take a look at the PS4 and the variety of cross-gen first-party titles all through this technology. With the rumored PS6 Transportable allegedly able to working PS5 video games with none further work by builders, it wouldn’t be shocking to see continued help nicely into the longer term.

