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Gamexplore > My Bookmarks > News > Okami Sequel “Still a Ways Off,” As Clovers CEO Promises “An Experience That Surpasses Expectations”
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Okami Sequel “Still a Ways Off,” As Clovers CEO Promises “An Experience That Surpasses Expectations”

January 3, 2026 3 Min Read
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As packed as Capcom’s line-up for 2026 looks with Resident Evil Requiem, Onimusha: Way of the Sword, and Pragmata, the future looks even brighter, especially with a new Okami in the works. That said, fans of the cult classic action-adventure may be waiting a while before its release. In a New Year’s message from Clovers, president and CEO Kento Koyama revealed that the release is “still a ways off.”

Nevertheless, the studio is “hard at work” on the sequel. “Although the release is still a ways off, we cannot wait to get the finished game into your hands. We will continue to work tirelessly this year to deliver an experience that surpasses the expectations of players all over the world.”

Studio head and chief game designer Hideki Kamiya also echoed those thoughts, revealing that the team has “had our noses to the grindstone so thoroughly that before we knew it, another year has passed us by. (Yes, that means we’ve been hard at work on the game, don’t worry!)”

He also chronicled how Clovers had steadily grown two years ago from “just a handful of us sharing a cramped rental office” to a “fully-fledged studio with offices in Tokyo and Osaka.”

“We’ve assembled an elite team of highly-skilled professionals with shared ideals,” said Kamiya. “And while the chaos is as lively as ever, our days are filled with joy and creativity. Ultimately, everyone at Clovers is united around a single desire: to deliver fun to our players. That’s our one and only mission, and it will remain that way this year, next year, and all the years after that.

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“With my like-minded comrades at my side, I am truly looking forward to another year of lively chaos.”

The long-awaited Okami sequel was first revealed at The Game Awards 2024. A short trailer confirmed the return of Amaterasu, but nothing is known about the premise (aside from continuing the first game’s story), much less the gameplay. Capcom producer Yoshiaki Hirabayashi later revealed that it was developed on RE Engine. “We believe that without RE Engine at this point, we wouldn’t be able to realize [director Hideki] Kamiya-san’s artistic dreams for this project.”

The original Okami launched in April 2006 for the PlayStation 2 and then the Nintendo Wii in 2008. An HD version would subsequently release for PS3, PC, PS4, Xbox One, and Nintendo Switch. Despite poor sales, which contributed to the closure of Clover Studio, it received extensive critical acclaim. It also received a spiritual successor, Ōkamiden, released in 2010 exclusively for Nintendo DS.


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