The brand new Xreal Eye digicam addon will add 6DoF positional monitoring to Xreal One show glasses.
In the event you’re unfamiliar, Xreal units are show glasses that act like displays, taking in energy and HDMI or DisplayPort over USB-C out of your present units and displaying this enter on a digital display in entrance of you.
The present Xreal One sequence have built-in 3DoF monitoring, which means the display stays in place once you rotate your head. Nevertheless, once you transfer your head, corresponding to when leaning, the show will appear as if it is hooked up to your head, not mounted in area.
Xreal One Has Constructed-In 3DoF Monitoring & A Wider Discipline Of View
The brand new Xreal One sequence convey built-in 3DoF monitoring and a wider subject of view to digital show glasses.
Now, Xreal has began to launch an adjunct known as Xreal Eye, a digicam that attaches between the lenses.
At present, the marketed goal of Xreal Eye is to allow first-person seize of images and movies, just like the Ray-Ban Meta sensible glasses. However on the Japanese launch occasion, Xreal confirmed that Xreal Eye upgrades Xreal One glasses to 6DoF positional monitoring, which means the digital display will stay mounted in area at the same time as you progress round.
The positional monitoring is processed on Xreal’s X1 chip, current within the Xreal One sequence, which noticed the corporate improve its base providing from 0DoF in earlier generations to 3DoF.


Xreal Eye
It is uncommon to see an XR machine obtain 6DoF positional monitoring with just one digicam, known as monocular SLAM, and it doubtless does not provide the identical monitoring high quality you’d get on headsets and glasses with a number of cameras. Xreal additionally cautions that it will not work nicely in low lighting, outside, or in another atmosphere the place objects are distant.
Xreal Eye preorders have opened in some areas like Japan, and the corporate plans to launch it within the different nations the place Xreal One is bought in late June, priced at $100.
UPDATE: After publication, Xreal clarified to UploadVR that Xreal Beam Professional just isn’t required for 6DoF on Xreal One sequence, solely Xreal Eye. This text has been up to date to mirror that.