Baldurs Gate 3 has 12 courses so that you can select from while you create your character. The Bard is a performance-based caster that may play both offensive or help roles.
Bards combine music with magic to deal out injury like every other caster class, or to encourage (and sometimes heal) their allies. Their major stat is Charisma.
There’s no single greatest class in Baldur’s Gate 3, and the sport provides you as many alternatives for inventive downside fixing because it does for punching. Discovering the perfect class actually simply boils all the way down to the way you need to play. Even when taking part in solo, you’ll nonetheless handle the remainder of your occasion, so that you’ll get to experiment with a number of courses directly.
Learn on to seek out out all the things you’ll want to know in regards to the Bard class in Baldur’s Gate 3, and study all about the perfect Bard subclass, feats, and construct.
Replace (April 15): Added particulars of the brand new subclass launched in Patch 8, which additionally provides cross-play help and a photograph mode.
Is Bard the perfect class for you in BG3?

Picture: Larian Studios through gamexplore
Bards are spellcasters with pizazz. They’re not frontline fighters, and serve a lot better as a help class. Dealing injury with a Bard includes a mix of a restricted collection of spells and Dexterity-based assaults — with a finesse weapon like a rapier or a ranged weapon like a crossbow. Their Bardic Inspiration characteristic means they’ll help teammates in most rolls (besides injury rolls — normally).
Bards thrive outdoors of fight. Since their spellcasting potential is Charisma, which means they’re additionally good with expertise like Deception, Efficiency, and Persuasion — all of which make them helpful in non-combat encounters and regular conversations.
Bards aren’t the simplest class to play particularly beginning out. You need to handle spells and spell slots, and so they’re not the strongest fighters. Nevertheless, Bards are nice for while you need to flex your non-combat muscular tissues in Baldur’s Gate 3.
- Hit Cube — 1d8 per Bard stage
- Hit Factors at 1st Stage — 8 + your Structure modifier
- Hit Factors at larger ranges — 5 + your Structure modifer per Bard stage after 1st
Bards can grant allies Bardic Inspiration as soon as per Lengthy Relaxation. This works just like the Steering spell, however lets your allies roll a d6 as a substitute of a d4.
Bards begin with 2 stage 1 Spell Slots per Lengthy Relaxation.
- Weapons — Easy Weapons, Hand Crossbows, Longswords, Rapiers, Shortswords
- Armor — Mild Armor
- Expertise — Deception, Perception, Efficiency, Persuasion, Faith
- Saving Throws — Charisma, Dexterity
Bards begin with 2 cantrips from the Bard spell listing.
Baldur’s Gate 3 Bard cantrip listing
Identify | Description |
---|---|
Vicious Mockery | Insult a creature: it has Drawback on its subsequent Assault Roll (WIS Save) |
Blade Ward | Take half injury from Bludgeoning, Piercing, and Slashing assaults |
Mage Hand | Create a spectral hand that may manipulate and work together with objects |
True Strike | Acquire Benefit in your subsequent Assault Roll |
Associates | Acquire Benefit on Charisma Checks towards a non-hostile creature |
Dancing Lights | Illuminate a 30ft radius |
Mild | Infuse an object with an aura of sunshine |
Minor Phantasm | Create an phantasm that compels close by creatures to analyze |
Bards additionally begin with two stage 1 spell slots per lengthy relaxation. They know 4 spells out of the listing of 15.
Baldur’s Gate 3 Bard spell listing
Identify | Description |
---|---|
Animal Friendship | Persuade a beast to not assault you (WIS Save) |
Bane | As much as 3 creatures recieve a -1d4 penalty to Assault Rolls and Saving Throws |
Appeal Particular person | Appeal a humanoid to forestall it from attacking you. You achieve Benefit on Charisma Checks in dialogue |
Treatment Wounds | 1d8+3 therapeutic |
Disguise Self | Magically change all features of your look |
Dissonant Whispers | Frighten a creature for two turns and deal 3d6 Psychic injury |
Faerie Fireplace | All targets throughout the mild flip seen, and Assault Rolls towards them have Benefit |
Feather Fall | You and close by allies achieve Immunity to Falling injury |
Therapeutic Phrase | 1d4+3 therapeutic |
Heroism | Make your self or a goal resistant to the Frightened situation and achieve 5 momentary hit factors every flip |
Longstrider | Improve a creature’s motion pace by 10ft. |
Sleep | Put creatures right into a magical slumber. |
Converse with Animals | Acquire the power to understand and talk with beasts |
Tasha’s Hideous Laughter | Go away a creature Susceptible with laughter, with out the power to stand up |
Thunderwave | Launch a wafe of thunderous power that pushes away all creatures and objects for 2d8 Thunder injury (CON Save) |
At stage 3, Bards can select a subclass (referred to as a School).
School of Lore Bards love tales — each listening to them and telling them. You achieve Proficiency within the Arcana, Intimidation, and Sleight of Hand expertise, in addition to getting Reducing Phrases (use a Bardic Inspiration die and subtract the quantity rolled from an enemy’s roll).
School of Valor Bards are a bit extra heroic. Bardic Inspiration die can now be added to break rolls as properly.
The School of Sword Bard fights as properly with a weapon as they do their instrument. They’ll select:
- Slashing Flourish (melee) — assault as much as two creatures directly
- Defensive Flourish (melee) — assault defensively, growing your AC by 4 in the event you hit
- Defensive Flourish (ranged) — assault defensively, growing your AC by 4 in the event you hit
- Cell Flourish (melee) — thrust your weapon with sufficient power to push your goal again 20ft. Afterwards, you possibly can teleport to the goal.
- Cell Flourish (ranged) — Shoot a goal with sufficient power to push your goal again 20 toes. Afterwards, you possibly can teleport to the goal.
- Slashing Flourish (Ranged) — assault as much as two creatures directly
Added in April 2025’s Patch 8, it is a subclass with an enormous command and allure focus. Mantle of Inspiration not solely provides your allies 5 hit factors for a brief time period, however any enemies who then assault can be charmed. Any charmed enemies can then be commanded with Mantle of Majesty to drop their weapon, flee, freeze, or transfer round.
Finest Bard subclass and construct in BG3

