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Gamexplore > VR News > Horizon Worlds Desktop Editor Gets 'Creator Assistant' AI Agent
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Horizon Worlds Desktop Editor Gets 'Creator Assistant' AI Agent

August 5, 2025 7 Min Read
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7 Min Read
Horizon Worlds Desktop Editor Gets 'Creator Assistant' AI Agent
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Meta’s Horizon Worlds Desktop Editor now has ‘Creator Assistant’, an AI agent able to performing many improvement duties.

Meta launched the Worlds Desktop Editor for Home windows in early entry in February, alongside deprecating the in-VR creation instruments of Horizon Worlds. Worlds Desktop Editor gives the power to import 3D belongings, pictures, and sound information, place them in a 3D panorama, and implement sport logic and different performance utilizing TypeScript, a well-liked offshoot of JavaScript.

Since that early entry launch, creators within the US had been capable of AI-generate sound results and ambient audio, in addition to AI-generate TypeScript so as to add performance. In April Meta considerably expanded Horizon’s AI technology capabilities, letting creators within the US, UK, and Canada generate 3D meshes, textures, and skyboxes too, and in June expanded this to Australia and New Zealand.

The corporate additionally lately launched AI-speech NPCs in Horizon Worlds, and we plan to convey you protection of this quickly.

Meta Horizon Desktop Editor Can Now AI-Generate 3D Property

Meta Horizon Desktop Editor can now AI-generate 3D fashions, textures, and skyboxes, including to its current audio and TypeScript AI technology options.

Now, Meta has launched Creator Assistant, an AI agent that may reply questions on Horizon Desktop Editor and automate sure improvement duties.

For instance, for those who inform Creator Assistant “Make a door that opens when a button is pressed”, Meta says the agent will discover a door and button within the Asset Library, place them on the earth, set their properties, and write and connect TypeScript to make the button open the door.

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Listed here are 24 different examples Meta provides of directions you may give Creator Assistant:

  • “Construct a ground tile that prompts when stepped on.”
  • “Create a lever that may be switched on and off.”
  • “Generate cash that gamers can acquire for factors.”
  • “Design a door that requires a key to open.”
  • “Make well being packs that heal gamers when picked up.”
  • “Assemble a pad that teleports gamers to a different location.”
  • “Develop a platform that strikes backwards and forwards.”
  • “Engineer an elevator that goes up and down.”
  • “Construct a tool that launches gamers into the air.”
  • “Design a spinning impediment that hurts gamers.”
  • “Create platforms that fall or disappear when stepped on.”
  • “Set up an space that makes gamers run quicker.”
  • “Assemble a ground that damages gamers like lava.”
  • “Generate a gun that shoots projectiles.”
  • “Make targets that may be shot at.”
  • “Create barrels that explode when hit.”
  • “Implement a countdown timer for my sport.”
  • “Design a door that opens when gamers get shut.”
  • “Construct a puzzle with strain plates that want particular weights.”
  • “Create a mix lock puzzle.”
  • “Generate a field that spawns random gadgets.”
  • “Implement a randomizer like rolling cube.”
  • “Design a system that spawns objects repeatedly.”
  • “Assemble a dance ground with music.”

And listed below are 4 examples the corporate provides of questions you may ask it:

  • “How do I create my very own customized asset?”
  • “How do I work with animations in Horizon?”
  • “How do I study Typescript?”
  • “How do I implement a Customized UI system in Horizon?”

An ironic limitation of Meta’s Creator Assistant is that it can’t but leverage the opposite generative AI instruments of Horizon Desktop Editor. Which means that when requested to make/assemble/create/construct one thing, it’s going to search for current belongings within the Asset Library, not AI-generate new ones.

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Creator Assistant in motion.

Horizon Desktop Editor has additionally acquired one other new AI characteristic known as Type Reference.

Meta says Type Reference lets creators generate, save, and reuse “particular types” to realize a “constant outcomes” when utilizing the prevailing AI asset technology instruments, together with Mesh, Texture, Skybox, SFX, and Ambient Audio AI technology.

Creators can thus guarantee that these generated belongings match the theme and vibe they take note of for his or her world or sport.

Type Reference

What Meta nonetheless hasn’t launched but nonetheless, regardless of repeated teases, is the power to AI-generate total worlds.

Known as Setting Technology, Meta stated in June that it’s going to launch “very quickly”, and let creators “construct an atmosphere based mostly on a number of totally different themes”.

If the delivery tech lives as much as Meta’s guarantees, it may convey the barrier to entry for creating interactive social VR worlds decrease than ever, and cut back the minimal time wanted from hours to minutes.

Meta Teases AI Technology Of Whole Horizon Worlds Coming “Very Quickly”

Meta Horizon Worlds Desktop Editor is getting AI Setting Technology “very quickly”, teased to let creators generate total worlds from a textual content immediate.

Horizon Worlds Desktop Editor is on the market totally free as a Home windows desktop utility.

Meta continues to be working its $50 million Meta Horizon Creator Fund to pay creators of “enjoyable and interesting” worlds. Here is the corporate’s description of how the cash is being distributed:

“Every month, we’ll pay out bonuses from the Creator Fund to the makers of enjoyable and interesting cell and [VR] worlds. Bonuses shall be tied to worlds’ contributions to the general ecosystem throughout time spent, retention, and in-world purchases, so there are a number of various methods for creators to maximise their earnings.”

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