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Gamexplore > VR News > nDreams Announces VR Action-Adventure ‘Reach’, Packing in Cinematic Action & Parkour This Year
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nDreams Announces VR Action-Adventure ‘Reach’, Packing in Cinematic Action & Parkour This Year

June 8, 2025 3 Min Read
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3 Min Read
nDreams Announces VR Action-Adventure ‘Reach’, Packing in Cinematic Action & Parkour This Year
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Through the Future Video games Present livestream at the moment, nDreams Elevation unveiled Attain, a VR action-adventure promising full-body parkour, fight in opposition to large baddies, and a surprisingly detailed world.

Attain would be the debut title for nDreams Elevation, the corporate’s inside studio shaped in 2022. What’s extra, nDreams is asking it the corporate’s “most bold title to this point.”

The only-player action-adventure recreation, which is releasing on all main VR headsets and “forthcoming headsets” later this 12 months, is all about fast-paced parkour and a few fairly distinctive fight mechanics that actually seem like a VR-native method to face off in opposition to the sport’s “legendary threats.”

As seen within the reveal trailer, gamers can freely soar, climb, and zip-line throughout environments—trying greater than bit just like the form of free-wheeling motion nDreams has showcased in previous titles Fracked (2022) and PSVR 2 unique Synapse (2023).

nDreams Elevation says in Attain, gamers will grasp a wide range of instruments, and “forge a path by a dynamic world the place each motion instantly impacts the journey.” Extra information and gameplay is ready to be revealed in a deep dive on the VR Developer Direct present on Tuesday, June tenth.

And presenting Attain was none apart from Shuhei Yoshida (aka ‘Shu’), one-time President of Sony Interactive Leisure’s Worldwide Studios and all-around legendary determine within the video games business. In brief, a stamp of approval from Shu goes a great distance.

“I’m thrilled to assist introduce Attain to the world.” mentioned Yoshida. “I’ve been a fan of nDreams’ work for a few years, and after taking part in the sport myself, I used to be blown away by the extent of immersion, freedom, and creativity they’ve achieved. This debut title from the Elevation studio is a pioneering step ahead for VR, and I can’t await gamers to expertise it firsthand.”

See also  Mecha Force Gets Full Release On Quest And PC VR Launch

“We got down to create an action-adventure the place gamers really feel current, highly effective, and totally accountable for each motion,” mentioned Glenn Brace, nDreams Elevation’s Head of Studio. “Our studio ethos has all the time been to push VR gameplay ahead by wealthy bodily engagement and participant efficiency roleplay, and Attain is the sum of these efforts. We will’t await gamers to expertise it for themselves.”

Within the meantime, Attain is now obtainable to wishlist on the Horizon Retailer for Quest, the PlayStation Retailer for PSVR 2, and Steam for PC VR headsets.

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