By using this site, you agree to the Privacy Policy and Terms of Use.
Accept
GamexploreGamexplore
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Reading: Stanford Researchers Suggest 5 'Canonical' Findings About VR
Share
Notification
GamexploreGamexplore
Search
  • Home
  • News
  • PC Game
  • Mobile
  • VR News
  • Hardware
  • Guides
  • Reviews
  • Upcoming
Follow US
© 2025 All rights reserved | Powered by Gamexplore
Gamexplore > VR News > Stanford Researchers Suggest 5 'Canonical' Findings About VR
VR News

Stanford Researchers Suggest 5 'Canonical' Findings About VR

May 24, 2025 5 Min Read
Share
5 Min Read
Stanford Researchers Suggest 5 'Canonical' Findings About VR
SHARE

A brand new analysis paper printed by Stanford VR researchers within the prime social science journal combs by way of many years of examine and suggests 5 floor truths concerning the medium.

The chart beneath from the paper in Nature Human Conduct outlines the implications for researchers and customers of key findings from many years of psychological analysis in VR.

Common readers might be conversant in a few of these concepts, however for these reaching this web page by way of a VR-initiated pal who despatched it to them? It is so much simply to understand the Meta Quest 3S at $300 and Imaginative and prescient Professional at $3500 are basically the identical core know-how – a VR headset – and they’re a part of a now-decades-long pattern steadily marching towards mainstream adoption.

The timeline from the paper embedded beneath outlines the journey because it pertains to VR analysis.

Beneath I’ve listed the implications for customers of the 5 key findings lined by the paper:

  • “Select a headset with a particular objective in thoughts; exercise coaching apps have been notably profitable”
  • “VR apps that place customers in avatars can affect one’s self-attitudes and habits over time”
  • 2D content material could also be more practical than VR for schoolchildren, relying on the curriculum”
  • “Perceive the privateness dangers round VR by studying the person settlement and remembering the gadget has many externally going through cameras”
  • “Apps that require correct actions could also be difficult relying on the headset mannequin”

You may learn the total paper on Stanford’s web site, which additionally suggests a necessity for longitudinal work and examine of VR’s downsides.

See also  Climate Station Explores Climate Change Through An Interactive Story On PS VR2

What Is VR Used For?

The paper additionally makes use of the phrase “DICE” to assist keep in mind 4 classes of VR expertise “we primarily use VR for harmful, unimaginable, counterproductive or costly experiences that aren’t simple to implement in the actual world,” echoing a line from Jeremy Bailenson’s 2018 e-book “Expertise On Demand”.

“Coaching firefighters, rehabilitating stroke victims, studying artwork historical past through sculpture museums, and having a visceral, perceptual expertise of the Earth’s future to know local weather change, for instance, all match squarely in DICE,” the paper explains. “Alternatively, one doesn’t essentially must don a headset to examine electronic mail, watch tv and conduct normal workplace work. Such purposes work higher on 2D screens. By not placing such use instances needlessly into VR, society can keep away from a few of its challenges.”

Stunning Issues & Spatial Earth on Apple Imaginative and prescient Professional

It is a fascinating framing for fascinated about the distinction between going to VR since you wish to and going to VR as a result of you need to.

I take advantage of Quest 3 as a result of I simply play mini golf and meet with my coworker to speak concerning the future in entrance of tons of of individuals every week. I like to make use of my Imaginative and prescient Professional as a result of I can go to the moon to begin my day, and I can deliver up the earth as a tiny globe and zoom proper right down to avenue stage. The expertise is both downright unimaginable or at the very least too costly for the actual world. At that time, accessing my electronic mail and TV and work in VR too simply retains me on the moon for longer.

See also  Among Us 3D brings first-person deception shenanigans to PC players

Should you’re desirous about diving deeper into why folks use VR, and what it is perhaps used for sooner or later, I like to recommend beginning with my write-up concerning the twins who keep related enjoying Walkabout Mini Golf and proceed on to the walkable Holodeck in Texas. And you’ll want to take a look at the VR Obtain on Thursdays the place we cowl the very newest.

You Might Also Like

John Wick-inspired Shooter Sandbox ‘Hard Bullet’ Comes to Quest 3 Today, Trailer Here

Post-apocalyptic VR Shooter ‘Metro Awakening’ Failed to Meet Revenue Goals, Parent Company Reveals

Meta Leak Suggests Smart Glasses With Display is Nearing Launch, Includes Wrist-worn Controller

Undead Citadel Reaches PlayStation VR2 Next Week

nDreams Announces VR Action-Adventure ‘Reach’, Packing in Cinematic Action & Parkour This Year

TAGGED:Virtual RealityVR
Share This Article
Facebook Twitter Copy Link
Previous Article Overwatch 2’s new hero bans probably mean changes for Sombra, Zarya, and others Overwatch 2’s new hero bans probably mean changes for Sombra, Zarya, and others
Next Article street fighter 6 Street Fighter 6 Hits 4.6 Million Units Sold
Leave a comment Leave a comment

Leave a Reply Cancel reply

Your email address will not be published. Required fields are marked *

Latest News

Path of Exile co-creator Chris Wilson forms a new studio, Light Pattern
Path of Exile co-creator Chris Wilson forms a new studio, Light Pattern
Mobile July 1, 2025
The Witcher 4
The Witcher 4 – CD Projekt RED is Using Lessons Learned From the Development of The Witcher 3
News July 1, 2025
Starfield Feels Like It’s Been Ghosted, And That’s a Problem
Starfield Feels Like It’s Been Ghosted, And That’s a Problem
PC Game July 1, 2025
The Witcher 4 Won’t Have Fetch Quests, Assures Narrative Director
The Witcher 4 – CD Projekt RED Reiterates That Tech Demo Doesn’t Represent the Game
Upcoming July 1, 2025
Grab $300 credit if you order this 32-inch Samsung OLED smart TV gaming monitor
Grab $300 credit if you order this 32-inch Samsung OLED smart TV gaming monitor
Hardware July 1, 2025
Badminton Time VR Arrives Today On PlayStation VR2
Badminton Time VR Arrives Today On PlayStation VR2
VR News July 1, 2025
Even Tony Hawk is nostalgic for Tony Hawk, hears your THUG remake wishes
Even Tony Hawk is nostalgic for Tony Hawk, hears your THUG remake wishes
PC Game July 1, 2025
gamexplore gamexplore
gamexplore gamexplore

Welcome to Gamexplore, your go-to destination for everything gaming. We are dedicated to delivering the latest updates, in-depth insights, and expert analysis from the ever-evolving gaming industry.

Editor Choice

The best Humble deal is exclusive to gamexplore readers
Wild Bastards review: a messy roguelike shooter that's nonetheless full o' beans
Upcoming ‘Slime Lab’ Lets Players Go Hands-on with Liquid Physics, Coming Soon to Quest & PC VR
Assassin’s Creed Shadows’ Next Title Update Arrives on June 25th, New Ally Revealed

Trending News

What time does Black Ops 6 season 4 release?
South of Midnight is Out Now on Xbox Series X/S and PC
Resident Evil Requiem Team Tried Online and Open-World Elements, But “It Wasn’t What Fans Wanted”
Grand Theft Auto 4 Port in the Works for PS5 and Xbox Series X/S – Rumour
  • About Us
  • Contact Us
  • Disclaimer
  • Privacy Policy
  • Terms of Service
Reading: Stanford Researchers Suggest 5 'Canonical' Findings About VR
Share
© 2025 All rights reserved | Powered by Gamexplore
Welcome Back!

Sign in to your account

Lost your password?