We’re about ten days away from the launch of Metallic Gear Strong Delta: Snake Eater, and even when it’s a remake, it wasn’t too way back when a brand new title within the sequence felt unattainable. Regardless of that includes a number of veterans who labored on earlier entries, there are lots who’ve gone their very own manner, together with creator Hideo Kojima.
Sequence producer Noriaki Okamura touched on this within the newest PC Gamer journal (by way of GamesRadar). “With lots of the authentic employees members now pursuing new paths, we’re conscious that there are nonetheless components missing in our skill to fill the gaps left by their departure.”
Nonetheless, it’s nonetheless supplied some sturdy outcomes. “By means of the event of Metallic Gear Strong Delta, we’ve got additionally gained a brand new sense of what our crew is able to.”
Whether or not that would imply a brand new remake or perhaps a model new entry, actor David Hayter thinks the latter is “completely potential,” even when it gained’t be the identical with out Kojima’s involvement. “Will or not it’s the identical? No. There’s no option to replicate [Kojima’s] actual genius, his actual weirdness, his particular character.
“Once I was a child, I beloved Tim Burton’s Batman, and was like, ‘That’s how Batman ought to be completed.’ After which Chris Nolan does Batman, and also you’re like, ‘Oh, that’s fairly badass as nicely.’ So will or not it’s the identical? No. Might or not it’s superb? Positive.” The sentiment mirrors Okamura’s assertion on how the remake chilly both change or complement the 2004 basic, relying on the followers.
In fact, Konami hasn’t indicated whether or not a brand new entry is within the works, so we’re caught ready. On the very least, Metallic Gear Strong Delta: Snake Eater ought to fill the void when it launches on August twenty eighth for Xbox Sequence X/S, PS5, and PC. For many who can’t wait to see extra, it’s confirmed for Xbox’s Gamescom broadcast on August twenty first and likewise playable for attendees.