Whereas Stellar Blade has just lately made its method on to PC after spending a while as a PS5 unique, it appears to be like like developer Shift Up isn’t fairly resting on its laurels. In accordance with Korean publication PlayForum, the studio is now engaged on a Nintendo Swap 2 port of the motion recreation.
Whereas Shift Up itself is but to make any official announcement about Stellar Blade coming to the Swap 2, the report signifies that the studio has gotten its palms on a growth equipment for Nintendo’s newest console, and has already began engaged on a port. The event equipment consists of unpublished APIs, software program that enables a developer to check their video games, in addition to debugging instruments that can be utilized to additional optimise a title to run on the console.
In accordance with the report, the in-development model of Stellar Blade will seemingly tone down the sport’s visuals fairly a bit as a way to get it working easily on the hybrid handheld/dwelling console. The title may even fairly doubtless make use of Nvidia’s DLSS know-how to run on the Swap 2. For context, the PC model of Stellar Blade options help for each DLSS 4, in addition to AMD’s FSR 3 applied sciences.
The studio had beforehand additionally confirmed that it had begun work on a sequel to Stellar Blade. Whereas no official launch date has been given, the studio is seemingly targetting 2026 as the discharge window for Stellar Blade 2. Together with this, Shift Up can also be engaged on a model new recreation, dubbed Venture Witches, for PC, PS5 and Xbox Sequence X/S.
Stellar Blade has confirmed to be extremely profitable for Shift Up, with the studio having revealed earlier this week that it had bought 3 million copies throughout the PC and PS5 launch of the sport. The PC model was launched simply earlier this month, and has seemingly already contributed fairly a bit to the gross sales determine.
Again in February, Shift Up revealed via an earnings report that it had made roughly $43.2 million from Stellar Blade alone over the earlier yr. All in all, the studio noticed roughly $151.4 million in income, which was a 30.4 p.c enhance over its earlier yr. Out of this, $102.3 million had been income, which had been up 33.8 p.c year-over-year. Web income had additionally gone up, coming in at $98.2 million.
Out of the income made, round $105.4 million was cited as coming from gacha recreation Goddess of Victory: Nikke, accounting for 69.6 p.c of complete income. On the time, Stellar Blade’s PC launch wasn’t out but, and the studio was anticipating it to contribute fairly closely to the income sooner or later as nicely.
Stellar Blade is on the market on PC and PS5. For extra particulars, try our evaluate of the unique PS5 launch, the place we gave it a rating of 8 out of 10. In our evaluate, we praised the in-depth fight and fascinating setting due to charming lore and good visible aesthetics, whereas criticising its spotty writing and boring facet quests.