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Gamexplore > VR News > Spatial Design Prototyping Tool ‘ShapesXR’ Adds Powerful Animation Features
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Spatial Design Prototyping Tool ‘ShapesXR’ Adds Powerful Animation Features

July 8, 2025 2 Min Read
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2 Min Read
Spatial Design Prototyping Tool ‘ShapesXR’ Adds Powerful Animation Features
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ShapesXR (2021), the 3D and XR prototyping platform, simply received a brand new animation characteristic that enables design groups to make their XR prototypes much more expressive and lifelike.

The studio says the brand new ‘Animation’ characteristic introduces an “easy-to-use frame-based animation system, enabling creators so as to add transitions and dynamic interactions between scenes—all with out writing a single line of code.”

Issues like UI movement, storytelling beats, or interactive gestures can all be scripted with ShapesXR’s Animation characteristic, the studio says, noting that it’s designed to make XR prototypes “extra immersive, expressive, and fascinating.”

Picture courtesy ShapesXR

“Animation is in our DNA—we began from animation years in the past, and it’s all the time been our dream to convey it into ShapesXR in a manner that’s quick, intuitive, and accessible,” mentioned Inga Petryaevskaya, CEO of ShapesXR. “Our purpose was to allow speedy prototyping with out dropping the velocity and inventive freedom to discover new concepts.”

As with every ShapesXR creation, the brand new Animation characteristic lets design groups collaborate in real-time, and animate belongings on any machine with a browser, letting customers swap between conventional displays and XR headsets, together with Quest and Pico headsets.

Picture courtesy ShapesXR

Moreover, the Animation characteristic is launching with new pattern areas and in-space interactive tutorial guided by a digital teacher to show customers the ropes on how one can animate belongings in-app.

Launched in 2021, ShapesXR is primarily focused at creatives and companies, though the app is definitely provided totally free on the Horizon Retailer for Quest 2 and above and the Pico Retailer with all kinds of instruments, options and export codecs for anybody moving into XR app prototyping.

See also  Palmer Luckey's Anduril Partners With Meta To Build Military XR Devices

Being a free customers does include just a few caveats although, specifically just one editable house, a ten state cap per house, and a 20 MB cap on asset imports. Any greater than that, and also you’ll want both a Enterprise or Enterprise license.

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