The Quest 3 dummy unit is mounted precariously to the desk, with a Quest 2 flopped ahead on its face beside it.
I could not see the newer Quest 3S, which has been out for nearly a 12 months, wherever. Every headset was accompanied by a single unhappy controller strapped to the desk subsequent to it. I do not know if they’re meant to be displayed with just one controller, or if the second controller was there. Both approach, it was apparent nobody had given this show any care or consideration in a really very long time.
There have been no equipment. No boxed models prepared for somebody to take residence. Simply desolation, neglect, and disappointment. This was my latest expertise at a Greatest Purchase retailer, and it left me questioning: what precisely is the state of VR retail?
There’s no expertise that must be skilled first-hand greater than digital actuality. Making an attempt to clarify VR to somebody who’s by no means placed on a headset is like making an attempt to explain the style of an apple to somebody who’s by no means eaten one. You may’t discuss your approach into understanding it. It’s a must to attempt it. VR’s wrestle to achieve the mass market has at all times come all the way down to that lacking step. Within the early years, a strong gaming PC was required to even run VR {hardware}. The Oculus Go and Oculus Quest modified that by making standalone VR attainable, lastly placing it inside attain of the typical shopper. However there nonetheless is not a great way for most individuals to attempt the product earlier than shopping for.
Nearly anybody who’s hung out in VR can recall their first expertise vividly. The trick is to hyperlink that second to a sale and do it at a scale that doesn’t depart headsets dirty for the following particular person to attempt.

Other than Apple, the one firm making an actual retail push is Meta. However they solely have a single brick-and-mortar retailer of their very own. At scale, they depend on companions like Greatest Purchase, Goal, and Walmart. And the outcomes are wildly inconsistent. Some Meta Quest kiosks are properly stocked and maintained, positive. However many others are uncared for, broken, or ignored – just like the catastrophe I encountered within the shadow of New York Metropolis.
Apple, for all of the flak it catches for Imaginative and prescient Professional’s pricing, nails the in-store demo expertise. Its retail footprint has at all times been a part of its secret sauce. Prospects can attempt merchandise in a low-pressure setting, then come again for service and help after the sale. The shopper expertise has ebbed and flowed over time, however one fact stays: to know how nice Apple merchandise really feel, it’s important to use them – even when only for a couple of minutes in a retailer.
Apple’s New Shops Have A Devoted Imaginative and prescient Professional Facet Room
Opposite to the general public notion of Apple’s sentiment on Imaginative and prescient Professional, the corporate’s new shops embrace a devoted aspect room for the headset.

Apple takes this additional with Imaginative and prescient Professional. Each demo is fastidiously choreographed to focus on the headset’s finest options – from immersive spatial video and pictures to productiveness instruments and leisure. The content material isn’t random; it’s a curated showcase designed to ship essentially the most impactful first impression attainable.
By the top of the demo, a buyer has seen the system at its best possible, with no guesswork, no clunky menus, and no missed alternatives to impress.

Meta made some makes an attempt. It’s taken roadshow demos on tour, like final October’s Batman: Arkham Shadow occasion, designed to showcase each the franchise and the Quest 3S. However these efforts are short-lived, tied to a selected sport, location, or second, and don’t add as much as a constant retail technique.
What’s wanted is a extra sturdy infrastructure for demos. Whether or not which means Meta opening many extra of its personal shops (as reviews recommend), investing extra closely in associate shows, or another answer, the actual fact stays: VR merely have to be skilled to be understood.
One other impediment is the software program itself. Meta’s Horizon OS doesn’t embrace a correct “demo mode” – a streamlined, managed expertise designed for first-time customers. As an alternative, the usual onboarding course of can really feel clunky, complicated, or overwhelming in a retail setting, particularly for somebody who’s by no means touched VR earlier than. If Meta is severe about shopper adoption, why not construct a elegant demo setting straight into the OS? Take folks immediately into that unforgettable second of presence with out setup screens, menus, or friction. With out that, even one of the best retail shows will wrestle to ship the type of wow issue that sells headsets.
Meta not too long ago opened a second entrance the place this issues simply as a lot. The Ray-Ban Meta sensible glasses have been successful, with an Oakley HSTN model already out and extra on the best way. HUD glasses are gaining curiosity, and true augmented actuality (AR) glasses are the last word purpose. For now, Meta advantages from EssilorLuxottica’s retail footprint. However its upcoming AR glasses reportedly received’t be EssilorLuxottica merchandise, and which means Meta will finally want its personal devoted retail presence. One that may deal with demos, fittings, prescriptions, and fundamental restore service. Suppose LensCrafters, however with shows.
And that’s precisely the type of setting Quest headsets may gain advantage from right now already. Devoted area, staffed by individuals who know the product and reveal it, creating that brain-breaking first second of marvel.
Meta May Open Extra Shops To Promote Headsets & Glasses
Meta plans to open extra retail shops, Enterprise Insider reviews. Presently there’s one bodily Meta Retailer in Burlingame, California, the place the corporate sells Quest headsets and Ray-Ban sensible glasses.

It’s unclear what Meta’s long-term retail technique is because it scales its wearables enterprise. Perhaps we’ll hear extra at Meta Join 2025 in three weeks. However this a lot is clear: if VR is ever going to maneuver past its area of interest, we will’t depart the magic of the primary demo to probability. Somebody – Meta or in any other case – should give the fitting demo to tons of of tens of millions of individuals.

