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Gamexplore > PC Game > The Lonesome Guild preview: Pokémon Mystery Dungeon for sad adults
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The Lonesome Guild preview: Pokémon Mystery Dungeon for sad adults

August 31, 2025 11 Min Read
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The Lonesome Guild preview: Pokémon Mystery Dungeon for sad adults
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For Tiny Bull Studios, one factor all the time remained the identical all through the years of growth and numerous prototypes for The Lonesome Guild: It was all the time a recreation about loneliness.

“All of the thematics of the sport, all the sport play has been constructed round this distinction between loneliness and teamwork,” producer Luca Cafasso instructed gamexplore over a latest video name. It “was additionally actually essential for us to deal with it nicely as an grownup even when the graphics are so cute. That was one in every of our pillars.”

Tiny Bull began work on The Lonesome Guild in 2021, and the sport was born out of “the idea of loneliness,” as fellow producer Simone Pellegrini stated. The workforce wasn’t certain concerning the gameplay path to take for The Lonesome Guild, which, in its closing state, is an isometric motion RPG. “We first began fascinated about one thing extra like Pokémon Thriller Dungeon, then we shift[ed] to a turn-based tactical RPG,” Pellegrini stated.

Writer Don’t Nod was introduced on board a yr later, and the sport was nonetheless a tactical RPG on the time. Nonetheless, the workforce felt just like the gameplay then “wasn’t helpful to convey[ing] the story,” in response to Pellegrini.

The distinction of loneliness and togetherness comes first in The Lonesome Guild, and the builders needed to ensure the gameplay mirrored that. “We attempt to then outline all of the options across the requirement of the narrative,” Pellegrini stated, explaining how Tiny Bull then shifted the gameplay towards real-time motion during which the participant should make the most of all of the social gathering members collectively in fight to succeed. “All of the fight mechanics attempt to enable you and drive you to make use of your full social gathering as a result of in any other case you aren’t so good at fight.”

The characters of The Lonesome Guild facing a masked foe. Picture: Tiny Bull Studios/Do not Nod

That full social gathering contains six playable characters, all lovely anthropomorphic animals, plus Ghost. He’s an amnesiac specter who doesn’t know the place he’s, the place he got here from, or how he ended up within the forest the place he meets Davinci, the primary of the sport’s social gathering members.

Ghost can’t hug or excessive 5 the others, exasperating his loneliness and inflicting Tiny Bull to wish to middle him because the protagonist. Think about eager for bodily contact with your pals, however being unable to take action. “What will be extra lonely?” Pellegrini stated.

“Each character is lonely, however in its personal manner,” Pellegrini famous. Davinci is a rabbit with wings, although his are mechanical as he was born with out the wings his individuals within the sky have. “He feels he was deserted by his household as a result of his biome ought to be within the sky and he is making an attempt to return to his household from which he was separated from [for] a whole lot of years,” Pellegrini stated.

The curmudgeon Mr. Fox, then again, has suffered a horrible tragedy and “he determined to go in[to] exile as a result of he did not [feel] that he was worthy of guiding his individuals. So sooner or later within the story he will likely be compelled to face his individuals once more and overcome his type of loneliness,” Pellegrini stated.

The Lonesome Guild party members solving a puzzle in castle ruins. Picture: Tiny Bull Studios/Do not Nod

Although you could count on the producers to have a troublesome time choosing favorites, that’s not the case for Cafasso and Pellegrini. “We additionally did this number of heroes so that anyone of us may relate,” Cafasso stated. He’s actually into the Capybara named Ran Tran Trum, “this character with punk hair” and a torn vest. “His type of loneliness goes towards his household and he has a giant combat along with his father […] so he react[ed with] energy and cussed. So I can relate it like that,” Cafasso stated. “I am considering of myself going up within the ‘90s, that video video games have been dangerous and now I am getting [a] residing out of it.”

“Mine is, in fact, Mr. Fox,” Pellegrini stated. “I like his cynical manner of being and his sassy humanism and all his backstory concerning the sense of duty towards the individuals he has round. It is one thing that I can relate [to].”

