Within the heyday of Sierra’s journey recreation years, there was a collection referred to as House Quest that featured an intergalactic janitor named Roger Wilco. The collection was extra satirical than King’s Quest, much less preachy than Police Quest, and never fairly as grownup as Leisure Go well with Larry. Spearheaded by Scott Murphy and Mark Crowe – a pair of devs who referred to as themselves “Two Guys from Andromeda” – House Quest was famend for its humour, and there was a pleasant sense of development all through a lot of the collection, with Roger Wilco leveling up from working class spaceman to the top of his personal Star Trek ship.
Tachyon Desires Anthology, a set of three quick video games beforehand launched on Itch.io, is clearly channeling House Quest. Made by indie dev Cosmic Void, AKA Aviv Salinas, every episode of Tachyon Desires places you within the sneakers of an intergalactic dishwasher named Dodger, who’s virtually like an alternate Roger Wilco in the event you squint. Dodger’s simply chilling on a spaceship clearing plates when all the workers round him disappear, which is mainly what occurred to Roger in the beginning of House Quest I. Guided by a sentient pc, Dodge has to journey by time and area, and his quest ultimately leads him on the path of the Margdonians, a mysterious race that when cultivated the galaxy.
The plot, which begins with time journey and ends with Dodger actually considering his previous whereas sitting on the porcelain throne, would not fairly hit the mark set by any of the House Quests. However the recreation’s visuals are 100% harking back to a misplaced Sierra journey from 1987 made with the corporate’s then-famous AGI (Journey Sport Interpreter) engine. Even Dodger’s stroll cycle channels Roger Wilco’s, although Dodger is a number of pixels bigger than Roger ever was. I am undecided if Tachyon Desires Anthology was made in AGI Studio, gamemaking software program that is been broadly used amongst Sierra followers, nevertheless it actually appears it. Cosmic Void’s professional use of AGI’s 16 colors is very spectacular, and I actually respect the pixelated depictions of the galactic sky, swathed in pretty shades of blue and magenta. (Anybody who desires to see comparable visuals in one thing that resembles a ’90s recreation relatively than an ’80s one ought to try Twilight Oracle, one in every of Cosmic Void’s different tasks. Alice B (RPS eternally in peace) appreciated the demo!)
Visuals apart, it is a parser recreation the place you management Dodger with the arrow keys and sort in instructions to get him to do stuff. It takes a sure sort of journey gamer to understand this management scheme, however as somebody who spent numerous hours as a child making an attempt to determine which Sierra video games recognised what soiled phrases, I dig it. “Decide up berries.” “Use pc.” “Take off pants.” (The final one would not work.) Tachyon Desires Anthology recognises a good variety of verbs, although on some events you will run into an infernal puzzle that requires a really particular mixture of instructions. However getting caught is par the course for a Sierra-inspired journey recreation, and on the one event after I could not work out learn how to progress, Cosmic Void was type sufficient to reply my question through Twitter/X.
There are two minigames which break up the exploration and verb-typing. One among them’s a compulsory “transfer the colored thingies round till they match” train, which I may have executed with out, as a result of I hate it when an journey recreation forces you to take a seat down and resolve a Rubik’s Dice earlier than progressing. A minimum of there’s nothing as annoying as House Quest III’s obligatory Astro Rooster recreation to deal with right here, thank goodness.
There’s additionally no deaths or lifeless ends in Tachyon Desires Anthology, which is a web page taken from the LucasArts playbook relatively than the Sierra one. I am of two minds on the subject of no deaths in journey video games – I respect the dearth of hazard, however again after I was enjoying the House Quests, a perverse a part of my soul delighted in seeing Roger Wilco perish in all method of hilarious methods. I kinda needed Dodger to undergo ridiculous demises as nicely, particularly when progressing by that aforementioned end-of-game stretch that includes a visit to the john.
Except for missing goofy deaths, Tachyon Desires Anthology additionally lacks a very cohesive story, which I hinted at earlier than. The sport’s unique episodes – Tachyon Desires I: The Radiant Fish of the Apocalypse, Tachyon Desires II: The Bloated Can of House Root Beer, and Tachyon Desires III: The Rancid Buttermilk – have been bundled with a smattering of additional screens, puzzles, and textual content descriptions that try to string them collectively. However the ensuing product feels disjointed, such as you’re clearly hopping from what was supposed to be a standalone bite-sized recreation to a different standalone bite-sized recreation that misremembered the plot of the primary. The snappy pc that Dodger speaks with in Half I sadly disappears in Half II, as an illustration, and a sudden deep dive into Dodger’s historical past along with his ex in Half III comes out of nowhere. It was in all probability simpler to excuse these holes when the episodes have been launched individually on Itch, however when melded collectively, the framework feels flimsy.
Humour is not less than interspersed among the many flimsy, though it isn’t as humorous because it initially lets on. Tachyon Desires Anthology may be very amusing, straddling the road between bathroom humor and referring to Canada as a mysterious overseas nation that makes arthouse movies, however giant parts of the sport are literally fairly somber. In truth, a lot of Tachyon Desires has a lonely, introspective really feel, with Dodger exploring mostly-empty locales and reflecting on the character of being a solo individual caught within the void of area, following the light footsteps of long-departed aliens. The House Quests additionally had their surprisingly severe moments, particularly in House Quest IV: The Time Rippers, my private favorite which noticed Roger Wilco travelling by previous, current, and future. However House Quest IV nonetheless supplied levity by vibrant merchandise descriptions and kooky narration courtesy of the late, nice Gary Owens. Tachyon Desires Anthology would not have this, which is not a foul factor, however leads to a recreation that’s much more philosophical and quieter than its promotional supplies – which promise a rollicking ’80s-style comedy – would recommend.
In the end, Tachyon Desires Anthology jogs my memory of one other venture I’ve performed by Cosmic Void, a first-person journey recreation dubbed Blood Nova that was stunning, however featured a whole lot of hints at grand area opera ideas that have been by no means explored in a tangible method. Tachyon Desires Anthology has an identical quirk, flirting with a constant story and a way of humour, however not offering precisely what I might hoped for in both area.
That mentioned, this recreation remains to be price enjoying for traditional journey followers, if solely to see an indie dev passionately channel the spirit of Sierra’s yesteryear in a method that ideas a hat to House Quest whereas not fairly being a House Quest fangame. In a world the place SpaceVenture, the non secular successor to House Quest crafted by the unique Two Guys from Andromeda, crashed and burned in actually epic vogue, we may use extra video games like Tachyon Desires Anthology. I would not thoughts seeing extra of Dodger – maybe in a targeted sequel that sees him abandoning his dishwashing roots and embracing his future as an unassuming guardian of the galaxy, identical to his grandpa Roger Wilco did earlier than him.
This assessment is predicated on a assessment construct of the sport supplied by the developer.