Picture: Larian Studios through gamexplore
Baldur’s Gate 3 races don’t actually have any direct impression in your class, however sure races and subraces include options that play properly with sure courses like further motion or proficiency with sure weapons. For Bards, it’s greatest to give attention to padding out your spell listing:
- Excessive Elves and Excessive Half-Elves get the Fireplace Bolt cantrip
- All three of the Tiefling subraces get a cantrip — Produce Flame, Mage Hand, and Thaumaturgry respectively
- Each subraces of Drow get the Dancing Lights cantrip
If you’re creating and leveling up your Bard, Charisma (for being Charming) is your most necessary stat adopted by Dexterity (for dealing injury). Make Charisma your highest stat and Dexterity your second highest.
You’ll choose your Bard subclass at stage 3. School of Valor is the best way to go — you’ll get an additional assault every flip, proficiency in additional weapons and medium armor, and your Bardic Inspiration turns into much more useful to your allies. It will allow you to play your Bard rather less as a help character and extra as an all-around fighter.
Each 4 ranges, you’ll get the choice to both improve your stats or select a Feat. Feats are particular abilities that add options to your character. In the event you’re comfortable together with your stats and begin taking Feats, Bards can profit from:
- Actor. Your Charisma Will increase by 1, to a most of 20. Your Proficiency Bonus can also be doubled for Deception and Efficiency Checks.
- Crossbow Professional (In the event you combat with a crossbow). If you make crowssbow assaults inside melee vary, the Assault Rolls do not need Drawback. Your Piercing Shot additionally inflicts Gaping Wounds for twice as lengthy.
- Defensive Duellist. When attacked whereas wielding a Finesse Weapon you’re Proficient with, you should utilize a response so as to add your Proficiency Bonus to your Armor Class, presumably inflicting the assault to overlook.
- Performer. You achieve Musical Instrument Proficiency, and your Charisma will increase by 1, to a most of 20.
- Sharpshooter. Your ranged weapon assaults don’t obtain penalties from Excessive Floor Guidelines. Ranged weapon assaults with weapons you’re Proficient with have a -5 penalty to their Assault Roll, however deal a further 10 injury.
For extra data on the courses in Baldur’s Gate 3, seek the advice of our overviews on the Barbarian, Cleric, Druid, Fighter, Monk, Paladin, Ranger, Rogue, Sorcerer, Warlock, and Wizard courses. In the event you’re stumped by the selection, seek the advice of our information on what class to begin with.

Why it issuesBaldur’s Gate 3 is nearly singlehandedly answerable for reviving the pc RPG style. Set on this planet of Dungeons and Dragons, it’s additionally helped bridge the hole between video avid gamers and tabletop avid gamers.
— Ryan Gilliam, Service Author