With favorites additionally come least favorites, and Pellegrini wasn’t shy about sharing his. “Perhaps I personally hate Davinci as a result of he is this optimist man that all the time talks an excessive amount of. It isn’t my manner of being. So I do not like him,” he stated. The optimist Davinci and the cranky Mr. Fox are the sport’s first two social gathering members, making a contrasting pair. Cafasso defended the bunny, saying, “However I [am] additionally glad that Mr. Fox is so efficient due to Davinci […] the cynicism of Mr. Fox could be not so efficient with out Davinci too and the dialogues that our narrative designer put collectively.”

“Yeah, however I nonetheless do not like him,” Pellegrini shortly added.

Characters opening a treasure chest in The Lonesome Guild. Picture: Tiny Bull Studios/Do not Nod

Tiny Bull Studios started engaged on The Lonesome Guild whereas the world was nonetheless within the throes of the COVID-19 pandemic. “In fact, in Italy [COVID] hit actually exhausting and we have been the primary western nation that began to really feel that is severe,” Cafasso stated. “The primary lockdown [affected] the nation’s social relations, the best way of leisure. And so it left that footprint to us. And when our writers pitched the concept to speak about loneliness, that is additionally one factor that made us assume, okay, let’s push this venture greater than others’ concepts that we had on the time.”

Nonetheless, although, the workforce needed to ensure “how we deal with the loneliness inside the sport will not be one thing that it’s a must to be in a lockdown to really feel.” Cafasso famous how loneliness and isolation are “these days within the lifetime of everybody,” and the way the workforce knew “that thematic loneliness, if not written critically, may very well be a wasted alternative.”

An in-game alternative to construct bonds between characters comes by way of campfire conversations. Ghost and the social gathering will collect across the chat, and by befriending Ghost, the characters’ ability bushes will steadily unlock. “We needed to ensure [the gameplay] was incentivizing the teamwork and togetherness,” Cafasso stated. Characters will get stronger the nearer they get, however gamers received’t be locked into their selections; you may respec the ability tree at any time.

Combat gameplay in The Lonesome Guild showing the party members fending off enemies. Picture: Tiny Bull Studios/Do not Nod

Davinci, Mr. Fox, and the remaining will show their togetherness and energy in fight. They’ll be aided by Ghost, who can possess the characters to boost their talents, a mechanic that originated from the sport’s writers. “Ghost’s energy is the apex of togetherness,” Cafasso stated. As Ghost, you’ll soar from character to character to provide them a lift in fight, which “incentivize[s] you as a participant, that desires to play extra effectively, to not simply stick on the character that you simply like most, however to make use of all of the workforce members as a one character,” Cafasso stated.

Those that’ve performed indie isometric gems like Tunic and Loss of life’s Door will see the affect on The Lonesome Guild. Pellegrini famous these titles in addition to different indie stalwarts, just like the Ori video games, as inspiration. He additionally talked about Pokémon Thriller Dungeon once more as inspiration for The Lonesome Guild’s artwork model because the workforce needed to make its characters cute like Pokémon.

Most individuals first encounter Pokémon as children, and Cafasso commented on how the video games the workforce performed as kids influenced The Lonesome Guild. “When a workforce has the possibility to make a recreation like those that we play[ed] as a child, in fact there have been, in each division, there have been some inspiration of video games, of medias, that you simply received imprinted as a child,” he stated.

The Lonesome Guild will look to hitch the ranks of these fan-favorite video games when it launches Oct. 23. As of now, the workforce is sticking to that date within the wake of Hole Knight: Silksong’s impending launch, which has brought on different indie corporations to shift launch dates for his or her upcoming video games. “We hope that everyone performs Silksong on day one, so on the twenty third of October they are going to be free to play ours,” Pellegrini stated.

It’ll launch on PlayStation 5, Home windows PC, and Xbox Collection X. Like a few of Tiny Bull’s indie friends, the studio has not but acquired a Nintendo Swap 2 devkit, regardless of requesting it. Cafasso and the workforce wish to “make this story accessible to as many gamers as attainable,” and hope to ultimately carry it to the Swap 2 to do precisely that.

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