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Gamexplore > PC Game > Microsoft & Double Fine's Keeper has 100 players on Steam? Does it matter?
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Microsoft & Double Fine's Keeper has 100 players on Steam? Does it matter?

October 21, 2025 7 Min Read
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7 Min Read
Microsoft & Double Fine's Keeper has 100 players on Steam? Does it matter?
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Have you ever heard of Keeper, Double Nice’s surreal puzzle sport the place you wordlessly play as a lighthouse? It is bizarre, and a little bit quick, however Keeper can also be a singular expertise that followers and critics alike appear to get pleasure from.

Regardless of that heat vital reception, the formidable journey sport is at the moment attracting round 100 concurrent gamers on Steam. That quantity has sparked dialogue on social media concerning the sport’s success and the function advertising and marketing has performed in guaranteeing that end result. For each fan talking extremely of Keeper, there’s seemingly a shocked fan who did not notice Double Nice was engaged on a brand new sport — a lot much less that it got here out final week. Does this imply the sport has failed, although?

Double Nice is owned by Microsoft, which instantly complicates the circumstances surrounding the sport. Notably, Keeper was launched on each Home windows PC and Xbox Sport Go on the identical time, and participant counts for Microsoft’s subscription service aren’t public. Microsoft didn’t instantly reply to a request for remark, however releases like Keeper are typical for the corporate. Sport Go may flaunt big-ticket releases as a purpose to pay for the service, however on a month-to-month foundation, it is the smaller video games that maintain issues vibrant. It is common to listen to followers say they gave one thing a strive just because it was on Sport Go, or say that they will wait to strive one thing out when it hits Sport Go.

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And whereas Microsoft retains insisting it’s already interested by its subsequent technology of Xbox units, the tech firm has additionally repeatedly signaled it’s wanting effectively past the confines of proprietary {hardware}. That is why you should use Sport Go on all kinds of merchandise, and why Xbox video games maintain getting launched on PlayStation and Nintendo consoles. {Hardware} exclusivity looks like a factor of the previous. By proxy, Sport Go may be the Xbox model’s true flagship product. And what “success” appears to be like like on Sport Go may be very totally different from what it appears to be like like on Steam.

On Steam, participant counts are king. Good participant counts guarantee visibility in locations just like the Standard releases tab, if not beget media consideration. On Sport Go, issues aren’t as simple. If the Netflix mannequin is essentially the most relevant comparability, then large hits aren’t all the calculus. Netflix wants exhibits like Squid Sport to catch fireplace, however to ensure that customers to stay round, they want issues to observe in between seasons of high-profile exhibits. To do this, Netflix presents a buffet with programming able to interesting to just about each sort of viewer possible, it doesn’t matter what the area of interest is. These exhibits or motion pictures might not appeal to the identical viewers Squid Sport or Stranger Issues does, however they’re additionally cheaper and quicker to make. The place Name of Responsibility reportedly prices $700 million and a number of studios to develop, Keeper’s finances and scope are doubtless considerably humbler than that.


A lighthouse stares at a bird in Keeper.
Picture; Xbox Sport Studios

Traditionally, Double Nice has additionally by no means been a studio with large mainstream attraction. Its video games are beloved by the individuals who play them, however it appears unlikely that Microsoft purchased the studio anticipating an infinite return on funding. Like when Netflix faucets massive title actors and administrators, Microsoft’s curiosity in Double Nice most likely displays a need to court docket status. This does not imply Microsoft would not welcome industrial success wherever it will possibly obtain it, however what it expects out of Double Nice is probably going a lot totally different than what it expects out of, say, Minecraft. You do not fund a sport about being a lighthouse pondering it will be the subsequent Fortnite.

You do fund an odd sport about being a lighthouse if you happen to’re intent on making a service with a gradual, dependable output of fascinating video games. An everyday cadence like that can’t be carried solely by massive finances video games that require hundreds of individuals, a number of years, and lots of hundreds of thousands of {dollars}. As a substitute, Sport Go’ worth proposition is lifted by good funding in mid-size video games from builders with a dependable monitor document, like Double Nice. The worth these video games present will be quick, however by its very nature, the subscription mannequin is a long-tail sport. Each robust product that Microsoft can create and personal in-house is a beneficial asset in comparison with video games out there on different platforms that will solely be out there on Sport Go for a restricted period of time.

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Microsoft is in an odd spot proper now. It is elevating costs for Sport Go and Xbox {hardware}, which might indicate it’s providing premium unique merchandise… besides these experiences are additionally doing effectively on competitor’s platforms. All of the whereas, Microsoft’s continued reminders of its subsequent console technology make it sound like it’s already giving up on its present system. However Microsoft nonetheless owns most of the largest gaming studios round, from Activision to Mojang. Many of those builders are in the course of making or releasing video games for the present technology, like The Outer Worlds 2 and Forza Horizon 6.

Inevitably, something Microsoft does or publishes proper now can be checked out with a vital and skeptical lens. Double Nice is simply getting caught within the crossfire.

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